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My project was originally set up in Flash Builder with Air 3.2, and I have a StageWebView that gets called and loads a webpage on my site that uses the Google Maps JS API to mashup the map with some locations from a database call I make elsewhere. This works perfectly fine in all mobile browsers and devices when hitting the URL directly.However, on both iOS 6 on an iPod Touch, and Android 4.1.1, the code gets as far as this:function handleGeolocation() { // turn on local searching isLocalSearchOn = true;  
Hey. Code running on Android, the iPhone does not work on. I want to do is this: there is a SWF file in a folder located in documentsDirectory. This is the file I want to load it into a MovieClip. The code I wrote below. Do you think what is the problem? Thank you for your help in advance.import flash.events.MouseEvent;import flash.display.Sprite;import flash.display.StageAlign;import flash.display.StageScaleMode;import flash.events.ErrorEvent;import flash.events.Event;import flash.events.LocationChangeEvent;import flash.events.StageOrientationEvent;import flash.filesystem.File;import flash.geom.Rectangle;import flash.media.StageWebView;import flash.net.URLRequest;import flash.events.*import flash.events.TouchEvent;import flash.ui.Multitouch;import flash.ui.MultitouchInputMode;import flash.ui.Mouse;import flash.display.Bitmap;import flash.display.Loader;import flash.display.LoaderInfo;import flash.net.URLRequest;import flash.events.Event;import flash.filesystem.*;import flash.filesyste
Hi,I am making an old school pixel game with lots of sprites and large backgrounds. Everything is in double size to get the right pixel style feel.To be able to run it at 30fps on iPad 1 I am using GPU mode, but the problem is that everything gets blurry.I can get around it by making the bitmapData double in size, but that limits the amount of characters I can have drastically since the memory run out fast.I have tried setting the stage to low and only position sprites on exact x and y coordinates but it's still blurry.Does anyone have a solution to this, or know that it can't be done?Thanks in advance!/Karl
Hi, every time I catch spark TextArea focus, the text is slightly cut. After repeated event focusOut and focusIn for TextArea, the text disappears completely.Tested on iPad3 and 4 - Adobe AIR SDK 3.5 and 3.6.Has anyone else encountered this problem? Please help.My view:<s:View xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" title="TestTextArea"> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <s:TextArea width="300" x="393" y="664" editable="true" &
Hi,Earlier we have created iPhone app with adobe air and uploaded it to iOS store. Now we have updated the app and used a new .p12 file and it is generated from a new CSR file and created the build. But while uploading the build from application loader it is giving the following error."Application failed code signing verification. The signature was invalid contains disallowed entitlements or it was not signed with an iPhone distribution Certificate"With the same certificate file we have uploaded two more apps developed in HTML5, jQueryMobile and Phonegap. These apps should not effect while we upload the Adobe air iPhone app.Please help us to fix the issue.
Brand new Macbook Pro.I pop in my CS4 and I get the error message about installing AIR.I install AIR with no issue.Open Set up for CS4, the installer runs for a hot minute then I get this error message:"This application requires a version of adobe air which is no longer supported. Please contact the application author for an updated version".Looked around on the forums and I couldnt really pinpoint this issue, if i missed a solution please link me!This is driving me crazy!thanks so much!kaelea
Hi, I have an app on the app store right now (http://itunes.apple.com/us/app/glass-jar/id556479426?ls=1&mt=8) that is backing up its data using iCloud. That's great and all, but what I want is to have the data synch between devices using iCloud. So, I make a tweak to my data on my iPhone and it shows up on my iPad, for example. Right now each device has it's own data from the app and they know nothing about each other. I've scoured the forums for an answer, tried to see if there was a native extension that could do the trick, but I didn't find any help. Any ideas? I'm working in the latest version of the Air SDK. All the best,Greghttp://glassjarapp.com/ - Made in Adobe Air, avaliabel on the App Store now. Message was edited by: GLSullivan because sometimes spelling is too hard.
