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I got an iPad Mini recently and am trying to create an IPA for iPad Mini for a game.I used AIR for iOS 3.5.XX version of the SDK and published, but I was experiencing random crashes. One other shocker was the app regularly crashed when I went into stagewebview screen or when I was typing with virtual keyboard of iOS. Besides, the game ran for few minutes only when I compiled for iPhone 320 X 480 screensize. When I compile to Retina or iPad standard, I found it crash much earlier.I'm doubtful if I've not set up the SDKs properly or something like that.This is what I'm doing,Inside Help->Manage AIR SDKs, I select AIR3.5 folder and in publish settings I use AIR for iOS 3.5.XX, publish is successful. But next time, I go into the same Manage AIR SDKs, I see the selection to be AIR 3.2. This is a bug in Flash Pro CS 6?Any hints ?How can I effectively debug / profile these apps ? Should I use Scout ?PS : The game doesn't have any issues. I am able to run the same game on Android, without p
In my app people can take a picture to send it to an API.The image is loaded with a mediapromise and displayed in the view. When the user submit his form I take following steps Resize the Bitmap to 800 width (tried lower reasonable sizes wothout success)encode it to a byteArray with the blooddy crypto jpegencoder with a quality of 70 (I also tried to compress the bytearray)encoded the bytearray to a Base64 string (think I used all available base64 libs) send to the API.This process runs smooth and fast enough on my HTC Desire but on any IOS device I test (iPhone,S3,iPhone 4) the app crashes or freezes the moment the Base64 encoder starts.I guess this has something to do with a memory limit?Does anyone know how I could prevent the crash?Is it possible to Asynchronous Base64 encode an image?Could it be a solution to create an ANE for the base64 encoding?
I have a project that I am attempting to publish to an iPad device.In the AIR for iOS setting menu, I enter the required information, and then press Publish. It ginds for about 30 seconds, but then generates the following error:Error creating files. Compilation failed while executing: strip The project was originally created in CS5. When I tried publishing from this file previously, it generated the same error. So I've since created a new project, and copied the timelines and library files over. However, no change in behavior. Any idea what is going on here, and how to fix it?Windows 7Flash CS5.5
Hi,I've googled and can only find out the opposite of what I want - I am looking to find how to launch a blackberry app from a link in a page, and all I can find is how to launch another blackberry app from within my app.Anyone any idea of the blackberry equivalent of Google's intents and iOS custom URL scheme?Thanks,G
I would be grateful for anyone who can help me with a problem I have on my Laptop running Mac OS X Lion 10.7.3.I am having difficulty running BBC iPlayer Desktop and I suspect it is caused by Adobe Air.Recently I was prompted to update Adobe Air to the latest version (as of February 2012) and after I successfully updated the program, this began to cause problems when I used BBC iPlayer desktop.The first problem I noticed was that I was unable to play any downloaded programmes in full screen - only the sound played, not the video.Secondly, a few weeks after this problem began, all my TV programmes mysteriously disappeared.My final problem is that everytime I launch BBC iPlayer it is unable to download new programmes - when I am connected to the internet, the application still says it is "offline".I have tried to resolve the problem by restarting my computer, uninstalling and reinstalling BBC iPlayer, disabling and re-enabling my firewall, connecting to the internet in different location
Hi. I am creating an multiscreen application on iPada3.I use a stack of views with the class navigator pushView () and popView (). When I switch to another app on my iPad, and then go back to my application, the navigator is reset and popView () shows incorrect previous view. Example:I am on 5 view my application. I switch to another application such as Photo Booth, and then go back to my application and I click back (popView()) to return to the previous view. Shows a view of 2 or 1 instead of 4. How does it protect? Tested AIR 3.5 and 3.6 beta.
how to add a facebook photo album to air app ?
Hi.Because popView () does not work correctly in iOS, I decided to write my own class. Unfortunately, I do not know how to convert:var MyView: View = navigator.activeView;and in the next view:navigator.pushView (MyView) there is a conflict because it must be a parameter: viewClass: ClassThis solution works:navigator.pushView (views.myOtherView);but it is not the active view.Please help.
I am including Default.png, Default-Landscape.png and Default-LanscapeRight.pngWhen I launch my application ( which only runs in landscape mode ) .. the correct splash screen shows for a split second .. then it switches to show it stretched and portrait.What is causing this ?
I recently tried to publish an app on Android and they now require a license for paid apps. In short, its a unique developer id that checks that an app was purchased by the user. http://developer.android.com/google/play/licensing/index.htmlOn the licensing page it says "Base64-encoded RSA public key to include in your binary. Please remove any spaces. " If then provides a block of random characters (the license).Questions:1) Is this now required for all apps?2) If so, given I'm working in the Flash IDE, what do I with the information provided? Where do I put this information?
