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Is there a way to repackage Enterprise Cafe to run on Android?
For example in my Flex Mobile AIR app, if I wanted to change the position of some components or like make a more android tablet like menu. How can i detect if the user is on a tablet so i can do this? Thanks!just like a simple thing like this:if(on a tablet){}else{}I think i remember seeing an article on this...but I can't seem to find it.
hi,i want to make a store for my ios game where you can buy virtual items in the game is it possible in air for ios?and how can i do it?Thanks
I've got a simple app that plays two VP6 live streams from a Flash Media Server.I build using the FlexSDK and then package for AIR IOS targetting both iPhone and iPad.Video playback is working well on the iPhone, but the same app is performing terribly on the iPad.Any ideas why this might be happening?
Hello,I have a problem with all of the Adobe software (reader X and professional) that I have been using lately in that the PDF, when in normal viewing mode, jumps up and down on the screen. The top tool bar, with the File, edit, view tabs continiously disappears and then reappears and this causes the shuddering effect. If I push a button on the keybord it stops but starts againas soon as I release it. The PDFs are stable when viewed in full screen mode. This problem does not happen with any of my other installed programmes only the adobe ones. Has anybody an idea why this might be happening and a even better a fix. I have uninstalled and reinstalled all Adobe software twice now in an attempt to fix it. Thanks
Hi,Recently, I am trying to do an very simple application using Adobe Air that plays video when certain key pressed on keyboard. However, the adobe air crash frequently when it try to load the video. The problem seems to be Adobe Air/ Flash player bug, because when I tried to do the debug, the debug launcher crash. I have tried with both f4v and mp4 format, but the situation is still the same.I am using up to date Flash builder 4.5 and Adobe Air 2.7.1. Tested on both WinXP and Win7 Home Premium 32bit. Hopes to get your respond as soon as possible. If the problem cannot be solved soon, maybe I have to search for alternative solution to do the project. Thanks.Here is my working code:Display Window:<?xml version="1.0" encoding="utf-8"?><s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns
Hello, I use Adobe Flash CS5 Pro to create AIR presentations and when I try to build an AIR application, Flash fails to create the timestamp for the self-signed certificate and shows an error "There was an error connecting to the timestamp server. You might not have a connection to the network, or the server itself may have a problem".I've tried publishing at home and the server seems to work, so I guess it's something related with the company firewall. Can anyone provide any information about what might be blocking a connection to the timestamp server? Is there some other setting that I can change (other than the JRE proxy settings)?Thanks a lot,Michele
I'll try and keep it quick...I am developing an app for Android using Flash and have a few vector animation states for the main character. For now I have to keep these animations as vector because I need individual control over parts of the animation.If I stick on the idle animation I see the memory usage go up around 0.1MB per second and that keeps ticking away consistently. (This is on the PC test for now).If I change to the flying animation for a second and then back to the idle the memory starts going up 0.4MB per second. Even though I've changed back to the original animation memory keeps rising by the larger rate. For each extra animation I switch to the rate of increase gets larger.Testing on my HTC Desire HD the rate appear massively greater than the PC. On idle it raises 0.2MB per second and with switching it to flying then back gets up to 3MB per second.For some background info, each animation state is a movieclip placed along the one timeline, one keyframe per state. This me
Hello,How do I call a sound from an external location on Android. Does anyone have some sample code? Ideally I want a wav or mp3 file to be located in the internal memory of the SD card.I have not been successfully in calling the sound. Please help... thanksHere is come code... What have I done wrong?//number that is redefined when the pause button is hitvar pausePoint:Number = 0.00;//a true or false value that is used to check whether the sound is currently playingvar isPlaying:Boolean;//think of the soundchannel as a speaker system and the sound as an mp3 playervar soundChannel:SoundChannel = new SoundChannel();var sound:Sound = new Sound(new URLRequest("\mnt\sdcard\download\sundaymorning.mp3"));//you should set the xstop and xplay values to match the instance names of your stop button and play/pause buttonsxstop.addEventListener(MouseEvent.CLICK, clickStop);xplay.addEventListener(MouseEvent.CLICK, clickPlayPause);soundChannel = sound.play();isPlaying = true;function clickPlayPause(e
I want different sites with the same URL's dependent on the device used to access the domain. For instance if a smartphone accessed my domain it would see a mobile specific site and the same for the ipad. I can do this in wordpress but now I have moved over to dreamweaver I can't seem to find the way to do it.Hope you can helpWo
I'm trying to package my Flash Building app for iOS with custom graphic app icons, but having no luck--I'm only getting the generic white icons. I've followed as best I can every tutorial I can find, and it seems pretty stright forward. I'm made an assets directory for all required versions of the icon PNG files, placed that assets folder into the src, put the source path to each PNG file within the application XML file, and made sure that these assets are included in the Package Contents. I've also tried packaging the file in both "fast" and "standard" modes. No difference, I only get the generic white icons. What else can I do?<!-- <icon> <image16x16>assets/icons/SBLogo16.png</image16x16> <image32x32>ass
I am dealing with a client that wants a guarantee that an Air app packaged using CS5.5 will be compatible with iOS 5.I can't think of any reason why it wouldn't be but likewise I can't find any official comment from Adobe about the issue.Can anyone direct me to an official Adobe comment that I can point the client to?
