JonesVid
Enthusiast
JonesVid
Enthusiast
Activity
‎May 28, 2025
11:33 AM
1 Upvote
Hi @PaulMurphy This post caught my eye I was putting animated dotted lines on a Map Graphic a while back in an older project. Now Premiere Pro has removed Write on effect in 2025 version what are the 'alternative methods' you mention to do this effect?. I saw one method using Venetian Blind transition but this has also gone from 2025 versions. If you have a link to a suitable new method that would be great Thanks
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‎May 28, 2025
06:37 AM
If you have multiple clips with DeHummer - just select all those clips and Right Click then select 'Remove Attributes' See snip attached. Just deselect the DeHummer effect in the tick box. Don't de-select other effects that you want to keep Press OK and the DeHummer effect will be removed from all selected clips
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‎May 28, 2025
04:55 AM
Select Clip with DeHummer effect applied Open Effects panel. Scroll down to Audio, right click on DeHummer effect and Clear it See screen shot
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‎May 27, 2025
08:32 AM
Agreed - 'Productions Mode ' is something I need to look into properly myself.
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‎May 27, 2025
05:26 AM
If you start with P1 lets call that the master project. You should see your Project bin in the Projects area and the project sequence in the Timeline assuming you have created the sequence for P1 When you open P2 you will see a new Project tab on the left and another sequence in the Timeline which is the P2 sequence. As you click on each tab on each sequence in the timeline individually that will be the active project you are working on. So once you have dragged files (or clips) from the P2 project into the master P1 project, then to save P1, ensure the P1 sequence tab is highlighted and active and save that Project P1. That should just add the clips from P2 into your P1 project without affecting P2. I then closed Premiere and must have only saved the P2 section, If you just shut down Premiere without ensuring P1 sequence was highlighted then saving it, that's why opening P1 will not have any saved changes in it as you have lost the changes you made by dragging P2 files onto P1. It can be tricky but always ensure the correct project sequence is highlighted and Project tab then save it.
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‎May 25, 2025
08:53 AM
1 Upvote
Hi@R Neil Haugen Yes, thanks for that, I actually came across that post accidently earlier today !. Ref: https://community.adobe.com/t5/premiere-pro-discussions/no-ac3-codec-in-windows-11-24h2-solution-is-needed/m-p/14974444#M537883 Microsoft threw another curved ball at us - then also the Graphics driver issues with Win 11 24H2. After reading the posts it seems the AC3 codec probably carried over from my Win 11 23H2 upgrade. I agree with Averdahl's comments in the above post that downloading codecs from unknown 3rd party sites is not exactly the right solution we should have to resort to however.
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‎May 25, 2025
12:56 AM
1 Upvote
Hi @R Neil Haugen Yes, I understood that, but I was curious if my Windows 11 24H2 build plus old Panasonic mts files would be supported. Anyway, this was a useful discussion .
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‎May 24, 2025
12:22 PM
1 Upvote
Hi @Ann Bens @Randune23 This post caught my eye as I still have loads of old .MTS files from my Panasonic GH2 (circa 2011) to edit one day. Never was a problem on my old Windows 10 machine but my main PC now is Windows 11 machine built from scratch - first as Win 11 23H2 then Microsoft did an upgrade (in background) via Win Update. I thought I better look at this. Just did a test on an old .MTS file on Premiere 25.2.3 and the MTS file brings in AC3 audio and plays OK in Premiere Obviously the AC3 codec is from somewhere, don't know where - I have Handbrake loaded?. Media Info on sample file attached just for general info I note that the AC3 audio is only at 192Kbs - which is a bit low for AC3. Anyway - they play OK, but I learnt something here 🙂 Useful post and replies.
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‎May 22, 2025
11:28 AM
Hi @jamieclarke Thanks for coming back on this. Much appreciated. The thread is a bit long. My current project is probably not the best but I can try opening it next time and screen shot waht happens to some of the overlay transitions that are lost, even though they were successfully generated the first time. I could also try just creating a small project to send to you to demonstrate what happens. As mentioned somewhere in the thread, I have also had this happen when I have done some effects on a clip and rendered them (eg Noise reduction and Warp Stabilisation). Render it and all is fine, (Green line). Close project and re-open, then preview is lost (Red line) in Timeline.
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‎May 22, 2025
09:16 AM
It would be useful to get some sort of reply on this 'old problem' from Dev Team. If you are not able to reproduce it - just get support to talk to me again - happy to oblige No response from anyone at all is not very helpful
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‎May 22, 2025
08:58 AM
If the camera is static on a tripod - why not use a standard Cross Dissolve? ..to avoid a jump cut. Not clear if it is an interview but depending if you shot say in 4K and export on 1080 HD - you could zoom in on some shots to create a 'pseudo' B roll shot if the quality is good enough. Other options/ideas - use Transition Packs which create overlay on video tracks above across the cuts in the footage to mask an abrupt cut. I've never seen a perfect 'pixel stitch' from one cut to another
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‎May 22, 2025
02:54 AM
I had a quick look at this as remember coming across the same problem a while back on this logo. It looks as though the words 'LOGOTYPE' are baked into the .png file. I can't see any layers in After Effects, but I am still a novice at Ae, so maybe there is a way. There is certainly no text layer you can see in Premiere/Effects panel.
