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Hi,Air sdk16.0.0.250 sdk not reporting Iphone 6 resolution, instead it's reporting iphone 5 resolution in Ios Simulator.Platform: mac osx 10.9.5 / xcode 6.1.1 / air Sdk 16.0.0.250Please advise?
Pretty much all I do is desktop apps for touch screen.. for testing I use an HP Compaq L2105tm - a cheap-o touch monitor. Normally it's fine, but am working on an app that will be used by multiple people at the same time and now the monitor is proving not competent enough as it only supports two touch points.Can anyone recommend a good monitor that supports more touch points in AIR apps? Looking at the Planar PXL2430MW but can't find much info on number of supported touch points.Thanks
Is it possible somehow? I would want know much more about this subject. cause it would open alot of possibilites in runtime. (custom scripts etc)Or what is the best alternative for this? This question includes a possibility to expose as3 objects/functions to javascript
Automatic display of created pdf not working-how do I fix so that it does open? I must have disabled this default somehow and cannot determine how to enable it so that when I create a .pdf it opens (and it is filed) automatically. I checked the faq and could find nothing there. The .pdf is created but I need to navigate to the folder to open.
I have an Adobe AIR application that connects with a java server using AMF Streaming connection(mx.messaging.channels.StreamingAMFChannel) in BlazeDS.The web server used is jboss6.1.0. When I connect to the server from my 64bit Windows 7 PC, the Adobe AIR application is showing a "Channel Fault" exception. The server shows an error log like "[BlazeDS]12/22/2014 13:49:16.153 [ERROR] [Endpoint.StreamingAMF] Endpoint with id 'my-streaming-amf' cannot service the streaming request made with HTTP 1.0. Only HTTP 1.1 is supported."Iam able to connect to the server from other client PCs with 32bit Windows 7.Please guide me to resolve this issue.Thanks & RegardsVidhya
I have an Adobe AIR application that connects with a java server using AMF Streaming connection(mx.messaging.channels.StreamingAMFChannel) in BlazeDS.The web server used is jboss6.1.0. When I connect to the server from my 64bit Windows 7 PC, the Adobe AIR application is showing a "Channel Fault" exception. The server shows an error log like "[BlazeDS]12/22/2014 13:49:16.153 [ERROR] [Endpoint.StreamingAMF] Endpoint with id 'my-streaming-amf' cannot service the streaming request made with HTTP 1.0. Only HTTP 1.1 is supported."Iam able to connect to the server from other client PCs with 32bit Windows 7.Please guide me to resolve this issue.Thanks & Regards,Vidhya
Hi,I am building extension using Flash Builder 4.6 and extension builder 2.1. Compilation job is done corrcetly by FB but extension builder is throwing the error as given below.Errors running builder 'Adobe Creative Suite Extension Builder' on project 'AppStudioExporter'.Please log in with your Adobe ID to use Adobe Creative Suite Extension Builder.I am using correct credentials, still facing the issue.any idea what mistake i am doing.
Hello,On my Nexus 5, the text overlaps in a spark Textarea with spark.skins.mobile.TextAreaSkin (use flash.text.TextField) near line 750 and after (ScrollBar near 25% height) <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" creationComplete="creationCompleteHandler(event)"> <fx:Script> <![CDATA[ import mx.events.FlexEvent; private function creationCompleteHandler(event:FlexEvent):void { var urlLoader:URLLoader = new URLLoader(); var request:URLRequest = new URLRequest("http://www.adobe.com/products/air.html"); urlLoader.addEventListener( Event.COMPLETE, chargementComplet ); urlLoader.load( request ); } private function chargementComplet(pEvt:Event):void { myTextField.text = pEvt.target.data; } private function skbAct( event:Event ):vo
Hi,I came across this Xamarin example that let other apps send content to your iOS 8 based app through the system wide share menu.http://developer.xamarin.com/samples/Share/How to add the code to the Air app.xml? What part to do I need to extract from it? <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleDevelopmentRegion</key> <string>en</string> <key>CFBundleDisplayName</key> <string>ShareExtension</string> <key>CFBundleExecutable</key> <string>ShareExtension</string> <key>CFBundleIdentifier</key> <string>com.your-company.Share.ShareExtension</string> <key>CFBu
I accidentally associated an Adobe AIR file to open Adobe Acrobat in it's stead, now an otherwise easily fixed problem has been causing me far too much anger.Basically I downloaded an .air file after recently reformatting my computer, and I tried to open it with Acrobat. Now, since there is no actual application and or shortcut created by AIR I can't just tell the file to use that. I've found that I'm not alone in this issue, have tried a few things I've read on both this forum and others, and have come to no resolution as of yet. This file isn't anything of any great significance, but it bugs me so much that at this point I just want to know how to fix this and win this little battle.Thanks in advance to anyone willing to help.
