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Dear developers....I am making an Ipad app. When I used the 1024x748 dimensions (as apple states for the splash screen image) for the Default-Landscape file, the screen shifts twice vertically. Adobe suggests using the 1024x768 dimensions......this works perfectly.....will apple accept this size for the splash screen image...or will the app be rejected? Thank you,Justin
On Windows 7Upon opening an appliciation, I'm given the message "Initial content could not be found for this application. Try re-installing or contacting the publisher for assistance". I tried reinstalling but no luck. Any suggestions please?
I have a sqlite database containing around 10 to 12 tables filled with data. My Adobe Air application reads that data and presents it to user. I found this example but it creates database on run time. I can easily create an encryption key while creating database on run time but I have an existing database filled with data and I need to encrypt this file.Any suggestions?
Hi,I overlayyed TextField over video on stage.video and textfield is added on stage likestage.addChildAt(video,0);stage.addChildAt(textfield,1);video.attachNetStream(netstream);the above source code works perfect for android air app If I don't activate/deactivate the app.But If I deactivate the app by tapping home and then activate the app (by tapping the app icon), video becomes on top of textfield.How can I push the video below the textfield?I have checked the video index its 0 and I have also tried to remove the video and add it back on stage at index 0 but that also does change anything.Thanks for your help!
Hi All,I've implemented launch screen images, including Default@2x.png, and am testing on an iPhone 4.When I disable my splash screen (i.e. I don't set the app's splashScreenImage prop) the launch image displays briefly, then I get a blank white screen for multiple seconds while my app loads.If I enable the splash screen, like this... splashScreenImage = "@Embed('Default@2x.png')"the app displays the image continuously, first as iPhone launch screen, then as AIR splash screen, but when it switches from launch screen to splash screen the image is displayed about 19 pixels lower than it was when displayed as launch screen.This happens with splashScreenScaleMode set to both "stretch" and "zoom".I can provide two different images, instead of using the same image, and make most of the shift invisible to the user, but there are two problems with this approach:It's obviously kludgy. It would be nice if this just worked.I'm fairly sure that even if I get this to look go
Clicking on Air 3.7 package installer requests I type something in package installer box.How do I install Air 3.7 in W8AL
On Windows 7, Air 3.7 Upon opening an appliciaton .exe, I'm given the message "Initial content could not be found for this application. Try re-installing or contacting the publisher for assistance". I tried reinstalling but no luck. Any suggestions please?
Hi there,I would like to send an image to Instagram app from my own app. It is possible using native language as you can see here http://instagram.com/developer/iphone-hooks/There is an extension for Phonegeap doing so (http://www.tricedesigns.com/2012/08/15/open-with-in-ios-phonegap-apps/) but I wasn't able to find any ANE for AIR. Any advice on this?Thanks!
I am trying to debug an AIR app on a Nexus 7. However when I try to debug with the device using USB the program hangs. If I publish without installing the app the APK file does get generated. I am able to manually install the app to the tablet using the ADB that comes with with the ADT download bundle. However I can not manually install using the ADB that comes with the AIR for 3.6 SDK.Here are some specifics:Flash cc version 13.0.0.759Windows 8Nexus 7: Android version 4.2.2AIR 3.6 sdkThe device is recocgnized in the publish settings.I really need to be able to debug the app on the Nexus. Any thoughts or workarounds for this would be appreciated.
Hi,I've released a iOS app and I would like to upload a Android version.In order to do that, I've created two compiler constants: CONFIG::ANDROID and CONFIG::IOS.I'm having problems when I try to choose which ANE import in a class. Basically, the import does not work if it's inside a if.In the code sample mobile.LIB is loaded but com.myane is not when CONFIG::IOS is set to trueCONFIG::IOS{ import com.myane.*; import mobile.LIB;}If I remove the first line of the code everything works fine. Does anybody know if there is a issue with ANE and compile constants in Adobe Air?thanks!
os version 10.8.4air sdk 3.8betaflash player 11.7 debug version for macosand I tried 3.7, result is the samecode is very simple testmain:package sandbox{ import flash.display.Sprite; import flash.system.Worker; import flash.system.WorkerDomain; import flash.utils.ByteArray; public class TestWorkerMain extends Sprite { [Embed(source="../../workerswfs/sandbox/TestWorker.swf", mimeType="application/octet-stream")] private static var Worker_ByteCla
Hi,Are there any other active forums or mailing lists about (advanced) development in AIR?Thanks in advance!/Karl
I'm trying to include the following to my app XML to allow for the x2 icon for iPad3<icon> <image144x144>assets/icon72@2x.png</image144x144 <image72x72>assets/icon72.png</image72x72> <image48x48>assets/icon48.png</image48x48></icon>I get the following error.application.icon.image144x144 is an unexpected element/attributeDo I have the node name wrong ?
