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Hi,I'm doing a flash mobile project with flash builder 4.6 and I'm finding some problems with listeners.I have a view and until middle height I have a Skinnable container. I want to know when the user clicks outside the panel.I mean, if the user clicks in the panel, I don't want to do anything, but if the user clicks on the view (not in the panel) I want to collect that event.I've tried to use MouseEvent.MOUSE_DOWN, adding this listener to my view, but if you click on the panel, this event goes off too.Do you know if there is any way to do this? Can I instruct the panel to listen the mouse down listener and don't pass it to the view?Thanks in advance
Hi,I have been searching high and low for an answer but I cannot find one. I was on the phone to the tech support guy who's application it is and he is very confused too. I hope you can help me understand why this application "Comm100" wont install for me and it seems like I am the only one with the problem. This machine is a newly built and fresh install. I have tried every way in installing, re-installing, even changing the time. I can think off and I can install other air products off the market but just not this file.Below is my log file from a fresh air install.[2011-11-07:20:36:25] Runtime Installer begin with version 3.0.0.4080 on Windows 7 x86[2011-11-07:20:36:25] Commandline is: [2011-11-07:20:36:25] No installed runtime detected[2011-11-07:20:36:28] Relaunching with elevation[2011-11-07:20:36:28] Launching subprocess with commandline c:\users\domina~1\appdata\local\temp\air146a.tmp\adobe air installer.exe -ei[2011-11-07:20:36:30] Runtime Installer begin with version 3.0.0.408
I am building an AIR app in FB 4.6 targeting iOS and Android. The application will have to play SWFs which are being complied on Flash CS6. The SWFs are simple animations with voice.I am not embedding any swfs within the AIR app, but are downloaded from a server location. All is well until I export the release in standard build. The app works fine, downloads the swf, but does not play it as expected. This does not happen when the release is done using a fast build. When an apk is generated, I don't have any problem with either build modes. Kindly help me as what might has been causing this problem when doing the standard build for iOS. Can we submit the app built using a fast build to the app store?
Hi,I'm doing a flex mobile project with Flash Builder 4.6.I want to show or hide a panel in the top of a view. I want to show a line and if you drag this line and slide down, it may appear the panel until a certain height, and when you slide up or swipe up, the panel would disappear. It's a little complicated to explain, but I want something like the "official" notifications on ios or Android.I do something that do it, but it doesn't work very well when I try it on iPad. This is the code:<?xml version="1.0" encoding="utf-8"?><s:View xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" creationComplete="view1_creationCompleteHandler(event)"> <fx:Declarations>&
Hi, I am trying to develop a full screen application in AS3 / Air. This application must run on Mac Os X Lion plateform.The fact is that when I launch the application on Lion , a start up window appear, then the application is going to full screen mode, but the launch window still appear in front of it.This problem is for Lion only, as the application work well on Snow Leopard.Here is the code i'am using : Init of the app :<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"  
This question was posted in response to the following article: http://help.adobe.com/en_US/air/build/WSfffb011ac560372f709e16db131e43659b9-8000.html
With all the new hype surrounding native extension support in AIR 3, I haven't found a single thing that confirms or denies it is possible to include and use an external JAR inside the native Android implementation.All of the examples basically showcase the ability to hook into the built-in Android APIs. But what if someone wants to use one of hundreds of libraries that make it easier? Certainly it seems like this should be possible. I'll try to outline what I've done and maybe someone will spot a flaw:Successfully created native Android library, using compiled-in imports from 3rd party Android library XYZ.Exported Android project as JAR fileNote, that the referenced 3rd party JAR is in /lib inside the jar.Successfully created ActionScript library (SWC) to interface with native Android library.Created ANE package from SWC, extension.xml, Android JAR, and library.swc (for platform Android-ARM, extracted from SWC)Note: Have also tried putting the 3rd party library in fi
The video display on a mobile device with AIR 3.4 sometimes does not display the video being captured. The video is being captured correctly because clients subscribed to the netStream can see it, but it doesn't appear on the capturing device. I'm using the following example to display the camera on the capturing mobile device: http://forums.adobe.com/thread/676880I've submitted a bug describing this problem. https://bugbase.adobe.com/index.cfm?event=bug&id=3327661Does anyone have ideas how to fix this display without reverting to prior AIR versions?
Hi, I'm using stagewebview > Flash Builder 4.6I have a stagewebview and I load an url in it. I want to show sometimes a slide panel on top of the stagewebview. I tried it, but the panel is always behind the stagewebview. I know that stagewebview isn't a display object, but does anyone know if there is any way I can do it?Thanks in advance
Hi,trying to improve my program's performances I read a lot of different posts and tutorial in internet.One of the most recommended things to do is "use bitmaps". Use that class is not a problem in as3, but I don't know which class should I use in Flash CS5. Should I always use "Graphic"?So far I'm creating my images as Graphic and load them as the class I need (sprite in order to be displayobject container or bitmap).Thanks!
Hi,I'm using StageWebView to display an html page with https and an invalid certificate, and I'm finding a very strange error. It works ok when I install the app on my iPad, but if I force to close the app, and then I open it again, the html page is unable to load even if I close and open the app (not forcing this time)Can anyone help me please?Thanks
so the screen is taller now - how will this affect our air apps? I saw that black bands would appear on older apps but is that ios native apps only?What if I had content off the stage when I developed my app - is this going to now be visible on the iphone 5?