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‎May 17, 2025
03:30 AM
Could you explain a bit more where you will get the master audio from for someone watching this movie . If you say your jump cuts have affected the sound - in what way ? Its not clear how you want to produce the final movie.
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‎May 16, 2025
07:08 AM
Hi @jamieclarke @Kevin-Monahan So the issue of Lost Preview files is still around - it ain't gone away ! I'm using Smart Rendering and my previews are all in Pro Res 422. After a tip from Ann Bens I am only opening the sequence after all media loaded - this improves matters, but not all previews are there. See two examples below. I'm working in H265 4-2-0 10 bit 4K UHD and previews generated are ProRes 422. this accelerates export massively on Export to a ProRes master to use for multiple types of Export as required. The actual preview files are still there all intact in the Video Previews Folder. So they are not lost. Premiere cannot remember where there are. As per my last note in December '24, the Support Team said this is being worked on but .... as of mid May 2025 no word on this yet. The original post goes back to 2023. My system has been updated since then to 128GB and a 4080 Super GPU. The problem mainly shows up on short transition footage that is overlayed on a video cut. When the project is opened and these are rendered all is fine. Then, as usual on Premiere closure and re-opening the project soem are randomly are not available in the project timeline and you have to keep re-rendering them to generate a new Transition preview to relink it. It can be reproduced quite easily. Support have done at least 2 remote sessions with me on this during 2024. I think its time this 'Lost Preview Pro Res ' bug was solved.. @jamieclarkeare you able to update us on this bug investigation that Kevin Monahan confirms has also been filed internally ages ago?. Support also have it on their radar. Many thanks for any update on this.
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‎May 16, 2025
03:17 AM
1 Upvote
Well I'm not a professional Video editor myself, but the immediate option that comes to mind is to use Multicam editing principles and using the audio to synchronise the clips at the right point on the timeline. I've only done a couple of multicam project edits as a hobbyist but the 'synchronise by Audio' seems to work well. This assumes you have decent audio on all the clips and pick one as the master to synchronise to. I also assume you didn't have a common timecode reference to use. Multicam in Premiere : - https://helpx.adobe.com/uk/premiere-pro/using/create-multi-camera-source-sequence.html I remember going on You Tube to learn basic principles and that got me started. Maybe a pro editor might suggest another way...? GIve it a try
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‎May 14, 2025
02:25 PM
This might help you as Prefs and other customisations are stored in the Premiere Profile folder. Don't make any manual changes at all to data in the Folder directly. Details in article https://helpx.adobe.com/uk/premiere-pro/using/reset-preferences.html Before you try any of this make sure you save a good known copy of he Profile Folder which contains all Preferences and Customisations. Save it under a specific folder you create youself as back up - so you can go back to that known good Profile Folder to restore settings if something gets messed up. Premiere Pro can be a bit fussy if Preferences get corrupted Its not exactly an elegant solution as you have to manage folders manually, copy and paste. So take care. Premiere must not be running There does not appear to be a function to allow easy management of multiple sets of Preferences. Settings used to be Sync'd to Creative Cloud but that appears to be withdrawn now. You could submit it as an Idea under the 'Ideas' Tab on the Community Hope it helps
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‎May 14, 2025
03:02 AM
Essentially you need local versions of your images and videos to edit them and export etc in Premiere Pro. I'm not a Mac user but I believe the iCloud can be sync'd to your local Pictures folder in the Mac as default. If you don't have sync enabled then you just see link references and I believe lo res thumbnails. Any videos require internet to play and if you had a 4K file at 100 FPS that would need a fast link. You normally don't sync if you have a big library and little space on yur HDD. You can use an External HDD/SDD with fast link such as Thunderbolt or fast USB-C 3.2 if you want to always have your full library locally. If you download the 'original full res files' you used in your project locally and re-link the media in Premiere (point to where local files are stored on your Mac ) it should work again. Premiere normally flags up it can't find files when opening project so you just search for the first one and sync all. I've just done a similar task to download over 200 4K UHD 50fps video files from iCloud to my Windows PC which I took with my iPhone 15 Pro. Premiere uses those files for my project.
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‎May 12, 2025
09:16 AM
You say "because everything works on Premiere 25.0 and Windows 24h2" So - your iGPU (Quicksync) is working OK on 25.0 running on Win 11 24H2. For both H265 and H264? Have you tried de-selecting NVidia Decoding in Prefs? on 25.2.3. That should force iGPU on for all media that is supported by HW decode. Good luck with the Win 11 23H2 install. Hope you already have an ISO image as Microsoft removed it.