I am building a native extension for Android.For the android library, I create a android project and add several third-party jar files to build path.I extract a jar file from a android project and merge it and third-party jar files into a single jar file.I package ANE using a merged jar file and build a APK.When I install a APK and launch it, NoClassdefFoundError on the third-party class occurs.I use Flash Builder 4.6 and set sdk version to the Flex SDK 4.6.0 + AIR SDK 15.0.0.356.I decompile APK and check the classes.dex.Strangely a certain jar's classes are missing in the classes.dex.I tried googling and found a similar case.The following is the link :http://stackoverflow.com/questions/24777394/noclassdeffounderror-on-thirdparty-class-files-when-building-adobe-native-extensI try to follow the answer in this link.Did dx.jar in the AIR SDK really strip out some classes of third-party jar file??I inquired the java version of the third-party related with NoClassdefFoundError.Now I am wait
Hello,I pay $40USD to someone who creates a native iOS extension for AIR mobile that gives me the device user agent string. (source code XCode 4.1 project + ANE file).Thanks,Henning
Hi All,I have been using Flash Builder for a while now to develop iOS prototype applications. Until now all integrated functions have served me very well, but I recently discovered the ability of iOS to cummunicate with Bluetooth Low Energy devices. This sounds really interesting, but unfortunately there is no Native Extension available to access this functionality from Air...I have been trying to write such extension myself as there is quite some nice information available how to do this, but my Objective-C knowledge is too limited to understand how the CoreBluetooth stack works. Hopefully anyone here is interested in developing such extension! If so, let me know and we can see how we can work together!Best Regards,Tom
OK, I tried before with air 2.6-2.7, a live video app VP6+MP3 to the AppStore and it got rejected, because of the http-live-streaming requirement. So today, I installed FMS 4.5, and created stream h264+AAC, to the rtmp://myserverip/livepkgr with stream: mystream?adbe-live-event=liveeventI tried openning it on iphone safari with this url and it playes with default player: http://myserverip/hls-live/livepkgr/_definst_/liveevent/mystream.m3u8Then I tried with same url in my iphone app (Air 3.0 sdk) to open the stream and it doesnt work, I tried f4f and f4m extensions, dont work. What is the URL I have to load from my app as3 to load this HLS stream into my Air3 iOS App?I read somewhere now it is possible, or is it not possible yet to make app that plays HLS now?
h265 have not plan to support ,and the update is unnecessary function,have not a material function, your team only can change the version ? fk
Hello, I saw in the release notes for AIR 16 and the new iOS universal support we will need to use the new compiler, I assume that means "-useLegacyAOT no". I tried compiling my app with AIR 15 and got some weird errors, so I set "-useLegacyAOT yes" and it worked properly. I have a question whose answer would help me a lot.Can I continue NOT to use the ASC 2.0 compiler, or must I use it in the future as I set -useLegacyAOT to no?Thank you!-jonathan
I'm sorry that I haven't debugged further. I hope you are aware of performance issues regarding AIR 15 beta on iOS. I'm using the 20th of August version. The app works fine on simulator (except visual artifacts on bitmaps) and on Android. On iOS it's reported to be very slow and crashes in a situation, which I can't think of being special.Using GPU renderMode, timeline animations with plenty of bitmaps.
Hi,Does anyone know whether iOS apps developed with AIR will meet the following requirements?"...new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK."Best,C.S.
Hello,Is it possible to delete the cache of a StageWebView on Windows, where is the application data cache directory ?Thanks.
Hi ,I bought two tablets galaxy tab 3 I can well to install Adobe Air on the first, but I have an error message "package file is invalid or incorrect" on the second.I bought the first in France with an android Version 4.4.2and the second in Morocco with version 4.2.2version :first one : P5210Second one : P5200
I'm building a native extension for the Android platform using several third-party jar files.I exportd a jar file from Android project that include classes implementing the FREExtension interface.And I merged A exported jar file and third-party jar files into a single jar file.I package a ANE file and I build a APK file using a ANE file.Strangely a certain jar's classes of the third-party jar files are missing in APK after release build.( I am using Flash Builder 4.6. )I changed a ANE file to .zip and check jar file using jd-gui tool.This time I saw missing classes clearly.I tried many ways but did not find a solution.If anyone else know about this or experience this problem, plese give me a advice.Thanks.
Happy to share our latest lib: SpriterAShttps://github.com/treefortress/SpriterASIt's highly optimized for Starling, and offers a few extra convenience functions to allow you to do lots of cool stuff.Check out the blog for lots of examples:http://treefortress.com/introducing-spriteras-play-spriter-animations-scml-with-starling/If you'd like to get notified of future updates, or new projects, just follow our blog:http://treefortress.com/blog/
I just installed the latest version AIR Beta SDK, but I'm still getting the errorError occurred while installing the application:Session did end with error (null)When I try to run using the iOS simulator.Here is the SDK info:<?xml version="1.0"?><air-sdk-description><name>AIR 16.0.0</name><version>16.0.0</version><build>245</build></air-sdk-description>For the install, I1. Installed the new beta version of AIR2. Copied over the Flex-compatible AIR SDK intocom.adobe.flash.compiler_4.7.0.349722/AIRSDKAnything I'm missing?
Seems like I keep reading conflicting information. Are Alchemy / FlasCC opcodes going away or not?There are a few SWC libraries (hashing functions, webp decoder, etc) written using them, and I'm wondering if it's safe to use them, or if they'll just stop working given some Flash Player update.It'd be nice to hear an official answer from Chris Campbell or other employee. Thanks,-Jeff
when air team update the newest beta version AIR16,I download and setup ,but can`t complete ,have an Error ! I had unload last 14version air ,also can`t setup!please fix it
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