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Hey, i'm trying to load some of my saved swatches that automatically come up on old projects. I go to the "add colors" button i can click on my pre-saved palates but they simply don't load. I don't get an error message or anything. I also tried going back into a document i was working on just yesterday. I deleted the color palates and tried to reload them but the same thing happened. I didn't save it and when i reopened the old file the color palates automatically came up. I just can't get them to load on anything new? I also tried opening an old file, copying an old symbol and pasting it into the new doc, the pallats still aren't showing up on the new doc. Please help?
Heya,I'm animating pixelart, when the frames get imported into the library, they're all blurry, so I have to right-click them, go to "properties" and uncheck "allow smoothing"Now, doing that for every frame of every character and animated object feels like rolling a boulder up a mountain, and draws majorly from my motivation, is there a way to make the "allow smoothing" box unchecked by default? or at least mass-unsmooth my imported frames?
Hi all,I'm having this weird bug where my upper menu is acting wonky. So much that it makes it pretty much unusable. The strange thing is that I don't have this in any other Adobe CC package, which I would expect in a case like this. I did update the last version yesterday, but I hadn't worked on this system with Animate CC before so I can't say if it was present in the previous version of Animate.So for example, if I hover over 'File', it will open the 'Control' dropdown menu. If I hover over it and DON'T move my cursor, it'll open the correct one. But as soon as I then move my cursor any direction, it will switch to the wrong menu.It applies to the File, Edit, View, Insert, and Modify links. But everything after that works fine. Very odd.I did some googling but didn't find anything useful. The only thing that seemed to come close was the following, which didn't help me. The drop down sub menus display on the wrong side
I want to play flash game in my mobile phone. There is some keyboard controller in game i export the flash game apk in adobe ani. but i dont add keyboard controller. I want to buttons link to keyboard controller. how i can? Thank you
I click the Club button in the upper left of the stage panel. I get a hierarchical menu of the contents of my library. I click on one of the library items and... the menu closes. Nothing else happens. Isn't something supposed to happen?
[Moderator moved from Creative Cloud to Animate CC.] Is it possible to convert a project originally made for HTML/Canvas to run in Android devices ? How ? Thanks.
Unless I have something converted to a symbol, animate will simply ignore my decimal values in it's X and Y position. So.Lets say that I want to duplicate an object and put it in the same exact place as it's symbol counterpart, but the symbol is at 130.2. If I want to position the object there, the closest Animate lets me is 130.... Is there a preference or something that can do away with this pathetic/pointless limitation?
I want to make an animation in which a nurse walks through a hospital ward and stops at different beds.I followed this tutorial: https://www.youtube.com/watch?v=30cHqTXdDgg. I made an object follow a path, but after I add a keyframe, at the bed where I want the nurse to slow down, the object doesn't follow the correct path anymore, but follows the shortest path to the end point. The path the object follows does interact quite some times (I can't get rid of this). Before adding the keyframe the object did follow the path just fine.Underneith shows on the left the guide path with the dots where the nurse should stop. On the right, marked in red, the path is shown that the object follows after I add the keyframe.What is the simplest method of solving this or making the animation that I want. I do see the option of making different paths but this seems quite a lot of work, expecially is the animation becomes more extensive. I also want to have the nurse walk in a similar pace the whol
Really? I can find a few items, can you? When switching to Code F&R, my text is cleared out, why? What gives?Why isn't there an option to F&R ALL text values I specify, including Instance Names and MC names?
Hi guys! I'm doing a project in Adobe Animate, and I'm having some issues with the rigging. Sometimes parts will just randomly drift and won't stay in the right spot despite the parent layer not moving. Any ideas on how to fix this? I'd really appreciate the help!
its the same size always....any way to see a little dot when brush size is little and bigger depending on the brush shape¿?
I put together layers with layer parenting. I rotated a human's stomach forward. When i insert motion tweening, the layers glitch. How do you animate with motion tweening?
First off, this is the first time I have ever used the warped asset tool for animating purposes. I've been animating them using classic tweens, but I'm encountering some corruption issues.For example, when I reopen files I'm receiving the following message:"Could not load scene into memory. Your document may be damaged."The FLA will still open and I can see all of my animations, but the warped assets are either missing completely or they're not animating at all. In the image below you can see that the warped asset has defaulted back to its original positioning. If I duplicate the layer or copy and paste everything into a new file, it will snap back into place. This is happening A LOT with any files that use the warped asset tool. I've found one other post about this issue and it claims to have been a bug that's been patched, but I'm using the most current version of Animate and still experiencing the issue. It's making it almost impossible for me to do my job.In addition to that i
Can anyone help please! In Photoshop, Premiere, and other Adobe software - you can change the settings to use GPU.In Adobe Animate - there is no way to change the software to use GPU.I cant find a way in the Nvidia control panel to force the use of GPU either.Even Edge is using the GPU - but Adobe Animate will not.I have a 27" 4k monitor - and a Nvidia Quadro graphics card.But working with Animate is terrible. You cant move movieclips around the stage smoothly, and its just so laggy.I had same problem on my other pc a year ago. Also a 4k device.Please can anyone help - or Adobe offer an answer!
