tylergeorgeson wrote Interesting, the log isn't showing any action of adding an asset to the canvas. Would you mind trying a few variations? Can you orbit the camera? I don't see a canvas in your screenshot Can you try Clicking an asset to add it instead of dragging it? If you have an obj file available, can you try dragging to the canvas from the desktop? If you have an obj file available, can you try importing it from the File menu? I can't orbit the camera. In fact, if I try to click any of the tools to do so, nothing happens. I remain on the Select and Move tool. There doesn't appear to be a scene, either. I've never used Dimension so I'm not exactly sure what the screen is supposed to look like. Clicking an asset doesn't work, nor does importing an .obj file through dragging or through the File menu. Ussnorway wrote a list of steps is what we really need, for example start new Dimension file and save it to your desktop as just a blank file close Dimension and open it back up then load that blank file... does it open yes or no? add a default model to the canvas, save close and reopen the file... basically rinse and repeat adding one thing at a time until we know what blocks the workflow then once we know that adding this image to a Obj model or turning the camera to 0, 0, 0 is the problem it can be fixed I opened Dimension, started a new file, and clicked Save as. Once I gave it a name and clicked save, I was given a never-ending loading bar that said "Saving..." just like the never-ending loading bar I've been experiencing. Checking the file path in which I attempted to save the file yielded that no file actually manifested on my hard drive.
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