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‎May 12, 2025
06:44 AM
Hi @MyerPj On your Win 11 24H2 rebuild, you say you don't have any iGPU activity at all on anything ? Further to my note above where Microsoft forced the Win 11 24H2 update on my system - I thought about indpendently checking H264 iGPU encoding with Handbrake on Win 11 24H2 See attached - settings to force iGPU Quicksync. Also - a screen shot of encoding a H265 10 bit 4-2-0 clip to H264 4-2-0 8 bit You can see the iGPU Ultra 770 going on task manager, so although difficult to see Premiere using it - Handbrake is definitely working on Quicksync for Win 11 24H2 H264 and H265 The Win11 version is 26100.3915 iGPU driver 6647 @Fergus H Please keep H265 able to use Quicksync and not mirror H264 recent changes. Its been a headache. Thx
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‎May 12, 2025
12:20 AM
If you are talking about the audio track / just drop a 'constant power ' effect at the end of left clip and another on start of right track and stretch effect to give you time fade on both
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‎May 10, 2025
01:53 PM
It sounds as if the links to your original media are lost. Where are your images stored on your computer ? Did you get any error message on opening your project to say Premiere could not find images. To know what is going on we need a screen grab showing your timeline and project media in the project tab (already requested by @Peru Bob )
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‎May 09, 2025
02:18 PM
1 Upvote
Not sure if you solved this yet, but have you checked your Track Mixer settings?. See attached clip. If the final mix slider has accidently been moved to the bottom (minus infinity) then the audio in tracks is there but no audio heard in the final mix and the meters are not working. Just a thought Send a screen shot of your track mixer if you still have the problem
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‎May 08, 2025
11:55 AM
I select clips in Project Tab that need Rec 709 and right click. Then Modify - Then Color Space In there you can select what Color profile to define. Rec 709 is there. See Attached snip
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‎May 08, 2025
04:22 AM
This is just a suggestion for discussion. Over the last 6 months on this forum there have been a high volume of users in trouble with 1. Updates on Windows 11 23 H2 to Win 11 24 H2 2. NVidia Studio driver updates (and possible interaction with Windows) and AMD graphics drivers. 3. Intel iGPU Driver Updates It is clear in the background Microsoft have been updating Win 11 24H2 affecting Graphics performance, so have NVidia with many driver updates. Also some information from Gaming community that more recent updates from NVidia addressing the new 5000 Series cards have upset 3000 and 4000 series GPU's. Is this true? .... not easy to verfy. Intel have also been releasing iGPU driver updates very regularly for iCore and Ultra processors containing iGPU engines, particularly after Win 11 24H2 hit the streets. One assumes with fixes. For users trying to navigate all this is a nightmare and when video graphics fail to work correctly anymore in the application .... e.g Premiere Pro, then users naturally get upset quite quickly as this affects their daily work commitments. It may not have anything to do with Adobe in fact, but known gremlins in driver updates and OS updates. This is not always easy information to get hold of, in fact sometimes impossible. No useful information has been coming out of Microsoft, NVidia or Intel in the public domain on any recent issues with Video graphics from what I see and searches on release notes. NVidia very rarely even mention studio drivers, but always refer to gaming glitches and bugs. The usual solution is just update to latest drivers, ....but that is not always foolproof from my own experience. There is no easy solution, I accept that, (due to a multitude of hardware platforms users run) , but even a basic consolidated database of latest drivers and known 'potential' issues/fixes would be useful that Premiere Pro users could reference just as a starting point. Currently I see too many users wasting hours of their life chasing problems due to bugs and bad performance introduced by OS/Driver issues and interaction with the Application. Comments?
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‎May 02, 2025
02:19 PM
Hi @MyerPj When you say no igpu activity are you referring to just H264 footage? My PC has updated itself to Win 11 24H2 and I have loaded all available updates including optional ones which is a cumulative update. i thought this would totally mess up my editing platform. i have yet to do load tests for H264 to see if it springs to life but on H265 footage the igpu is fully active. So this must mean Win 11 24H2 is driving that ok. CPU is 13900K. Nvidia 4080 super Did you check igpu is enabled in Bios - or updated bios ?
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‎Apr 28, 2025
04:30 AM
2 Upvotes
Adobe have disabled Software rendering option on 25.2 and all you see is a greyed out rendering option. GPU is selected by default To enable Software rendering only you just hold down <SHIFT> key whilst starting Premiere The attached dialogue box comes up where you can select a number of options. Software Render as one off is the last option. This greyed out Render infomration has confused a lot of users
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‎Apr 27, 2025
05:56 AM
The issue with using Game drivers on 4080 Super was only at the launch of the card last year. They didn't have Studio drivers available initially which was not exactly a great move by NVidia. I'm now always sticking to the Studio drivers - as these are supposed to undergo much more testing and checks across Creative Apps. Exactly what and how they are tested - we don't know exactly as issues still creep through. The latest version is not always necessarily the best for your own GPU as I have found out with 'sticky' timelines so have resorted back to the older versions and a clean install. NVidia have now moved on of course and 5090 is 'the thing' but you will need to take out a mortgage for this and not eat for several months ...
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‎Apr 27, 2025
05:47 AM
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‎Apr 25, 2025
09:44 AM
1 Upvote
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‎Apr 24, 2025
06:57 AM
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