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Hello,My video is black when using the new class Videotexture and Pseudo Streaming on Android Nexus 5 package{ import com.VideoT; import flash.display.Sprite; import flash.events.Event; import flash.display.StageAlign; import flash.display.StageScaleMode; import starling.core.Starling; public class Main extends Sprite { private var _starling:Starling = null; public function Main() { stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; addEventListener(Event.ADDED_TO_STAGE, init); } public function init(event:Event):void { removeEventListener(Event.ADDED_TO_STAGE, init); _starling = new Starling(VideoT, sta
Hello,we have a reproducible crash on the Samsung Galaxy S3 with a script that takes some seconds to execute. What happens is a cleanup of the lobby, followed by a creation of a high resolution Bitmap which is then used to create a texture in Starling.The related log entry in the Android LogCat I believe is the following:W/InputDispatcher(2349): channel ~ Consumer closed input channel or an error occurred. events=0x9 E/InputDispatcher(2349): channel ~ Channel is unrecoverably broken and will be disposed!It looks like the reason is that the Android InputDispatcher has been frozen for too long and believes the application is unresponsive. I can avoid the error by splitting my code into chunks that I execute with delay, so that the InputDispatcher receives some love from the CPU in between.However this makes the code a bit ugly and produces another source of error for asynchronous inapp events like a disconnect from our server while the initialization is happening, etc. so I was wondering
Adobe just updated latest beta with Android TV which we thank you so much for doing.Can Chris or someone from Adobe please let us know when do you expect to update the HTML WebKit that's embedded in AIR runtime to latest version so we can use better rendering of HTML5 in AIR?Regards,Sean - http://DigitalSignage.com
Is Adobe planning on supporting the new Google Android TV that's coming later this year?please say YES!!!!Sean.
Hello, we have a suite of iOS apps that switch between each other: open App A and it can launch App B, C, or D, and vice versa (with all combos thereof). In the past we have used the "CFBundleURLSchemes" node in the application xml descriptor to identify the app; our code then held which of those schemes were acceptable and then used a simple "navigateToURL" call (flash.net.navigateToURL) to switch to the other app. If the navigateToURL call was not successful within x seconds, we decided that the other app was not installed & threw up an error for the user.However with the iOS9 release I understand that switching apps is subject to a new security protocol. Details here Awkward Hare - Quick Take on iOS 9 URL Scheme Changes and here About Apple URL Schemes.I'm wondering if anyone else has worked with this feature in iOS9 and if so, what your implementation looks like. Specifically, I'd like to use the canOpenURL call to test if the other app is available (authorized & installed)
When I run my application in Mac 10.10.3 with(Adobe air 17.0.0.172). The application crashed and got the following log:Process: Comm100 Live Chat [73843]Path: /Applications/Comm100 Live Chat.app/Contents/MacOS/Comm100 Live ChatIdentifier: Com.Comm100.LiveChat.AirVisitorMonitor.En.ED02F0ED4016DF29F52CC2E3BD1ED89CCC440D32.1Version: 7.5.2 (???)Code Type: X86 (Native)Parent Process: ??? [1]Responsible: Comm100 Live Chat [73843]User ID: 501 Date/Time: 2015-05-14 11:09:31.921 +0200OS Version:  
Hi,I've had this bug for a very long time (across multiple SDK's). I have an app that uses the camera, but every 10-20th time I do it, I get a Stream Error and sometimes (not always) the program crashes after that. I get to the camera UI and I can take a picture, and when I get back to my app (and I try to load the media promise), it fails to do so. I have seen this behaviour on iOS, but I'm not sure if it happens on Android as well. I remember at some point I had some problems with the camera sending multiple COMPLETE-events, so maybe that is related somehow.I have compared my code to sample code, and it seems like I do it in the same way. Does anyone else have this problem?The following is some snippets of the code I'm using (I have ommitted some of the less important parts): private function launchCameraUI():void { if (cameraOpen) return; &nb
AIR 19 can not run in the Samsung S6
Hi,I've been trying to install Adobe Air a few times on my laptop, running Windows 10 Home 64-bit.Installation was successful (stated in installation window) but the program was nowhere to be found.Restarted my laptop and installed again, same issue.I have an installation file of another program that's .air extension and unable to run it (Windows not recognizing the extension).Please help urgently, thank you.Best regards,DanielInstall Log as follow:[2015-11-01:21:05:11] Installing msi at C:\Users\danie\AppData\Local\Temp\AIR2D3F.tmp\setup.msi with guid {0274D240-4D1D-4FDA-9A36-09F0BECD288F}[2015-11-01:21:05:15] Error occurred during msi install operation; beginning rollback: [ErrorEvent type="error" bubbles=false cancelable=false eventPhase=2 text="1618" errorID=5008][2015-11-01:21:05:15] Rolling back install of C:\Users\danie\AppData\Local\Temp\AIR2D3F.tmp\setup.msi[2015-11-01:21:05:15] Rollback complete[2015-11-01:21:05:15] Got an unexpected fatal error while in stateInstalling: [Err
Hello, I'm currently a Behance Prosite monthly subsciber. I DO NOT have a subscription to Adobe CC but I am considering the purchase an Adobe CC(Single App) Membership. I am interested to know if I'm eligible to receive a free Prosite subscription if I sign up for CC membership after the fact? If so, how would I go about this? Thank you for you time!