How To select multiple photos from the iOS CameraRoll?
On the Adobe web page for AIR: http://www.adobe.com/support/documentation/en/air/releasenotes.htmlthe English release notes for AIR 3.4 are no longer available. There is a 404 error. http://helpx.adobe.com/en/flash-player/release-note/fp_114_air_34_release_notes.html
Hello,Now, I have to try to play the video on iPad2.The video file is f4v.But this error occursError #2044: Unhandled NetStatusEvent:. level=error, code=NetStream.Play.StreamNotFoundThis is my environmentFlash CS6AIR3.5iPad2 iOS6Use StageVideoRenderMode - DirectI was able to play flv and mp4 with the same code.Only when using the f4v, that error occurs.My question isCan I play f4v on AIr for iOS ?Where is documentation for it?
Which is better now. When i used CS5 I would always publish my app with the command line, this gave much better results - the app was much quicker and as I had to do it this way in order to use the retina display on the iPad. In CS6 I dont see any speed differences - so should I bother using the command line at all now? The only difference i can see is that I choose the iOS SDK from Xtools, but with a fully updated Flash perhaps I have the latest SDK anyway (i'm not sure how i can tell)thanks for any help
Hi,when i do this trace(NativeProcess.isSupported) it always retun false. I run the code on flash cs5 AIR 2.0. Then i publish as .air file and it again it gave the 'false' as result. I checked the xml file it have tag "<supportedProfiles>desktop extendedDesktop </supportedProfiles>". Then i tryed the same from flash cs6 AIR 3.2 again the same 'false' result.What is the problem? What should i do to get the result as 'true'?Here is the xml file generated from flash CS5:<?xml version="1.0" encoding="UTF-8" standalone="no" ?><application xmlns="http://ns.adobe.com/air/application/2.0"> <id>test</id> <version>1.0</version> <filename>test</filename> <description/> <name>test</name> <copyright/> <initialWindow> <content>test.swf</content> <systemChrome>standard</systemChrome>&nb
Hil,I try to pass a parameter like "-f 1" to an executable on windows. The application expects it just like that with the space between the "f" an the "1". Obviously the space is escaped (regarding to the adobe reference for 'arguements' parameter). Putting each part as one argument in the String-Vector doesn't help either. I now put all in a batch file but it would be great to have to option to pass just regular parameters to an executable. Just like regular Dos-Parameters often used.Any ideas?TIA
When building using the Flash Professional IDE (CS6), how should SWFs that are intended to be loaded secondarily be compiled. That is, what should their compile target be?Thanks
Is it posssible to download the 5.1 SDK from somewhere so I can command line compile with iOS6 or 5.1 SDK?
Hey Guys,I built an app for ios that displays html in a stagewebview and in that html, is youtube vidoes that when you click on play in the native player for ios. I am trying to do that for andriod, and it is not working. Any ideas? It is just showing up blank where the video should go? I am using air 3.2 with cs6.Thanks
I believe it can be done, but I can't find any clues as to how to initiate it.Does anyone know how I can use it. The Adobe iphone simulator is not very useful at all. and only does iphone anywaThanks
Hi guysJust a quick question here. I'm developing an android app which requires a small amount of text data to be retrieved via a remotely hosted on a web server. It works fine on a desktop machine but when it comes to testing it on a cellphone it refuses to load the XML file.The data file I'm using is a simple XML file for now, but eventually it will be replaced with a PHP file which generates XML. I'm uisng Adobe Flash Pro CS6 and have set the target to AIR 3.4 for Android. The INTERNET setting on the android permissions has been checked. The code is a simple URLLoader as follows: ============================private var _appDataXML:XML;private var _xmlLoader = new URLLoader();_xmlLoader.addEventListener(Event.COMPLETE, _onXMLLoaded, false, 0, true);_xmlLoader.load(new URLRequest("http://www.example.com/data.xml"));private function _onXMLLoaded(e:Event):void{ _appDataXML = new XML(e.target.data); _xmlLoader.removeEventListener(Event.COMP
Exit Code: 7Please see specific errors and warnings below for troubleshooting. For example, ERROR: DW050 ...-------------------------------------- Summary -------------------------------------- - 0 fatal error(s), 1 error(s), 0 warning(s)ERROR: DW050: The following payload errors were found during install:ERROR: DW050: - Adobe Muse: Install failed-------------------------------------------------------------------------------------
Need some helpAre there any Speech ANEs for AIR other than these two? Immanuel Noel http://blog.immanuelnoel.com/2012/02/19/speech-recognition-ane-source/ ruedaminute http://blog.ruedaminute.com/2012/01/voice-command-adobe-native-extension-ane-control-your-air-for-android-apps-with-voice-commands/I can’t get the NOEL one to work at all in Flash Pro CS6.The ruedaminute one works fabulously for 3-4 sentences,and then crashes out of the AIR app completely.Requests to the ruedaminute author Michelle for Paid help have gone unanswered.Any ideas on other libs/ANEs for Speech, to work with Flash Pro CS6?Thanks~Bill
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