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I am still having trouble with the splash screen launch images on the iPhone 6 plus. It seems when the app is launched the image that appears is forced into portrait.... and it looks bad. Not sure what else to do. Everything works fine on iPad.App details:Flash CC 2015iOS 9 betaAIR 19.0.0.166The app is in landscape modeHere are the images that I'm using:
Does anyone can help me on this issue from Apple Developer?This bundle is invalid - New apps and app updates submitted to the App Store must be built with public (GM) versions of Xcode 5.1.1 or higher and iOS 7 SDK. Do not submit apps built with beta softwareIs there a new Flash CC - Adobe AIR SDK to solve this?Best
I just deployed a new version of my application, and autoupdates are failing with the dreaded Error #16824.However, I have not upgraded my SDK in between releases, nor have I altered anything in my update.xml other than the version numbers. And the build and deploy processes is automated, so that should not have changed either. What could be going on here?Old update.xml: <?xml version='1.0' encoding='UTF-8'?> <update xmlns='http://ns.adobe.com/air/framework/update/description/1.0'> <version>2.1.22</version> <url>http://ramp.leancoder.com/client/downloads/ramp.air</url> </update> New update.xml: <?xml version='1.0' encoding='UTF-8'?> <update xmlns='http://ns.adobe.com/air/framework/update/description/1.0'> <version>2.1.26</version> <url>http://ramp.leancoder.com/client/downloads/ramp.air</url> </update> Both versions were built with: $bin/adt
Hi,I packed my iOS app to be iPhone only.Can a user install it on an iPad neverless even if it's not made for it?Thanks
Example I can't input "1abc" in stage text but "a1bc" is ok
I have an AIR app that I want to test. Specifically, I want to test/debug AS3 code I've written around the FreshPlanet Payment ANE. It was recently updated to universal (inc. 64bit) on iOS.My development certificates and provisioning profiles must be ok. I can test the app on my iOS devices if I remove the ANE stuff. I can build release apps (with a release certificate) with the ANE stuff included - and test them via TestFlight - but of course, I lose debugging, diagnostics, stack-traces, etc.I want to be able to test on a device connected to my computer (with a development certificate). But I can't do that when I introduce the ANE stuff. It gives me an application verify error - and it can't install the app.I've checked and double checked everything to do with certificates and provisioning. I checked that the .ipa includes 64bit support.Any suggestions?
publish TypeError: Error #1009: Cannot access a property or method of a null object reference. at whatupdogversionknn_fla::MainTimeline/fl_SwipeHandler_2()[whatupdogversionknn_fla.MainTimeline::frame2:57] at runtime::ContentPlayer/simulationSendGestureEvent() at runtime::SimulatedContentPlayer/clientSocketDataHandler() pop outi don't know where goes wrong my code are here<frame 1>stop();NativeApplication.nativeApplication.addEventListener(KeyboardEvent.KEY_DOWN, checkKeypress);//array for nav trackingvar navArray:Array = [];function checkKeypress(event: KeyboardEvent): void { switch (event.keyCode) { case Keyboard.BACK: event.preventDefault(); trace("Back key is pressed."); //trace(navArray.pop()); if(navArray.length > 0){ gotoAndStop(navArray.pop()); } break; } trace("navArray = " + navArray);}var page:int = 0;var upperLimit:int = 4;var lowerLimit:int = 0;Multitouch.inputMode = MultitouchInput
Does Adobe Air support AppleWatch?I want to use AirSDK to develop Apple Watch application, can i?
Dear Adobe,I recently had to rebuild my Mac Air. All sorts of troubles have now happened, one of which is I have lost all licensing information and serial number key chain for Adobe Acrobat 9 Pro/CS5 Professional Suite. I don’t have the original disks...Previously, I had this licensing issue when I cloned across from Macbook to the Mac Air and this was apparently due to dual licenses. I was given the serial number then and the license was cancelled for the Macbook. However, I do not have that information anymore.When my current problems happened I did what it said on the forum I.e, deactivate then reactivate. That was no help.Can you please advise what I should do?
