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Did some Googling but couldn't find anything helpful... is there a way to completely close an app when the iPad's home button is pressed?thanks
Hi,I have one stageWebView that cover all screen. This charge a page with a textInput.When I clicking on this textInput, the application resize the stageWebView and show me the soft keyboard.The problem arrive when soft keyboard is removed, because the stageWebView don't recover its size.When the view is resized, I update the viewPort of stageWebView, but when the soft keyboard is removed of screen, the Resize event of my view is not dispatched.I'm working on Flex Builder 4.5 release, (not burrito). I know this problem is missing to burrito. Is it a bug?Any help is wellcome.Thanks!
how can i make a scoreboard?can you tell me the basics?Btw: wich book do you recomend me to Read for Game Development in As3Thanks
Hi all,how would i go about disabling auto-updates for AIR 2.6is it possible to disable auto-updates in the Registry?I have also read that placing a "file" in the Local Settings\Application Data\Adobe\AIR will disable the auto-updates.I am aware that there is an Adobe Air Settings manager which will allow you to disable auto-updates, however, I need to deploy Adobe AIR to users silently in our organisation.Many thanks,Jay.
Hi,I've now tried several times to instal the program and even followed some advice given to someone else with a similar problem but it still doesn't work, when I download the program I double click to instal the program and it says: "You cannot open the application "Adobe Air Installer" because it is not supported on this system." Why is this happening ? How can I sole the problem ?Thank youMatthew
Hi All, I am using Flex 4.5 trial version, I am unable to see ios option in mobile setting while creating a new project and I only have Google Android even though it asks for ios support while installing.Could you please let me know if I have missed out anything?Regards,Bharath R S
Hi,I have strange problem:Then I test AIR application in debug mode - it creates working ServerSocket object. And acts as a server normally.If I package it as AIR app and install on windows it stops working - server is not created on designated port...CODE:svn checkout http://logmaster.googlecode.com/svn/trunk/host/socket: 127.0.0.1:4455Is it sandbox problem? How to solve it...?Or may it be because I am using generated Certificate?Thanks for your help.
Do you have experience with cs5 packager?I am having an error after the packager compiles the .fla file to ipa. The file is playing like a movie and not like a game. The file just starts and then starts playing fast like a movie skipping the levels over and over. Do you know what our error is.Please help as it has taking me so long to make this game and know I can not get it to work on iphone.I will be very greatfullThank you all
Hi,I doing a AS3 app to iphone that save some data on the device.Im wondering if there is anyway that a second app of mine in the same device can read the same data that the first app saved.Is there anyway to create a commond data location for both apps? or something like that?if yes, how? if no, any suggestions? Thanks a lot!
Hi,I create educational games for kids.These are normally made as 1 swf file for each minigame and I allready had a collection of these.Is it somehow possible in air for android (I understand that for iOS is likely not possible because of Apple restrictions) to include all these SWF files together with 1 menu.swf into 1 big package so that the menu could somehow load a activity swf on demand (local, since the swf is allready in the package) ?I also understand that communication from the activity to the menu.swf is most probably sandboxed, but I suppose that communication from menu to loaded activity should still be possible so I can somehow set a variable flag in the loaded content for the menu.swf to know when it may unload the content.Hopefully somebody can give me a little help on this, first of all if its possible at all and secondle (if possible) in what direction I should go start looking to create this.Working with flash CS5 by the way.
Hi, Does anyone knows what's better to create alpha or slide animations on iPhone applications, using a tween class like Tweener or use the classic onEnterframe. What's the better choice, who's the better performance . Thanks, Nuno
Hi there, sorry if this has been asked before. I created a flash game and got into my android phone just fine. The problem is the only way to quit the program is by going into task manager. When I hit the home key it stays running (I can even hear the audio in the game) and theres no option to quit the game when I hit the settings button.So what do I need to do to make it quit when I hit the home button and is it even possible to add a quit button when you the settings button for an air application?
I play this game called league of legends(LoL), and while playing it i get this error about adobe air. I went to there suppport forums and they told me to reinstall it, so i figured it couldnt hurt. I went to go look for it, and it was no where to be found. This puzzled me... I thought maybe it got uninstalled somehow, and i tried to reinstall it. Only after i download it, nothing pops up. i click 'run' on the application that opens after the download, but nothing happens after that. Im not computer savvy, so am i just missing something?
I understand that to share data between views in a mobile application you need to pass it using the navigator.pushView() call. I've done that and it works, but now I wonder how I can pass data if the user just presses the physical back button on the mobile device.Do I have to capture the keyboard down event like this:navigator.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);and use pushView within the handler? will that cancel the original back button call completely? I wonder if there's a better way.The use case is this: you're in the home view, the user presses a button and you gets to another view (using a pushView call). The user then makes some selections, then presses the physical back button to return to the home view. I need to pass the user selection to the home view somehow.