I'm running Windows 7 Ultimate 64-bit. Adobe Air file version 19.0.0.241. Whenever I try to run an application, I get the error messageWhen I try to correct the problem by re-running the Adobe Air Installer it tells me "This version of Adobe Air is already installed on your computer." When I try to uninstall Adobe Air so I can reinstall it, nothing happens. I'm the owner/administrator of the computer, so no help there. I've found the log. I don't see any entries that look helpful, so I haven't inserted the log yet, but will if it would help. I haven't yet tried uninstalling while running in Safe Mode. I have run the installer from an elevated command prompt but get no different results, including with uninstalling. I only run one AIR application, a desktop widget from Accuweather; I can live with not being able to run it, but would like to have it if I can.
When I go to this site: Adobe - Adobe AIR there is a Download Now button.When I hover over that button, the associated URL shows as: www.adobe.com (I expected the URL to be some address that would automatically start downloading an installer for the newest version of Adobe Air).When I click the Download Now button, the adobe.com web page is displayed.I tried three browsers (Firefox, Chrome, IE) ... same problem.I tried two different computers (both running Windows 7 64-bit, with all Windows Updates installed except those just released on Nov 10, 2015) ... same problem.I am able to download and install the newest version of Adobe Flash Player (which is from a different URL than the URL for Adobe AIR which I mentioned in my first sentence above), but I cannot download an installer for Adobe AIR.I think a clue to this problem is the fact that a generic URL (www.adobe.com) is associated with the Adobe AIR Download Now button rather than a URL that is associated with downl
Adobe Team,Please see and anser to Black screen on orient after startup on iOSThis issue has been found a year ago and still reproduced.
We have a very odd bug happening... when the app auto-orients during startup, *sometimes* we get a black screen with working audio. We first noticed this happening on the the iPhone 6+; our landscape app, when the home button is on the left side, will start with the launch image upside-down, then auto-orient, and sometimes go to black. Sometimes this doesn't happen. When the app is launched with the home button on the right side, the launch image comes up right-side up, and it never black screens.On all other devices, we don't see this initial upside-down launch image, regardless of starting orientation. However, if we launch the app with the home button on the right, then orient the device so that the home button is on the left before the launch image appears, *sometimes* it will black screen.A few other items of note:- we aren't listening for any orientation events- we aren't listening for any resize events- we can completely avoid the problem by changing autoOrients to false in the
We are working on an AIR for mobile app that requires users to be able to record audio from the mic while the app is also playing background music. Everything works fine on Android, but we have found on iOS that recording while the background music is playing causes the background music to stutter constantly. This issue occurs on iPhone 4s, iPhone 6, and iPad 2. We have tried adjusting the recording quality settings and publishing in deployment mode, but this does not affect the stutter. The stutter is also not affected by whether the app is in CPU or GPU mode.Has anyone been able to successfully play audio while also recording audio without any stuttering or playback issues?
I started a thread in the Flash forum - really should be posting here too:https://forums.adobe.com/thread/2003789I believe I've exhausted the search on this topic - what I have found are just more questions.Can Adobe please jump in with some advice on serving Socket Policy files when using SecureSocket's?Or is there a link I've missed that addresses this topic that someone can share?Ideally if the following KB from 2008 can be updated by Adobe with a working example, it will help the sure-to-be-growing-number-of-developers who'll be taking advantage of SecureSocket support for iOS as of Air 20: Setting up a socket policy file server | Adobe Developer ConnectionThanks much,
Hello,I was the first yesterday in an unfortunately growing number of people who got an Android update which invalidated our Adobe Air app on Android only, not on iOS or the desktop as far as we can tell. I am not exactly sure what updated except I know there was a Google Play update which updated six apps and I believe my Android version which is now 5.0.2. Long story short, the app stopped working due to SharedObjects not working which are created using RTMPS, we get a generic "NetConnection.Connect.Failed" error code. This is not new code or new certificates - this has been working for a couple of months. I confirmed my certificates and all certificates in the chain did not expire. I reinstalled my app, tried different versions of the app, tried using different servers with different hosts and certificates, rebooted the device, reinstalled Adobe Air, upgraded my Air and Flex SDKs, upgraded Oracle Java (JDK) on the server to 1.7u80 and also tried 1.8u45
I'm trying to solve the problem of making RTMPE streams only viewable through RTMPE, not RTMP. Online people are saying the way to do this is to disable RTMP in Adobe Media Server.But where and how exactly? There don't seem to be any good references for this online. Thanks!