Hi!Like everyone here, I saw that Air 2.7 is now out, very exciting stuff!So to test that, I just take an old .fla (a game) who work very well with Air 2.6. I copy-past the .swf / . xml / .provision / .p12, and when I export... It's like the game is in high resolution (the image is in 960x480). So I thought maybe I have something wrong in my file, maybe in the .xml I forgot the "high" instead of "standard"... I check everything, nothing wrong... I try to change the display mode in CPU and surprise, it's working! Fullscreen mode / Standard display it's cool. I change for GPU mode and again, the screen is in high resolution and reduce by half my app!Does anyone else have this weird bug? Or maybe in GPU it's in High Resoution by default?CPU mode is cool by the way, but I NEED GPU (my game is built around that for better performance).Thanks!
I have a problem. My install.log:[2011-09-16:14:57:19] Runtime Installer begin with version 2.7.1.19610 on Windows XP x86[2011-09-16:14:57:19] Commandline is:[2011-09-16:14:57:19] No installed runtime detected[2011-09-16:14:57:23] Starting runtime install. Installing runtime version 2.7.1.19610[2011-09-16:14:57:23] Reinstalling c:\docume~1\bastion\ustawi~1\temp\air2d0.tmp\setup.msi[2011-09-16:14:57:27] Got an unexpected fatal error while quitting: [ErrorEvent type="error" bubbles=false cancelable=false eventPhase=2 text="Unhandled exception TypeError: Error #1009" errorID=1009][2011-09-16:14:57:27] Runtime Installer end with exit code 5
Hi Adobe,Riddle me this. I already have my app on the Amazon app store, so I got submit an update and a lite version here is what I get back.Your recent submission of Pop Goes The Bubble is pending due to the following reason(s): The link to Adobe AIR in your app needs to be updated so that customers are taken directly to the Adobe AIR app page on the Amazon Appstore. -- The Download URL is http://www.amazon.com/gp/mas/dl/android?p=com.adobe.airI don't understand this. When I publish out the app for Android the part where I get to choose where the plug in is downloaded from I check off Amazon App store instead of Android market, I thought they meant I need to put the link in my description and I did and resubmitted, still the same rejection message. Please help me out I don't understand how version 1.0 was submitted and approved and this update is submitted the same way is now getting pushed back. Am I missing something?
I'm using the adobe Camera class the camera on xoom. However i'm running into two issues that i've listed below. Thanks in advance.1. I want to be able to use the front facing camera but the only the back camera is accessible. I tried to set the android manifest in my app xml to but it doesn't seem to work. <uses-permission android:name="android.permission.CAMERA" /> <uses-feature android:name="android.hardware.camera"/> <uses-feature android:name="android.hardware.camera.front"/>2. When i pipe the video image from the camera to a Video control the image white balance is all out of whack. everything looks washed out in office lighting and anthing that white. Is there a camera setting to adjust this?
I am in the process of doing some research on different platforms for the mobile space. The two main contenders at this point in time for us are Flex 4.5 and phonegap. The problem I am running in to with Flex is the lack of a side by side comparison, or a list of features support by flex 4.5 and air.When I go on to the phonegap site they have a nice table with all features supported by phone gap (by features I mean what can be accessed on the device) but when I try and find the same info on the adobe site I seem to get stuck in a loop of vague explanations and tutorials. So I guess the question is, are there any comparison charts, white papers specs etc that can just give me the facts without the fluff? Sorry if that comes off bad I'm just trying to get the facts.Thanks!
I had downloaded "AdobeAIRSDK.tbz2"and what the next? any steps will help me!
