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My app is working fine in all versions prior to ios8.0 . In ios 8 it gives me the following error.Error #3747: Multiple application domains are not supported on this operating system. Please help me out.
Adobe Air will not install. It gives me the message that it may not be approved by my administrator (me).I have tried it several times, and elevated it to an administrator with the same message. Under users\local\ appdata\adobe, I have renamed the directories to force it to rewrite to no avail. After doing that, here is my install file[2014-09-21:16:44:30] Runtime Installer begin with version 15.0.0.249 on Windows Vista x86[2014-09-21:16:44:30] Commandline is: [2014-09-21:16:44:30] No installed runtime detected[2014-09-21:16:44:35] Relaunching with elevation[2014-09-21:16:44:35] Launching subprocess with commandline c:\users\joe\appdata\local\temp\airdba2.tmp\adobe air installer.exe -ei[2014-09-21:16:44:40] Runtime Installer begin with version 15.0.0.249 on Windows 7 x86[2014-09-21:16:44:40] Commandline is: -stdio \\.\pipe\AIR_15768_0 -ei[2014-09-21:16:44:40] No installed runtime detected[2014-09-21:16:44:41] Starting silent runtime install. Installing runtime version 15.0.0.249[2014-0
I am running windows 8.1 x64All updates to applications return the same error.The AIR install.log is:[2014-06-26:09:48:49] Runtime Installer begin with version 14.0.0.110 on Windows 8 x86[2014-06-26:09:48:49] Commandline is: [2014-06-26:09:48:49] No installed runtime detected[2014-06-26:09:48:53] Relaunching with elevation[2014-06-26:09:48:54] Launching subprocess with commandline c:\users\rod2510\appdata\local\temp\airf9ce.tmp\adobe air installer.exe -ei[2014-06-26:09:48:56] Runtime Installer begin with version 14.0.0.110 on Windows 8 x86[2014-06-26:09:48:56] Commandline is: -stdio \\.\pipe\AIR_14140_0 -ei[2014-06-26:09:48:56] No installed runtime detected[2014-06-26:09:48:57] Starting silent runtime install. Installing runtime version 14.0.0.110[2014-06-26:09:48:57] Installing msi at c:\users\rod2510\appdata\local\temp\airf9ce.tmp\setup.msi with guid {77D28FF5-242F-488A-8215-937D6A4D69E0}[2014-06-26:09:49:00] Runtime Installer end with exit code 0[2014-06-26:09:49:00] Elevated instal
Hi,We have a hard time compiling a release version of our AIR app for IOS.We had a first version compiled and submitted succesfully to Apple.Wa are trying to build a new release version, but are now stuck with the "ApplicationVerificationFailed" message when trying to deploy this app on a device (with a inhouse sdk mobileprovision)In this new version we added "keychain-access-groups" Entitlements to allow the app to share Keychain data.If we remove the Entitlements part of the application descriptor, it succeed with compilation and install on device over usb.Has anyone experienced problems with setting "keychain-access-groups" properties ?I found these posts that are a bit outdated, and we even tried the old workaround solution with codesign on a mac without success either...Adding iOS entitlements to AIR appsiOS5 support for AIR/Using external SDKs to package appsI'm really stucked with this, as we are releasing a group of applications, that should share license crendentials, with som
I'm developing an AIR app for iPhone 4 and 5. The app is centered around a video which I have exported in two versions, a 960x640 version for iPhone 4 and an 1136x640 version for iPhone 5.Ideally, I would like to just detect whether I'm on an iPhone 4 or 5 and then add the right video and play it. However, I don't know how thisis affected by the stage size, which has to be one resolution or the other. I assume that if the stage size is set to 960x640, it will scale up on an iPhone 5 - and scale down on an iPhone 4 if set to 1136x640.In my situation, how would you solve this problem? Is there a way to prevent scaling and just placing the right video on the stage at 0,0?
Hi,Can someone help me figure out or provide some sample code on the method I would need to take to download a file from the internet and automatically have Adobe Air save that file somewhere on my computer (probably Documents folder) and also not pop-up that Save To dialog box?I'm downloading a file just fine now, but the main issue is that the pop-up window comes up and ask me where do I want to save the file. I do not need it to do that. I want it to automatically save to a location on my computer.Thanks guys
Hi,As of Android 4.4.2 ( aka. API 19 - Kit Kat ), it appears that File.userDirectory.getDirectoryListing() is no longer returning anything. Also, a call to File.userDirectory.browseForOpen() causes my app to crash instantly.Both functions work fine in Android 4.3 ( aka. API 18 - Jelly Bean ), however.Did something change, or are new permissions required for using the File API, in 4.4.2?My setup: I am testing in AVD ( Android Virtual Device ). My app is compiled with AIR SDK 14.0.0.178 ( note: the app crashes on load if compiled with AIR 15.0.0.249, but that's due to a different problem ).