Hi,my app only receives an empty string if an other application is sharing a text over the "share via" menu. (Like sharing a link or text)Is this a known bug?The invoke event:NativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE, onAppInvoke);function onAppInvoke(event:InvokeEvent):void { info.text = event.arguments.toString()}Every other invoke event is working such as launching the app with arguments from the browser. (myapp://?text=hello-world)Any tips welcome!Tom
Hi,I've built a stage web view component that draws and maintains stage webview. For animations etc. I transpose into a bitmap.This works fine in theory, but on my Nexus7, I am finding that the whole thing displays about fifty percent too big!EG: Using the code below, I get traces like this:BUILT WITH (x=0, y=60, w=1280, h=643)/// Stuff in the middle as animation proceedsSCALES: (x=0, y=0, w=1280, h=703) (x=0, y=60, w=1920, h=964.5)As you can see, the bitmap data is created at the correct dimensions, but as soon as I display it, it seems to resize from 1280x643 to 1920x964.5...This, I hasten to add, looks naff.Has anybody else encountered this and has anybody else got a workaround?Thanks,G/** * When true, replaces StageWebView with an overlaid bitmap instead * so as to ensure that animations work smoothly. */[Bindable]public function get showBitmapNotBrowser():Boolean { return _s
Hi all,we have an application which is build in Flex and has only landscape mode build with AIR 3.6 and FB 4.7.Following settings are set:<aspectRatio>landscape</aspectRatio><autoOrients>true</autoOrients>Everything works fine except on issue:When we start the app with the iPad Homebutton on the left the whole application ist rotated upside down. After that we have to rotate the iPad twice to get the application to display correct with the Homebutton left.Is this a known bug or is there any solution?Thanks in advance!
This issue won't occur when using adl for debugging, but after building the package and install, even an one-alert application will have this issue.I accidentally tested another app (3.1) I wrote a long time ago, and found the same thing...After showing an alert or confirm message, don't click OK or Cancel, after several seconds, click the application window, and it will become unresponsive and sometimes it will turn white.This issue happens on several PCs tested, could any one help?
Occasionally Ill run an update checker to see if I have the most recent versions of software installed on my computer. Adobe Air used to update completely fine, until a few versions ago. I cannot uninstall Adobe Air from Add/Remove Programs giving me the error "This requires a version of Adobe Air that is not on this computer" and this information in a log file.Error 1714. The older version of Adobe AIR cannot be removed. Contact your technical support group. System Error 1612.=== Logging stopped: 2/23/2013 21:28:50 ===Computer:Dell Inspiron 17RIntel i3-2310M @2.10GHzNvidia GeForce GT 525m video card8GB RAM750gb 7200RPM Hard drive: 2 partitions - 663GB Partition with Windows 7 Home 64-Bit (came on the computer) - 35GB Partition with Windows 8 Pro 64-Bit Problems have been happening since way before I purchased Windows 8 and installed.Log File:[2013-02-23:21:04:20] Runtime Installer begin wit
An application with runtime embedded asks for Flash to be installed. Is this right?When starting up the EXE within the .app folder and then trying to access the internet within the app, we get a warning that Flash is not installed and needs to be.Yes, Flash is Not installed but why should it be required?
Hi,Has anyone worked out a way to do single signon with iOS or Android? Ideally for use with Facebook.Thanks.
This question was posted in response to the following article: http://help.adobe.com/en_US/air/build/WS901d38e593cd1bac1e63e3d128cdca935b-8000.html
Hi,since i didn't find a satisfying answer to that question i would like to ask in this discussion group.This is what i need in a new mobile app for Android and iOS devices: A user should be able to "import" one or several photos from CameraRoll (one would be ok because it should be possible to add text and a name by the user between selecting and import). Importing means that unique characteristica (id, name, path, ...) of the photos should be stored in the app's database for later use.After importing the images the user should be able to see these images as thumbnails on an overview page in the app itself, i.e. the previously imported photos should be listed there where the user can edit, delete them there.Now the questions:Is such an import of several images from CameraRoll possible with AIR 3.6 or planned in later releases ?Is a listing of imported photos on an overview page in the app possible (i.e. loading them with the info i got when importing from CameraRoll) ?Is loading photo
Hi guys I am making a android game. I am new in actionscript programming and i can't find to get this right.I need to have a score and timer in this flash file >>> http://www.filedropper.com/eggrunIt should have coins for adding the score and a countdown timer for it's gaming time.When the countdown timer goes to zero. The game stops then the stage will remove the game scene then a new layer will pop up with the total score in it.Please help me guys I am nowhere close to getting this right.
