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we are building an app for iOS using AIR 3.9 where we have to load and parse the xml document so that we can read the images path and download the stuff on iOS device. To fix this issue we have found a solution using XCode via ANE where by using XPath Query classes such as "PerformXPathQuery", "PerformXMLXPathQuery", "xmlReadMemory" etc. The code is running well when build on simulator itself on mac machine. But when we are packaging the ANE with AIR 3.9, it gives us the error which says that:-Error occurred while packaging the application:Undefined symbols for architecture armv7: "_xmlReadMemory", referenced from: _PerformXMLXPathQuery in libnet.example.download.a(ExampleLib.o)ld: symbol(s) not found for architecture armv7Compilation failed while executing : ld64I have tried linking binary with libraries like "libxml2.dylib", "libxml2.2.dylib" and libz.dylib + added the libXML header files to the header search path in the build properties, but got n
I got the Asus Memo Pad 302C. I can not instrall the Adobe Air on this machie. It shows the error menssage -24.The Memopad is installed the Android 4.2.2Can any one help this? Thanks a lot.
How do I fix this?Every time I try to update my keyword research software I get this message: "This application cannot be installed because this installer has been mis-configured. Please contact the application author for assistance."I have tried numerous uninstalls and re-installs and still can't get it to work???I have been trying to get an answer to this for almost a year now.
We have several commercial air apps deployed. About 3-4 times a month, we get a user whose app cannot connect to our web server to get some info the app uses.This is a very odd problem: we use URLLoader to fetch the info from the server. For most people there is no problem, but only for some with a windows PC, they get the error #2032 if the url is ssl and the remote server sends a redirect http response.We have had problems in the past with air and error #2032 with SSL connections, and it is usually a problem with windows computers time being off by over 24 hours but in this case the time is set correct.When this problem happens, the following is true(again, using URLLoader):1. SSL urls work fine if there is no redirect from the server. But if the server redirects, the app gets the #2032 error. 2. This only happens on a windows computer, and only for some users.This problem seems to be isolated to Air apps:3. On computers with the problem, the same ssl url with the redirect works fine
Hi,I'm getting different results on Windows and Mac OS for an api request sending back JSON.This is my request :sServicePath = API_URL + "theMethod/?";urlRequest.method = URLRequestMethod.GET;urlRequest.url = sServicePath;urlVars = new URLVariables();urlVars.someVar = someVar;urlRequest.data = urlVars; loader = new URLLoader()loader.load(urlRequest);protected function completeHandler(evt:Event) : void { // this traces the JSON string on Mac OS and HTML on Windows trace(evt.target.data);}My app is Air 3.5.My requests that use POST are working fine on both Windows And Mac.Any ideas ?Thank you.
I am using:iOS 7iPhone 5Starling 1.4.1Gestouch multitouch libany tips?