I'm not able to get MediaPromise from the list when importing, I opened a new flash CS5 Air for Andorid file and when compiling getting some errors likeC:\Documents and Settings\v-raja.rajan\Desktop\CameraRollMediaPromise\CameraRollMediaPromiseExample.as, Line 62 1120: Access of undefined property NativeApplicaiton.C:\Documents and Settings\v-raja.rajan\Desktop\CameraRollMediaPromise\CameraRollMediaPromiseExample.as, Line 24 1119: Access of possibly undefined property supportsBrowseForImage through a reference with static type flash.media:CameraRoll.Am I missing any configuration of AIR 2.5.
I'm creating an iOS app using flash CS5.5. It's part of a school project, and we have an exhibit/show coming up next week.My question is right now when I press the main button on the iPad, it takes me back to my dock of app icons... but if I press on the app again it takes me back to the screen I was on within the app. Since this is showing in an exhibit, I want it to shut down every time someone exits out of it (so it restarts for the next person).How do I stop the app from multi-tasking?
Hi,my goal is to make to phones communicate permanely (like sockets) to each other via wifi (best if works on iOS via AS3). is it possible ?i searched for previous discussion but didn't find any...thx !n.
Hi,I'm trying to embed video on the timeline to do a short intro to a game app. The video is an FLV in the library and I have it embeded in the timeline. Published at 500kbs I get so much studder on the iPhone 4.. even when I publish it at half size frame.Any chance with running full frame hd video through flash? any suggestions?Thanks,Dani
Hi there;I've got a TextField with html in it that has anchors that call out to Flash functions using the href="event:" mechanism.It works 100% fine when I test my fla on my Mac... ie. Clicking on the links is responsive, and all works as expected.When I publish this to the iPhone or iPad, the links work, but only after I click them 2 or 3 times. It *seems* like the stroke of the font is the only clickable part.... It feels like clicking in the center of a letter "O" wouldn't work, and clicking the strokes of the letter "O" would...The links are very big... and there are about 20 of them on the page.Has anyone else run into this problem? I've tried using css styles to set display:block, but that didn't seem to help!Thanks,Brad
i want to make a preloader screen for my app but since it is already on the phone how can i detect when it is initialized?atm i see like 2-3 seconds of black screen when i run it.
Hello all,We need to choose a multi-targeting development platform for mobile devices and need some expert views before deciding. Our options are going ahead with HTML 5 and CSS (which limits us in some ways, especially file uploading and downloading limitations with mobile Safari) and of course Adobe Air.I have some questions and appreciate if you answer them.What do you think? Is mobile development with Adobe Air is mature enough? Is there a need to install Adobe Air runtime before running mobile applications or the runtime is embedded to the application in some way?Is it possible to access file system of mobile devices?Is it possible to use SQLite on iOS or is there an alternative?In a comment to a blog post, someone said that Apple doesn't allow Flash to communicate with web, is that true? (I don't think it's true but needed to confirm)This is it for now, thanks in advance.
I was thinking about experimenting with Android publishing.Unfortunately, SDK 2.6 no longer use the "Packager".For ISO I am using from "ADTHelper" created by Pea for SDK 2.6.Is there an "interface" or sort for Android ? or do I have to use the command line ?Without the packager to download, what are the steps one have to take to finally reach that place where I can click compile to create a APK File ?Thanks.
Thank you to everyone in the community for sharing your knowledge and experiences. The forums were invaluable to me as we developed our first iOS app. Thanks also to Adobe for making it possible. If it wasn't for them this project may not have been a reality.Check it out if you like.http://grannysbibledojo.com/
I downloaded Adobe Flash Player 10.3 and it installed successfully. The Adobe Download Manager and Adobe Flash Player both show up in my list of Programs in the Control Panel. When I try to listen to AOL Free Radio I repeatedly get a msg I must download Adobe Flash. I have checked my Internet Options to ensure Active X is allowed. I have uninstalled and reinstalled more than once. Please help.
Some questions that I couldnt find searching through the Forums.1. Is there any way to integrate things like iAd or apple's Game Center into apps built using the air packager for iOS? 2. Is there a way to update the application after launch and keep the users save data (like if its saved via shared object or file). and one more for the road,3. is there a specific channel that we need to put sound through in order to not turn off a users allready playing audio (like if they had there music going via itunes/ipod before running the air app).I have many other burning questions, but I figure thats a good starter.Thanks guys,-dis
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