Dear developers, I finally got all the things needed to begin testing on an IPad (D-U-N-S number, apple calling me to confirm I am who I say I am, the IPad itself) and tried to publish using flash pro cs6 directly to the ipad tonight. Normally, when I publish an android file (of which I then drag and drop into the tablet file folder), it takes a few minutes. So far, it has been close to 25 minutes and it seems stuck on the publishing part. It just says Publishing.ITunes is turned on. The Ipad is plugged in via USB.I chose Deployment - ad hoc and post publishing option install on the ioS device.I think I correctly made the p12 file. Any ideas?Is there anything I need to do on the Ipad end?Thank you,Justin
I've been trying to take a screenshot of an instance of StageWebView for websites with embedded SWF and PDF content on the Android. The method drawViewPortToBitmapData works fine for regular websites after enabling hardware acceleration in the manifest.//create a bitmap from the webview and display itvar bitmap_data:BitmapData = new BitmapData(stage.stageWidth - 2*WEBVIEWOFFSET, stage.stageHeight - 40 - WEBVIEWOFFSET);webView.drawViewPortToBitmapData(bitmap_data); //remove webview and display snapshotwebView.stage = null;var webViewBitmap:Bitmap = new Bitmap(bitmap_data);addChild(webViewBitmap);The previous code works for embedded content only on the emulator in the Flash IDE. The image is generated in the folder I specified in Windows but on the Android a blank image is created instead.The API states "The behavior of this method is not guaranteed for pages that contain plugin content (such as embedded PDF and SWF files)."http://help.adobe.com/en_US/FlashPlatform/reference/
os version 10.8.4air sdk 3.7 flash player 11.7 debug version for macosand I tried 3.8beta, result is the samecode is very simple test main:package sandbox{ import flash.display.Sprite; import flash.system.Worker; import flash.system.WorkerDomain; import flash.utils.ByteArray; public class TestWorkerMain extends Sprite { [Embed(source="../../workerswfs/sandbox/TestWorker.swf", mimeType="application/octet-stream")] private static var Worker_ByteClass:Clas
Hello, I am kind of new to developing for the iphone so any simplified responses would be very appreciated.I am currently building an iphone/pad movie player and have it all working splendidly using external f4v's. Unfortunately when I deploy to my ipad, my interface, buttons and all work splendidly, but the program does not see the movie files nor does it draw the video player (I am using the standard flv playback component). I am also including the videos in with the files for the ios package, maybe the directory is being seen differently i am assuming their location to be the same as the location as relative to the flash player... for me it is in the same directory?Any idea what i might be doing wrong?Thanks All
Hello I was wondering if there is a solution to this problem because I really need help. So I downloaded a program off the internet and when I tryed to open it a message appeared saying the following This application requires a version of Adobe AIR that cannot be found. At this time I didnt have AIR nor did I know what it was but I went ahead and downloaded the latest version 3.7. With this out of the way I went back to the program and tryed again but the same message appeared! Please Help!
Vista Home Premium Air version 3.7.0.2090 and latest version of the Met Office Widget installation file.The log file is[2013-06-27:13:52:38] Application Installer begin with version 3.7.0.2090 on Windows Vista x86[2013-06-27:13:52:38] Commandline is: C:\Users\Peter\Downloads\DesktopWidget-1.10.air[2013-06-27:13:52:38] Installed runtime (3.7.0.2090) located at c:\Program Files\Common Files\Adobe AIR[2013-06-27:13:52:39] Unpackaging file:///C:/Users/Peter/Downloads/DesktopWidget-1.10.air to C:\Windows\Temp\fla3A52.tmp[2013-06-27:13:52:40] Package signature validation failed[2013-06-27:13:52:40] Got an unexpected fatal error while unpackaging: [ErrorEvent type="error" bubbles=false cancelable=false eventPhase=2 text="invalid package signature" errorID=5022][2013-06-27:13:52:43] Application Installer end with exit code 7However many times I re download the widget app I get the same result.The reason for the download was that the previous installation started to behave strangely download
So I want to use bold italic Baskerville. No matter what I do, it always shows up as regular in the device (without bold or italic). My code works fine on desktop.I've tried using TextFormat class properties, which work for fonts like Georgia or Helvetica, but it doesn't for Baskerville.textFormat.font = "Georgia";textFormat.bold = true;textFormat.italic = true;I've also tried using the official iOS name of the font which is "Baskerville-BoldItalic" nothing.I've listed all the fonts using thisvar allFonts:Array = Font.enumerateFonts(true);And it only lists the regular fonts, no bold or italic versions.Any ideas on how to make Baskerville render in bold or/and italic?TIA
Is there any example of how to do this?
title says it all
Will Adobe AIR run on Windows Phone ?
Need equivalent of cancelable WIN32 WM_MOUSEACTIVATE event for NativeWindow for correct behaviour(view) Palettes Windows(LIGHTWEIGHT). Need no activate this LIGHTWEIGHT Windows.
I have MovieClips which include many other MovieClips, after I stop all of them, how can I resume all of them?
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