Hello,I have a strange bug on my Nexus 5 Android 4.4 Air 3.9.If the first caracter is "<", ">", "?",... in a flash.text.TextField, when I select the textField (a long press -> the cursor appear at the first position), the backspace doesn't work.package{ import flash.text.TextField; import flash.display.Sprite; import flash.events.Event; import flash.display.StageAlign; import flash.display.StageScaleMode; public class Main extends Sprite{ private var myTextField:TextField = new TextField(); &
HelloWe are using Strobe Media Playback in our App for displaying our videos and it works in all Browsers and on the iPad.But it don't work on our Adobe AiR App. We always get "We are unsable to connect to the contetn you've requested....". As far as we can see, the problem is, that AiR can't handle links like app:// or file:///. What's the correct way of setting the videopath in AiR?You can download the zipped app here:DownloadOnly the tool "Product Benefits" is of interested.Any help would be highly appreciated.Cheers Alex
Hi there,I've recently launched a game on the Google Play store which has been working fine until recently, I received an error report from a Galaxy Nexus 5 user running Android 4.4. The report is below. I've read elsewhere that the issue could be caused by a lack of space on the device but this seems unlikely (the owner sits opposite me in the studio and has only just bought the phone). I'd appreciate any help on how best to tackle this issue, perhaps advice on whether it is better to not embed the AIR runtime and have customers download it separately? Ideally I'd prefer not to go down this route but will do whatever is necessary to ensure players can run the app!It's very frustrating as the app has been running great on various Android devices until now. (the iPhone version is also out and no issues as of yet - probably because it's compiled differently for iOS). The app was created and exported from Flash CS6 using AIR 3.4. I've udated the app now using AIR 3.9.0.1200 which throws u
I have according to the installation program successfully installed adobe air. I am now trying to download an adobe air app from Jacqui Lawson and keep getting the following message."Sorry an error has occurred. The application could not be installed. Try installing it again. If the problem persists, contact the application author."I have read other comments regarding this matter and tried everything suggested so far. I am still having the same issue. I am running windows vista 32 bit. All firewall and anti virus are off, UAC is enabled, I have uninstalled and reinstalled the program and I have tried using a different browser. Can anyone suggest anything else to try.
No substantive update.And its performance is almost no difference AIR3.1.Can we give up AIR?
Hi, this bug has been open since May, and is marked as "ToTest > NeedsMoreInfo", however I have provided a complete test case and reproduction steps, so it shouldn't need any more info:https://bugbase.adobe.com/index.cfm?event=bug&id=3569955Can this be looked at? It remains my #1 most reported error from my user's, not understanding why my app can not so something as simple as register to handle Images on Android.
Hi,I'm getting different results Windows and Mac OS from a api request sending back JSON.This is my request :sServicePath = API_URL + "theMethod/?";urlRequest.method = URLRequestMethod.GET;urlRequest.url = sServicePath;urlVars = new URLVariables();urlVars.someVar = someVar;urlRequest.data = urlVars; loader = new URLLoader()loader.load(urlRequest);protected function completeHandler(evt:Event) : void { trace("urlRequest.requestHeaders :" + urlRequest.requestHeaders); appModel.results = "CategoriesService completeHandler";
Hi,My Air app (3.5) makes many requests to an API to collect and send data. Somme using POST, some using GET. It sends out urlVars and retreives JSON strings.I noticed that, on Windows (tested on Windows 7) all the GET requests don't seem to be getting back any data. Both methods work fine on Mac.Any ideas would be appreciated.Thank you.
I build a release build .ipa file and installed on iPad running on iOS 7.0.3. But weird because my app stuck on start screen with my logo.Debug .ipa file is running correctly, just problem with the release build .ipa.I build using Flash Builder 4.7. If I build using IntelliJ IDEA the app icon grayed and cannot be opened.Any idea what's going on with my build file?