Hi,When we let our Adobe AIR based application run for a few days (on Windows 7), we get a crash ("The application has stopped working"). Tested with 3.9.0.1030 and 17.0.0.172. Is there anything I can do to debug this? Does AIR write crash logs or anything like that somewhere?This is what the Windows details show:Problem Event Name:APPCRASH Application Name:flux client.exe Application Version:0.0.0.0 Application Timestamp:553bd591 Fault Module Name:Adobe AIR.dll Fault Module Version:3.9.0.1030 Fault Module Timestamp:52450ff1 Exception Code:c0000005 Exception Offset:005c6c42 OS Version:6.1.7601.2.1.0.256.48 Locale ID:2067 Additional Information 1:0a9e Additional Information 2:0a9e372d3b4ad19135b953a78882e789 Additional Information 3:0a9e Additional Information 4:0a9e372d3b4ad19135b953a78882e789regards,Wim
Hello everybodyI am developing an advertisement application which plays multiple videos. I have faced a very strange problem: nor the simple Video nor the StageVideo are not visible when I run the app on target android device. I can hear the audio but the only way to get the video is to press back button and then get back to app but in this case the video goes over the UI. This happens only on a target device which is a chinese sibo android tablet. It has android 4.1 on board. I have seen a lot of people had the similar issues:http://forums.adobe.com/message/5429125but the solution mentioned there - adding <containsVideo>true</containsVideo> to the manifest xml doesnt helpI am using adobe air 4.0 sdk and the air 4.0 runtime on the device. I have tried to change renderMode to CPU/Direct/Auto but it doesn change anything.The other three android devices I have - toshiba thrive tablet(4.0.4)/ eken tablet(4.2.2)/ htc desire c(4.0.3) play all the video content without any p
Trying to figure out how to target legacy versions of the AIR SDK as newer versions have introduced crippling bugs to my software.I've downloaded the SDK from Archived Adobe AIR SDK versions but when I try to Manage Adobe AIR SDK in Flash Pro CC 2015 it gives the following error:The version of the target Adobe AIR SDK is 4.0.0.1628. Only SDK higher than version 17.0.0.124 may be added.Any help would be appreciated.
Seems that Air dk does to honor the cursor property:In the following example, when the mouse pointer is over the image, it should be shown as a nw-resize icon,but it doesn't happen.The page works correctly if opened in Firefox or IE.This is the page<!DOCTYPE html><html><head><title>myprogram</title><LINK REL='StyleSheet' HREF='styles.css'></head><body><h2> hello world </h2><img src="resize.gif" class='imgresize'></body></html>and this is the cssimg.imgresize { cursor: nw-resize;}Any suggestion ?Regards.Maurizio.
I am trying to test out my ane inside a new AIR Mobile AS3 App built in FlashDevelop, specifically Android. When I try to test the project (f5) I get an error:An implementation for native extension 'my.extension' required by the application was not found for the target platform.Both the ane and app are built with the same AIR sdk (version 18)Both have SWF Version : 29I'm not sure what else to try, or where else to look. I can't find much on the net, and any solutions, correct or otherwise, posted for people experiencing the same error have not helped me. Does anyone know what this error means? It says I need to check the AIR SDK version in my application, but I've confirmed that the versions match up.
AIR SDK 15 for AndroidLive rtmp h.264 video Bug, not using StageVideoAIR app can't play live h.264 video with SDK 15, it just displays a black screen in the video container but the SPEEX audio plays fine. If you send the video stream first with no audio, it will play fine on the client, but if you add audio during the stream, the video on the client will flash and turn black and the audio will play.Tested publishing app with SDK 14 and it works perfect.Sorenson live audio and video stream plays fine on SDK 15.
Hello every one.I have a 3D project build in FlashDevelop. I publish to ios and android platform.Then, I found that android's performance is quite low compare to ios system.Did anyone have the same issue?3D Engine: Away3D-4.1.6.Platform: AIR Mobile 18.0SDK: AIR 17.0 Android machine: Z2 tablet.ios machine: iPad4.