I've been trying to install TeeBoard to be used with OBS, however, AIR will not install no matter what i do. I've followed all the help on the support page and none of it worked. It keeps saying i need administrator access even though i'm running it as an administrator. Additionally, every time i double click a .air extension to try and install the application it wont open up with the windows installer. [2014-03-10:19:54:56] Runtime Installer begin with version 3.1.0.4880 on Windows 7 x86 [2014-03-10:19:54:56] Commandline is: -silent -eulaAccepted -programMenu AdobeHelp.air [2014-03-10:19:54:56] No installed runtime detected [2014-03-10:19:54:56] Invoking Application Installer for combined install [2014-03-10:19:54:56] Launching subprocess with commandline C:\Users\JONATH~1\AppData\Local\Temp\AIR1D44.tmp\Adobe AIR\Versions\1.0\Adobe AIR Application Installer -runtime C:\Users\JONATH~1\AppData\Local\Temp\AIR1D44.tmp -silent -withRuntime -url -programMenu -eulaAccepted file:///C:/Users/J
I've been looking at the undoManager and not understanding some basic principles, obviously. Situation, I have an AIR desktop app and want to include Undo/Redo in the menus. When I do that, it overrides the typically expected behavior of control-z and control-y, so I assume that I have to manage that myself now. I've been able to handle cut/paste overrides by capturing the menu event and using NativeApplication.nativeApplication.copy() paste() etc, but there's nothing comparable for undo/redo. So that took me on a quest looking at the UndoManager, which appears to be my ticket for managing Spark TextInput text operations. However, if I trap the menu event for undo and look at the undoManager.canUndo() after deleting text, it's always false.I'm missing a step somewhere. Can someone point me to an example or a better explanation of how to manage undo/redo in an AIR application, if you want to override the built-in menu items?Thanks.
A small tip I have been using in some projects (AIR iOS apps) to be able to use custom fonts with StageText.When using the StageText you cannot use embedded fonts but you can add the font you want to use in the StageText into the app as follows:1) Add the Font to the InfoAdditions using UIAppFonts:<iPhone> <InfoAdditions><![CDATA[ <array> <string>1</string> </array> <key>UIStatusBarStyle</key> <string>UIStatusBarStyleBlackOpaque</string> &
Hi,I´m uploading an app to itunesconnect and I´m using for the first time the Milkman Games Native extension for Admob and I´m being asked if my app uses the Advertising Identifier (IDFA). Can anyone tell me if it does and how I should answer these questions?This app uses the Advertising Identifier to (select all that apply): Serve advertisements within the app Attribute this app installation to a previously served advertisement Attribute an action taken within this app to a previously served advertismentThanks
Ok. So I have a function 'initUpdate' public function initUpdate():void { var appUpdater:ApplicationUpdaterUI = new ApplicationUpdaterUI(); appUpdater.addEventListener(UpdateEvent.INITIALIZED, updateInitialized); appUpdater.addEventListener(UpdateEvent.CHECK_FOR_UPDATE, checkForUpdate); appUpdater.addEventListener(UpdateEvent.DOWNLOAD_START, updateDownloadStarted); appUpdater.addEventListener(UpdateEvent.DOWNLOAD_COMPLETE, updateDownloadComplete); appUpdater.configurationFile = new File("app:/updateConfig.xml"); appUpdater.initialize(); trace(appUpdater.configurationFile); trace(appUpdater.currentVersion); trace(appUpdater.isUpdateInProgress); }I followed all of the instructions. updateConfig.xml:<?xml version="1.0" encoding="utf-8"?> <configuration xmlns="http://ns.adobe.com/air/framework/update/configuration/1.0"> <url>http://web/address/to/updateDescriptor.2.5.xml</
Hello everyone, I have an installation issue with Samsung Galaxy Tab 3 10.1. I know it probably is because of the Intel x86 processor.. but I thought Adobe fixed that already... Adobe AIR now supports x86 AndroidBasically all it tells me is Unknown error code: "-24" when installing from Play Store. I tried force installation via .apk file, by creating one off my Samsung Galaxy S4 and S5, but it just says "Application did not install". I am actually wondering how you guys got it to work, as in other parts of this forum people have got it working.Model numbers: GT3: GT-P2510 S4: SGH-i337M S5: SM-G900W8Help would be appreciated. Thanks.
I am developing an ane for using and enjoying the service games google play. I made a test app natively and runs perfectly. I generated one ane and made a falsh builder for test. By utilizing it happens the following error: 07-22 15:55:35.555: E/AndroidRuntime(9983): FATAL EXCEPTION: main07-22 15:55:35.555: E/AndroidRuntime(9983): java.lang.NoClassDefFoundError: com.google.example.games.basegameutils.GameHelper07-22 15:55:35.555: E/AndroidRuntime(9983): at com.google.example.games.basegameutils.BaseGameActivity.getGameHelper(BaseGameActivity.java:93)07-22 15:55:35.555: E/AndroidRuntime(9983): at com.google.example.games.basegameutils.BaseGameActivity.onCreate(BaseGameActivity.java:103)07-22 15:55:35.555: E/AndroidRuntime(9983): at com.google.example.games.tanc.MainActivity.onCreate(MainActivity.java:70)07-22 15:55:35.555: E/AndroidRuntime(9983): at android.app.Activity.performCreate(Activity
Hi,I am the administrator, I am the only account on the computer. What is happening?