Hi,I just received my new MacBook last week and now some things aren't working as before - I guess I mised to change some settings. I would be glad i anyone could help.I have OSX10.9.1 on my MacBook. Flash CC 13.1.0.217 and AIR 3.9.0.1380. On my old MacBook I was able to choose the AIR-Runtime from GooglePlay or Amazon for my Android App. Now I can't check this button anymore and I don't know what do do to make this "choosable" again 🙂Would be great if anyone could help!Best regardsJan
Hi all,I'm developing an AIR app for iOS using CS6 AIR 3.9. I have a textfield that loads in dynamic content from an external xml file and links (anchor tags) will sometimes be in the content. Now when the user taps on a hyperlink, i want StageWebView to open and load the URL . That does happen but what also happens is the native browser opens too, forcing the app to the background and the browser launches the same webpage.I think i've narrowed down the problem to the fact that the anchor tag is being used, the default behviour would be to open the webpage in the browser on mouse click.My question is how do i stop the anchor tag from launching the native browser so the user will always stay in the app? I thought about using e.preventDefault() but i'm not sure where to place it in the code or if it would work because i'm not using any functions to open the broswer in the first place.I've copied the function that executes when the user taps the textfield.var webView:StageWebView;var swvR
I'm in a bit of a quandary. I created an Adobe AIR app which supports iPhone 4 retina resolution, and iPad standard resolution (even on iPad 3). I assumed that Adobe AIR doesn't support iPhone 3 devices and resolutions, so I didn't even package Default PNGs for those old devices. The app passed and went live in the store back in September. I think I was using AIR 3.7 at the time. Last week, I pushed through an update that uses AIR 3.9. That's been approved and is live.Today, I find out that people with iPhone 3GS can download the game! Now first of all, how did it pass if iPhone 3 actually is supported?! The person who downloaded it told me that only a portion of the screen is visible (of course! iphone3 is lower res than my app is set to!)So beyond the shock of Apple not rejecting it or restricting it from download on low-res devices, how do *I* restrict it? I cannot find anything in iTunes to set this, and the only info I could find out there was using "iOS Keys" and finding a
Why a years long issue which always used to be so much of pain that Adobe can not rectify! Environment:Flex AIR SDK 3.1 - 3.8 (through which I've tested)Flex SDK 4.6Take a simple HTTPService class with a requestTimeout which is more than 3 minutes, and it turns to #2032: Stream Error!Even URLRequestDefaults.idleTimeout = 300000; is buggy if you use it like this (this never make the 'iHaveSpecialTimeout' timeout properly):if ( iHaveSpecialTimeout ) { URLRequestDefaults.idleTimeout = 300000; httpService.requestTimeout = 300;}else{ // taking as default for my application URLRequestDefaults.idleTimeout = 120000; httpService.requestTimeout = 120;}What is problem with you Adobe!
Hi,My students and I have not been able to make an AIR app that can take a picture using the devices camera and then add the image to the display list. We are able to open the devices camera and of course take a picture, but that's it.We've been using these two tutorials/examples: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/media/CameraUI.htmlandhttp://tv.adobe.com/watch/adc-presents/input-for-mobile-devices-camera/I've uploaded our project: http://www.dayvid.com/professor/camera.zipCan someone help us out?Thanks!Below is the main document class:package { import flash.desktop.NativeApplication; import flash.display.Loader; import flash.display.MovieClip; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.ErrorEvent; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.MediaEvent; import flash.media.CameraUI; import flash.media.MediaPromise; import flash.media.MediaType; import flash.ev
Is it me or is it no longer possible to return to an iOS app in AIR 4.0 beta? An app I just compiled restarts every time you launch it. No such problem in AIR 3.9.
Is it possible to toggle between the 2 styles while in an app ?I am using the dark style.. however I have a fullscreen black window that opens up. I want to switch to the light theme when that window is opened.Any guidance here is appreciated.
Hi,UDID is no longer available in iOS 6+ due to security / privacy reasons. Instead, use identifierForVendor or advertisingIdentifier.Great! But how do I gain in Adobe AIR?I create an application based on the license and need a unique license number. Any ideas?
Hello,We have an application we are deploying on PC & Mac using the FlashPlayer. We are porting the application on Android and iOS using Air Sdk. The application runs perfectly well in terms of performance. The game runs without any trouble til the end on Android but we are experiencing a crash on iOS.The crash seems to be related to a memory issue. We profiled the application with Instruments and when the crash appears, the application consumes 90Megs of memory. This is for an iPhone 3GS. On an iPad2, the game crashes similarly around 100Megs of Ram used. The crash log refers to a bad access exception and as we are receiving a lot of low memory warnings, we assume it comes from a malloc that fails.We obviously don't have any leaks left as the game runs well on all the other platforms. this is especially obvious as the game runs perfectly well on Android with the same sdk. We are rendering in gpu mode. We also tried to switch to cpu without any luck. The garbage collector seems to
How do I make a SHA 256 hash of the current application bytecode? (To use for verifying that is has not been tampered with)/BE
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