Hi Adobe Team.As you know AIR 19.x has critical bug - https://bugbase.adobe.com/index.cfm?event=bug&id=4063271In the same time this bug has been fixed in AIR 20.0.0.185 Beta.Can i update my application in AppStore using AIR 20.0.0.185 Beta?Thanks
I've specified a good launch image for an AIR for iOS app (working in Flash Pro CS5.5), packaged the app and put it on my iPad. App launches with a black screen and apparently hangs.I think that, for iOS 9, there's some requirement for a specification of the launch image to be included in the application descriptor file. Is that correct?Is there any decent documentation of how to include that specification, or can someone here help me with that?Does any version of Flash after CS 5.5 write this automatically into the application descriptor?And, in fact, does Flash handle the writing of the app. descriptor or does the AIR SDK? If the latter, shouldn't AIR v19 be doing that?thanks in advance, c.u.
For whatever reason some apps that operate on Adobe Air won't install or update on my computer. I tried to open it today and it seem to hangup on Adobe Air. So I uninstalled Adobe Air and re-installed the latest version. I then downloaded the latest version of my app. When I installed Adobe Air everything seemed to go fine,.....when I tried to install my app the application install stated "(Not Responding)". See jpeg file. I have gone through and cleaned cache and have run all virus and malware apps to clean things up but still have the same issue.Any ideas?? I have never had a problem with this before.
I've been running into an odd issue with the StageWebView not rendering the html5 video on the Kindle. This is an issue I'm only seeing on the Kindle. Other android devices are rendering the the video exactly as expected, so I assumed it was an issue with the Kindle's native Silk browser. I tested the page and video in browser off of a local web server and it rendered as expected. So, as I said, the issue only appears when trying to render an html5 video from within the StageWebView on the Kindle. I have seen similar topics (AIR for Android - StageWebView and Video (YouTube iFrame)Android 3.x App HTML5 video plays just sound and no video using StageWebViewAIR for Android - StageWebView and Video (YouTube iFrame)) brought up that suggest turning on hardware acceleration, that didn't do the trick for me. I've also fiddled with the render modes and even made sure that the color depth was 32 bit. None of these changed the behavior that I am seeing. It does seem to be related to hardware li
After installedvAir 20 beta on my Mac, some apps like Earthbrowser 3.2.2 that rely on Air stop running completely. When Instart the app,ma nagging dialog pop up asking me to install Adobe Air latest version.i Have Air 20 beta on my system already, and it broke Earthbrowser completely.HOw can I uninstall Aiepr 20 and go back to Air 19'on my Mac? Or should Inwait for a fix in the next beta release?
I want to upgrade my Adobe Air to current version.Adobe AirPublisher: Adobe Systems IncLicense: FreewareInstalled Version: 3.2.0.2070 19.0.0.213 I have successfully downloaded AIr 19 and tried to install it - many, many times. I wind up with a string of windows across my screen that says "installing"... but it doesn't. Tried getting into the DOS command line and using the current version as administrator using the DOS command "AdobeAIRInstall.exe -uninstall" command ( to delete the earlier version.Thought it was going to work until I get an error message that concluded "see log". here is the log:[2015-11-12:10:13:25] Runtime Installer begin with version 18.0.0.180 on Windows 7 x86[2015-11-12:10:13:25] Commandline is: (1).exe -uninstall[2015-11-12:10:13:25] No installed runtime detected[2015-11-12:10:13:25] Runtime Installer end with exit code 2[2015-11-12:10:16:03] Runtime Installer begin with version 18.0.0.180 on Windows 7 x86[2015-11-12:10:16:03] Commandline is: -uninstall[20
I have signed an Adobe AIR desktop app using a Cocomo Certificate. When I install on a Mac, the publisher is UNKNOWN. But the same .air file sent to a windows user is ok - and installs as any signed app should.Why should this happen? A certificate working on one OS, but not the other?How can I investigate further? - to determine the cause.Here are some more details: The Certificate was obtained by a colleague on their PC. They converted it to a .pfx file, and sent me the .pfx, along with the password they used. I built the signed air app on my Mac.
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