[2011-09-20:13:13:58] Runtime Installer begin with version 2.7.1.19610 on Windows Vista x86[2011-09-20:13:13:58] Commandline is: [2011-09-20:13:13:58] No installed runtime detected[2011-09-20:13:14:01] Runtime Installer end with exit code 6[2011-09-20:13:14:25] Runtime Installer begin with version 2.7.1.19610 on Windows Vista x86[2011-09-20:13:14:25] Commandline is: [2011-09-20:13:14:25] No installed runtime detected[2011-09-20:13:14:28] Relaunching with elevation[2011-09-20:13:14:28] Launching subprocess with commandline c:\users\ernie\appdata\local\temp\air1c5b.tmp\adobe air installer.exe -ei[2011-09-20:13:14:34] Exiting due to error: [ErrorEvent type="error" bubbles=false cancelable=false eventPhase=2 text="1603" errorID=0][2011-09-20:13:14:35] Runtime Installer end with exit code 7[2011-09-20:13:20:44] Runtime Installer begin with version 2.7.1.19610 on Windows Vista x86[2011-09-20:13:20:44] Commandline is: [2011-09-20:13:20:44] No installed runtime detected[2011-09-20:13:20:51] Re
Hi,I have included the file 'Default@2x.png' (960w x 640h) when exporting from flash cs5.5My app is in landscape, but the splash screen shows in portrait, and stretched on my ipod4.How can i correct this?Also, is it possible to specify how long the splash screen is shown, but at the same time have the app loading in the background running code? With GPU rendering I addChildren to the display list while its hidden by a black square at first. This allows smoother use of the images when i finally do show them.I would like to add Children to the display list while the splash screen is still showing.Thanks
Hello, I am running some tests with Air for ios with Flash Professional CS5.5, I added the UIFileSharingEnabled tag in the app xml and this worked to allow me to add files to the app via iTunes as it is supposed to. However, now I want to disable it but whenever I publish the app in Flash Professional CS5.5 the tag is automatically added back in. Does this mean there is no way to disable this functionality once it is enabled or is there something I am missing? Thanks
Hi,I am using both touchEvent and mouseEvent in my application.TouchEvent for scrolling the screen and MouseEvent for link.its working well on Galaxy series but not working on HTC phones.here is the part of code:img1.addEventListener(MouseEvent.CLICK, gzt1);img2.addEventListener(MouseEvent.CLICK, gzt2);img3.addEventListener(MouseEvent.CLICK, gzt3);img4.addEventListener(MouseEvent.CLICK, gzt4);img5.addEventListener(MouseEvent.CLICK, gzt5);img6.addEventListener(MouseEvent.CLICK, gzt6);stage.addEventListener(TouchEvent.TOUCH_BEGIN, onTouchBegin); stage.addEventListener(TouchEvent.TOUCH_MOVE, onTouchMove); stage.addEventListener(TouchEvent.TOUCH_END, onTouchEnd); function onTouchBegin(event:TouchEvent) { // mySprite.mouseEnabled= false; //mySprite.mouseChildren= false; currenty = event.stageY;} function onTouchMove(event:TouchEvent) { mySprite.mouseEnabled= false; mySprite.mouseChildren= false;  
Hello,I'm trying to debug a application from Flash Builder 4.5 in my Android Phone, but can't install Air Runtime. Here's the ADB logcat:D/AndroidRuntime(10653): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<<D/AndroidRuntime(10653): CheckJNI is OND/AndroidRuntime(10653): --- registering native functions ---W/PackageManager( 2021): Package named 'com.adobe.air' doesn't exist.D/dalvikvm( 2021): GC_EXPLICIT freed 10965 objects / 610696 bytes in 188msD/AndroidRuntime(10653): Shutting down VMD/jdwp (10653): adbd disconnectedI/AndroidRuntime(10653): NOTE: attach of thread 'Binder Thread #3' failedD/AndroidRuntime(10663):D/AndroidRuntime(10663): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<<D/AndroidRuntime(10663): CheckJNI is OND/AndroidRuntime(10663): --- registering native functions ---I/ActivityMan
hi friendsi make simple air application(air2.6 sdk)<?xml version="1.0" encoding="utf-8"?><mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" title="Hello World" ><mx:Label text="Hello World! this is Iphone Application" horizontalCenter="0" verticalCenter="0" fontSize="30"/> </mx:WindowedApplication>and make a IPA file from adt command from commandline and install it on iphone and iphone display blank screen only no message display on screen which is on mx:Label />and then i make another one package{ import flash.display.Sprite; import flash.text.TextField; import flash.text.TextFormat; import flash.text.TextFieldAutoSize; public class HelloWorld extends Sprite { public function HelloWorld():void  
A program developed in Flash and running in AIR allows a user to choose videos and images to display on screen. Videos run fine but text in images greeks (deforms). I suspect it is because the size of image is getting changed and therefore text gets trashed. Any ideas on fixing, avoiding, working around problem?
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