Hi,is it normal that focusOut does not work for component Callout spark?My view:<fx:Declarations> <components:CalloutGallery id="callout4" /> </fx:Declarations>My Callout class:<s:Callout xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" contentBackgroundAppearance="none" horizontalPosition="start" verticalPosition="after" creationComplete="creationCompleteHandler()" focusOut="this.close()"...</s:Callout>
I am creating a program that is writing/reading large files using the FileStream class. This portion works fine but when I want to use concurrency to prevent the UI from locking it fails. When I check inside Adobe Scout I can see the worker fires a secuirty error.SecurityError: file at flash.filesystem::File$/getFile() at flash.filesystem::File$/get userDirectory() at Main/archiveFile() at Main/onMessageToArchiveWorker()
Hi,I am exploring options to view pdfs on an Android device. There are sevaeral pdf libraries available for Android that can render a pdf, but I was wondering could an ANE be developed to utilize these libraries so that the pdf can be viewed inside the Android app. Does anyone have any thoughts about this or know of any resources for more info?thx
I encounter problem while trying to do anything with AIR. I cannot uninstall Adobe AIR using default uninstaller or install any AIR software because the message "This application requires a version of Adobe AIR which cannot be found" is popping up. I tried to remove Adobe AIR with Revo Uninstaller and installing the AIR again but it didn't help. Revo Uninstaller removes all files and registry entries successfuly. After such reinstalation of Adobe AIR all the files in c:\Program Files (x86)\Common Files\Adobe AIR seems healthy and registry entries are added as well.I tried Microsoft Install and Uninstall Fix It tool, Windows Install Clean Up - didn't work.My whole log is below, I did a couple of trial today (2013-02-08).My AIR log (Install.log file):[2012-10-02:16:43:57] Runtime Installer begin with version 3.2.0.2070 on Windows 7 x86[2012-10-02:16:43:57] Commandline is: -silent[2012-10-02:16:43:57] No installed runtime detected[2012-10-02:16:43:57] Starting silent runtime install. Inst
I have a SkinnablePopUpContainer as follows: <fx:Component className="AlertMsg"> <s:SkinnablePopUpContainer x="70" y="300"> <s:TitleWindow fontSize="16" title="MyTitle" horizontalCenter="0" close="close()"> <s:VGroup horizontalAlign="center" paddingTop="8" paddingBottom="8" paddingLeft="8" paddingRight="8" gap="5" width="100%"> &nbs
I am using FB 4.6 to develop an App for both Android and iOS. I have run into a situation with text input fields where on some occassions, when pressing a single letter will actually add multiple characters of the same letter to the text input field. When I attempt to add the next letter, it will duplicate the existing text in the text field and add it on to the text. For example, entering the word, "Adobe" may end up looking something like "AAddAAddoobbAAddoobbee".Here's an example of one of my input fields:TextInput id="email_txt" left="20" top="47" width="316" prompt="Player's Email" restrict="^'&quot;" focusIn="email_txt_focusInHandler(event)" focusOut="email_txt_focusOutHandler(event)" skinClass="spark.skins.mobile.StageTextInputSkin" softKeyboardType="email"Thanks, in advance, for any an
Hi guys i am trying to connect "scene 1" to "scene 2"Then this ERROR comes out >>> Cannot access a property or method of a null object reference.You guys can check my Flash File at >>> http://www.filedropper.com/runPlease help. When I only run the Scene 2 it plays but when i tried to connect it with scene 1. An ERROR comes out.
Hi all,I've built and depolyed AIR apps before, and never had any problems, but the app I'm working on right now is really causing me some trouble. I built the app in Flash Builder, and exported it using the 'Export Release Build' dialogue; I chose 'Signed AIR package', everything went fine there. I installed the app to a directory on my desktop, and no errors were thrown during the installation. Double clicking the .exe file opens the app window momentarily, then it instantly closes without any other errors or exceptions being thrown. I tried opening the included SWF in the Flash debug player, but it stops on an exception like this:VerifyError: Error #1014: Class flash.events::NativeWindowBoundsEvent could not be found.Which is just because I'm using an AIR API call that's unsupported by the Flash player. I've tried using Process Monitor to see if there are any errors when the app starts, but I can't really make all that much sense of what it reports. The only slightly suspect entries
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