Hello guys, I am using URLRequest in my AIR for Android and iOS application. I have a microcontroller that has a server. I use a router that generates a fixed address for my card. So in my application, I send the command to the server microcontroller that filters the command performs the action and returns the state of the board. In the simulator, I send the command and caught the return normally. On Android or iOS, I send the command, it performs the action, but the return comes as undefined. I do not know what else to do. Below is my code: this.urlRequest = new URLRequest(Endereco.placaIP + comando); this.urlLoader = new URLLoaderMais(); this.urlLoader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); this.urlLoader.addEventListener(HTTPStatusEvent.HTTP_RESPONSE_STATUS, responseListener); this.urlLoader.addEventListener(HTTPStatusEvent.HTTP_STATUS, responseListener); this.urlLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, r
When launching an app for the first time in iOS 8 beta, there is a warning to the user that "<app name> Would Like To Send You Notifications." These apps do not implement any notification functionality that I'm aware of. Is anyone else seeing this? This seems very familiar to the Microphone privileges bug when iOS 7 was released (Re: iOS 7 Issue).
I am trying to compile an adobe air app for iOS with Danish app name? I can get localization to work with eg English, French and German, but not with Danish...I put<name> <text xml:lang="en"> English </ text> <text xml:lang="da"> and Danish </ text> </name> in the app.xml before i compile with the adt, but after compile i can see that only the English name is created in the InfoPlist.strings of the ipa.Any ideas on how to achieve a localized app name?
Hi I really need some help here! Any help appreciated!I've created an app for iPad that currently only support danish.I'm updating the app to support english and I would like the app name (shown below the icon) to change according to language on the users iPad. In the -app.xml I've changed the name node like this: <name> <text xml:lang="en">English App Name</text> <text xml:lang="da">Danish App Name</text></name>However this always shows the English name. I've tested with other languages like french at that works fine <text xml:lang="fr">French App Name</text>I've just read that danish is not supported by the air installer??????? why?http://help.adobe.com/en_US/air/build/WSfffb011ac560372f2fea1812938a6e463-8000.html#WSfffb011ac560372f2fea1812938a6e463-7ffdIs there some other way of doing this? I'm using Flash CC and Air 14.0.0.178 (using command line to co
Hi Nimisha1,Can you please confirm if I can Load SWF from remote server with ActionScript in AIR based iOS ipa?Any help with regards to this is appreciated.Thanks,Amandeep Singh
Adobe AIR for iOS apps I published using Flash Professional CS6 no longer run properly on iOS 8. They worked fine in iOS 7.After opening, they just hang at a black screen (likely the launch screen - I didn't make an image for it).Is this a known issue? Are there any solutions?
HiI am developing an AIR app that will upload the content from my local computer. When I call browse method of FileReference class, it does not displays any file-browsing dialog box and app crashes and prompt that it has stop working.Following are the error logs I got from event viewer on my computer:Faulting application name: UploadApp.exe, version: 0.0.0.0, time stamp: 0x4e7d5190Faulting module name: Adobe AIR.dll, version: 15.0.0.249, time stamp: 0x53fe5c69Exception code: 0xc0000005Fault offset: 0x001e655aFaulting process id: 0x1284Please help to resolve this crash.Thanks
I am testing an app on an iOS 8 device and when I start the app it asks if the user would like to receive notifications although I have not added this feature in the app. Does the latest version of AIR address this issue?
Hi there,I tried to insert my exposant in an array but it failed. And i got this errorvar resultatsArray:Array = new Array();while(i < exposant) {i++;resultatsArray.push(base + "^" + i + " = " + Math.pow(base, i));}Could you help me pls.Tks.
Encountering a problem that application freezes with following trace report.DALVIK THREADS:(mutexes: tll=0 tsl=0 tscl=0 ghl=0)"main" prio=5 tid=1 NATIVE| group="main" sCount=1 dsCount=0 obj=0x40c62460 self=0x12938| sysTid=29266 nice=0 sched=0/0 cgrp=default handle=1074517288| schedstat=( 196109169806 30434300367 126292 ) utm=18261 stm=1349 core=1at com.adobe.air.customHandler.callTimeoutFunction(Native Method)at com.adobe.air.customHandler.handleMessage(customHandler.java:22)at android.os.Handler.dispatchMessage(Handler.java:99)at android.os.Looper.loop(Looper.java:137)at android.app.ActivityThread.main(ActivityThread.java:4507)at java.lang.reflect.Method.invokeNative(Native Method)at java.lang.reflect.Method.invoke(Method.java:511)at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:980)at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:747)at dalvik.system.NativeStart.main(Native Method)"Thread-2103" prio=5 tid=18 NATIVE| group="main" sCount=1 dsCount
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