Hi everyone! Someone has a solution for display properly a number or text in exponent in a dynamic text with canvas.In my case, I want "18" in exponent, so I try to put this code "\u00B9 \u2078", but the text display a correct "1" but for the "8" it's not the same font.I search everywher but impossible to find a solution.Can someone help me please ?
Hola! He cambiado de ordenador, SO, intalacion de proramas, etc,... pero al querer visualizar mis SWF no encuentro la forma de reproducirlos porque ya no existe Flash player ¿Conocéis alguna solución?
Hi All, So this is something I haven't come across before. I have an animation which plays back through all scenes fine, but when I come to one particular scene, I have symbols that move and resize into a circle, and then follow a motion path to the side of the screen. When scrubbing back through the timeline and when playing in the main animate window, everything works perfectly. However when I test the movie or export it, most of the symbols freeze and don't follow the path or motions set out. At one point animate crashed and was flashing up a load of messages about Advanced layers. I've checked and they are still on but I wonder if this has something to do with it. I'm not sure if I am allowed to attach it yet as I need to find out from the client due to it being their new product but if anybody may have some idea of what could be causing this, I'd be very grateful. Thanks in advance!
I am using Flash CS4 and Flash CS5. I bought some music from Amazon MP3 that I want to use in my Flash animation and I keep getting this error upon import: one or more files were not imported because there were problems reading themWhat does that mean?
hello community. I'm trying to put a sprite object (a text with a border) centered and it's impossible. In animate debugging it goes well, but when passing the apk to the mobile it goes wrong. And it goes wrong because the scale property doesn't work well in sprites and it does in movieclips (on the stage there is a movieclip (the background) and the text and sprite frame)scale works well in the entire application, but when scaling the sprite object (the only one in the app) it decenters me (if I remove the scaling the text comes out without scaling but centered). Any idea how to fix it?. Thanks a lot //sprite text var container:Sprite = new Sprite(); var cornerRadius:Number= 20; // Radio de las esquinas redondeadas var borderColor:uint = 0xEFB810; // Color del borde var textField:TextField = new TextField(); var textFormat:TextFormat = new TextFormat(); var borderWidth:Number = 6; var padding:Number = 30; //scale protected function stageReady(e: Event = null): void { i
Hi,Is there some way for Animate to pick up the system sound? To get input from, say, YouTube or Spotify and have a character lip sync to whatever video is playing? Thanks so much!
I have two of the same file. One is with png images converted into Symbols and the second file below are simple objects drawn with the tools in animate cc. I am using actionscript 3.0 and I was in the middle of coding for collisions but since the code didn't work on the 1st one I decided to make a new one and instead of using pngs I drew the objects. I then copied and pasted the code from my first file and realized I got an error 1120. I checked to see if there were any errors on my other file but no errors popped.
I'm having a problem where the sounds wont play on the timeline nor the library. Ive been trying all day to try to fix it, but with no luck.
Is it possible to have the dashed line simply squared at the ends , not rounded ?Seems odd that the option is not available in stroke style settings.
I'm really new to Animate, and having trouble doing something which I think should be easy...I have created a fleet of ships as a graphic symbol. I have the fleet moving around a map using a motion tween, all set up successfully.Now I want the appearance of the graphic to change at certain specified times. Let's say there are three different graphic states (A, B and C) for the fleet that I want to switch between several times as the fleet moves about.I would really like to simply draw A, B, and C in three successive frames within the graphic symbol, and use keyframes on the main stage to trigger shifts between those three states. On the main stage, I can set loop to "single frame" and I can choose the initial frame for the symbol, but I can't see how a subsequent keyframe in the tween can call up a different frame. Every time I try, it changes the graphic for the entire tween from the first frame, not just from the keyframe where I want the change to occur. From what I can tell on foru
I have a character pixel sprite template that has it running and jumping is there any way to get those images into animate cc or do I have to create a gif of the running sequence and upload it to animate cc. Also how do I code a character to run and jump with arrow keys. I've already tried code snippets while the character was selected and did AS> animation> move with keyboard arrows but when I play test the animation the page is completely blank. When I took out all of the code and playtested it again the animation was back.
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