Hello, I am having trouble then I try to use adobe's vibration and Game center ane's in a project.debug mode log:[SWF] com.adobe.Vibration - 857 bytes after decompression[SWF] com.adobe.ane.gameCenter - 2079 bytes after decompression[SWF] Vibration and Gamecenter.swf - 142 bytes after decompressionVibration isSupported()Vibration Constructor: Create an extension contextArgumentError: Error #3500: The extension context does not have a method with the name initNativeCode. at com.adobe.nativeExtensions::Vibration$/initExtension()[/Users/meetshah/Documents/Adobe Flash Builder 4.5/VibrationActionScriptLibrary/src/com/adobe/nativeExtensions/Vibration.as:58] at com.adobe.nativeExtensions::Vibration$/get isSupported()[/Users/meetshah/Documents/Adobe Flash Builder 4.5/VibrationActionScriptLibrary/src/com/adobe/nativeExtensions/Vibration.as:43] at GameCenterTest() at GameCenterTest()Cannot display source code at this location.Vibration isSupported()air sdk: 17.0.0.138Proj
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Facebook just came up with this:Like Button for iOS AppsHow can it be implemented using Flash CC 2014 on Air apps?
Hi,I've been using the NativeProcess class to call Java to calculate an MD5 hash of (large) files by passing File.nativePath as one of the arguments. When the file name has some strange character in it like "" (3 bytes: [EF][80][A0]), this character seems to be transformed by the escaping of NativeProcessStartupInfo.arguments to "?".The NativeProcessStartupInfo.arguments documentation states: "AIR automatically escapes any characters in the string that need to be escaped (such as space characters)." It seems to me that the escaping goes a little bit too far and escapes characters that shouldn't be escaped.As a work-around I am Base64 encoding the path before I use it as an argument to pass to Java. In Java I decode the path and all works as expected.I'm using AIR 2.5, below is a code snippet of how I make the call to Java:var args:Vector.<String> = new Vector.<String>();args.push("-cp");args.push("path to jar");args.push("class to execute");ar
I installed Adobe Air 18 on MacBook Pro 13 (Retina display) with OSX 10.10.4Installation seems ok but when I try to open myfile.air with "OpenWith" finder option I can't see Adobe Air in the applications list.Also I can't find Adobe Air in the Applications folderregards.d.
When using VideoTexture my camera and flv streams are being rendered as partially transparent. This issue is intermittent. When using a Logitech c920 camera the VideoTexture seems to be rendering all pixels as expected. But with an Axis P12 camera, the pixels are always transparent (on Windows 8). When using .flv stream from RTMP server, the decoded pixels are sometimes rendered as transparent, and other times fully opaque. This behavior is also interesting when taking iOS 8 and iPhone 6 into account. So I play a flv stream on Windows and it is partially transparent. But then deploying the same code to iPhone 6, the flv stream renders fully opaque as expected.Is the VideoTexture engineering team already aware of this?
I need to install an updated version of Adobe Air to work with some 3rd Party programs. I can download fine, however, at the end of the install I get a message that the Administrator needs to grant permission. I am the administrator. I've tried running the install as Administrator and not and get the same frustrating outcome. Suggestions? I also have Adobe Creative installed.
I'd like to dinamically load one or more css in an Air desktop Air application to implement a Theme system.How can I do that ?
I have the latest Flash, AIR and Windows OS, updates ,etc and run the Creative Cloud app as an admin..........and i still cannot install Adobe Scout.I keep getting this errorExit Code: 7-------------------------------------- Summary -------------------------------------- - 0 fatal error(s), 3 error(s) ----------- Payload: Adobe Scout CC 1.1.3.0 Adobe Scout.msi_1.1.3 -----------ERROR: The installer has encountered an unexpected error installing this package. This may indicate a problem with this package. The error code is 2739. ERROR: Install MSI payload failed with error: 1603 - Fatal error during installation.MSI Error message: The installer has encountered an unexpected error installing this package. This may indicate a problem with this package. The error code is 2739. ERROR: Third party payload installer Adobe Scout.msi failed with exit code: 1603-------------------------------------------------------------------------------------Anyone else getting this, or know how to solve it ?T
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