Hi,I can package AIR application (package type ad-hoc distribution) inside IntelliJ (from Build menu)but when I try with my ant build, it encounters an error running the adt command Is there a way to have more details on the error? At the moment, it's just a Java returned:2 error.I've copied my ant config files below.Any ideas anyone on where the problem could lie or how to debug it?THANKS!Note: I have no issue with the package debug target, be it via IntelliJ or my ant build.Build.xml<project name="headr" default="package-application-debug-interpreter" basedir="../"> <property file="build/build.properties" /> <property name="FLEX_HOME" value="${flexsdk.dir}" /> <taskdef resource="flexTasks.tasks" classpath="${flexsdk.dir}/ant/lib/flexTasks.jar" /> &
Hi,I'm doing a flash mobile project with flash builder 4.6 and I'm finding some problems with listeners.I have a view and until middle height I have a Skinnable container. I want to know when the user clicks outside the panel.I mean, if the user clicks in the panel, I don't want to do anything, but if the user clicks on the view (not in the panel) I want to collect that event.I've tried to use MouseEvent.MOUSE_DOWN, adding this listener to my view, but if you click on the panel, this event goes off too.Do you know if there is any way to do this? Can I instruct the panel to listen the mouse down listener and don't pass it to the view?Thanks in advance
Hi,I have been searching high and low for an answer but I cannot find one. I was on the phone to the tech support guy who's application it is and he is very confused too. I hope you can help me understand why this application "Comm100" wont install for me and it seems like I am the only one with the problem. This machine is a newly built and fresh install. I have tried every way in installing, re-installing, even changing the time. I can think off and I can install other air products off the market but just not this file.Below is my log file from a fresh air install.[2011-11-07:20:36:25] Runtime Installer begin with version 3.0.0.4080 on Windows 7 x86[2011-11-07:20:36:25] Commandline is: [2011-11-07:20:36:25] No installed runtime detected[2011-11-07:20:36:28] Relaunching with elevation[2011-11-07:20:36:28] Launching subprocess with commandline c:\users\domina~1\appdata\local\temp\air146a.tmp\adobe air installer.exe -ei[2011-11-07:20:36:30] Runtime Installer begin with version 3.0.0.408
I am building an AIR app in FB 4.6 targeting iOS and Android. The application will have to play SWFs which are being complied on Flash CS6. The SWFs are simple animations with voice.I am not embedding any swfs within the AIR app, but are downloaded from a server location. All is well until I export the release in standard build. The app works fine, downloads the swf, but does not play it as expected. This does not happen when the release is done using a fast build. When an apk is generated, I don't have any problem with either build modes. Kindly help me as what might has been causing this problem when doing the standard build for iOS. Can we submit the app built using a fast build to the app store?
Hi,I'm doing a flex mobile project with Flash Builder 4.6.I want to show or hide a panel in the top of a view. I want to show a line and if you drag this line and slide down, it may appear the panel until a certain height, and when you slide up or swipe up, the panel would disappear. It's a little complicated to explain, but I want something like the "official" notifications on ios or Android.I do something that do it, but it doesn't work very well when I try it on iPad. This is the code:<?xml version="1.0" encoding="utf-8"?><s:View xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" creationComplete="view1_creationCompleteHandler(event)"> <fx:Declarations>&
Hi, I am trying to develop a full screen application in AS3 / Air. This application must run on Mac Os X Lion plateform.The fact is that when I launch the application on Lion , a start up window appear, then the application is going to full screen mode, but the launch window still appear in front of it.This problem is for Lion only, as the application work well on Snow Leopard.Here is the code i'am using : Init of the app :<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"  
This question was posted in response to the following article: http://help.adobe.com/en_US/air/build/WSfffb011ac560372f709e16db131e43659b9-8000.html
With all the new hype surrounding native extension support in AIR 3, I haven't found a single thing that confirms or denies it is possible to include and use an external JAR inside the native Android implementation.All of the examples basically showcase the ability to hook into the built-in Android APIs. But what if someone wants to use one of hundreds of libraries that make it easier? Certainly it seems like this should be possible. I'll try to outline what I've done and maybe someone will spot a flaw:Successfully created native Android library, using compiled-in imports from 3rd party Android library XYZ.Exported Android project as JAR fileNote, that the referenced 3rd party JAR is in /lib inside the jar.Successfully created ActionScript library (SWC) to interface with native Android library.Created ANE package from SWC, extension.xml, Android JAR, and library.swc (for platform Android-ARM, extracted from SWC)Note: Have also tried putting the 3rd party library in fi
The video display on a mobile device with AIR 3.4 sometimes does not display the video being captured. The video is being captured correctly because clients subscribed to the netStream can see it, but it doesn't appear on the capturing device. I'm using the following example to display the camera on the capturing mobile device: http://forums.adobe.com/thread/676880I've submitted a bug describing this problem. https://bugbase.adobe.com/index.cfm?event=bug&id=3327661Does anyone have ideas how to fix this display without reverting to prior AIR versions?
Hi, I'm using stagewebview > Flash Builder 4.6I have a stagewebview and I load an url in it. I want to show sometimes a slide panel on top of the stagewebview. I tried it, but the panel is always behind the stagewebview. I know that stagewebview isn't a display object, but does anyone know if there is any way I can do it?Thanks in advance
Hi,trying to improve my program's performances I read a lot of different posts and tutorial in internet.One of the most recommended things to do is "use bitmaps". Use that class is not a problem in as3, but I don't know which class should I use in Flash CS5. Should I always use "Graphic"?So far I'm creating my images as Graphic and load them as the class I need (sprite in order to be displayobject container or bitmap).Thanks!
Hi,I'm using StageWebView to display an html page with https and an invalid certificate, and I'm finding a very strange error. It works ok when I install the app on my iPad, but if I force to close the app, and then I open it again, the html page is unable to load even if I close and open the app (not forcing this time)Can anyone help me please?Thanks
so the screen is taller now - how will this affect our air apps? I saw that black bands would appear on older apps but is that ios native apps only?What if I had content off the stage when I developed my app - is this going to now be visible on the iphone 5?
How To select multiple photos from the iOS CameraRoll?
On the Adobe web page for AIR: http://www.adobe.com/support/documentation/en/air/releasenotes.htmlthe English release notes for AIR 3.4 are no longer available. There is a 404 error. http://helpx.adobe.com/en/flash-player/release-note/fp_114_air_34_release_notes.html
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