Get help using Adobe Animate and creating animations.
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Hello Community,I am creating an interactive educational program using HTML5 Canvas in Animate. I am working with a lot of vector artwork and have been trying to find the best way to publish the files to acheive high quality images/fast performace speed. Currently, I have found the best option is to export the image assets as Texture, with the settings below (attached images). This works efficiently on my MacBook Pro, producing high quality images and not slowing the performace speed of the program, however when I use these same settings to publish on my PC, the publshing time alone is many minutes (compared to 10 seconds on my Macbook), and the published file plays extremely slow with an obvious lag. Anyone have any idea for this disparity? I would like to be able to export images as Texture using Animate on my PC, because like I mentioned the image quality is much much better than exporting as a Spritesheet. Thanks in advance for any insight!
I am looking for a tool that could allow me to quickly create a responsive and interactive HTML5 website with almost zero code. Dreamweaver is not it. Animate does not seem to be it either. Is there such a tool? And if not from Adobe, which one similar tool would you recommend that would be so natural for designers to animate and create interactive and responsive HTML5 web experiences/presentations?Thank you!
Hello,I am using Adobe Animate CC 2015 and I am unable to add a new font. The "add web fonts" button is grayed out, and I can't click on it. Is there a setting somewhere that needs to be adjusted first? Thanks for any suggestions!
Hi friends! I just started using Animate from last week. I got 18 same errors. Location: templnit, Line XX, Column XXDescription: 1086: Syntax error: expecting semicolon before minus. I preview the flash and noticed that the camera layer is acting weird.Is there any way to fix it? Thanks!
I am converting (too many!) Flash files to AnimateCC. I am using Animate 2020 on a Windows 10 machine. I can convert (or write from scratch) and publish .html and .js files no problem (well maybe that's a simplification!). The file plays seamlessly in Canvas (CTRL-ENTER in Animate) and when I open the html file in Microsoft Edge. However, when I open the HTML file in any other browser (including Canvas) by double clicking it, I see everything (images, text etc) but the buttons (to drag-and-drop or go to the next scene) do not work; the pointer does not change as I move over the buttons which suggests the browser doesn't see them as buttons. I have the same problem when I copy the folder (and files) onto the school's BlackBoard server, and my Mac students say that they have the same problem. Clearly I need to solve this problem because I have students with different platforms and prefered browsers.
Hello, this is the 1ᵉ time I write here and I write using a translator so I hope to be as clear as possible Animate no longer launches the "special" windows for example I press "File" nothing opens, yet the window does exist, same for the tools, to go from "Rectangle" to "Ellipse" I kept my click on the tool, and I flew over where I knew there was the "Ellipse" tool and it worked!But I don’t want to go blind for everything! Impossible for example to export a file or to go in the "Animation" window I tried to uninstall and reinstall, nothing changes, so I come here to listen to the professionals
Hi, my daughter has creative cloud on a windows pc. She would like a drawing tablet to use in conjunction with the software. I don't have a clue about this, I'm just the cash cow ready for milking. Can anyone who knows what they are talking about advise on what is required? She does have an iPad Pro could that be used? Thanks for any help.
How do I Export/Import Blender Models into Adboe Animate?
All elements are not symbols and I have 'Snap to Objects' selected. When I select the black line and try to attach it on the corner of the white box, the line does eveything but snap to the corner. I've been using Flash for 15 years and this is the first time I've encountered this issue. I must have hit a hotkey that screwed everything up. Please help.
( animate cc // canvas ) I want to know how to prevent the program source from being seen
Hello Animates, I'm a beginner and had no problems with my first animation. The video test was running without problems, but after exporting as Video via Media Encoder, the mp4 contained only the first frame (like a single image). What did I wrong?
In a project that uses a lot of layersLoading occurred when inserting a frame.Even simply inserting blank keyframes from another layer causes long loading.This is a phenomenon that did not exist in the previous version.It seems to be an optimization problem. It seems to be a problem after this update (2021.12.15), is there anyone experiencing the same problem as me? Attach videos and files.
Hey all Pretty sure this is not doable but trying anyways: I'm looking to read with Javascript the height of a text box as set inside Animate. Meaning - I have set a text box in Animate which is higher than the text that it holds. I would like to read the height of the box. For a given instance, named lets say "message", then this.message..getBounds().height, this.message..getMeasuredHeight(), etc... all return the height of the actual text, not the height of the box holding that text. Does anyone have an idea how to get the box's height? Thnx in advance!
After the last update, I did some testing with the new warp tools along with the parenting tool and found some bugs.When trying to make a looped animation, I tried to copy the first frames to the end of the timeline and misconfigure shapes:I also tried to copy the frames to a new file and other problems came up as well:I'll make the file available here:https://drive.google.com/file/d/1nAGPHN7MDDBWS0bACmWkk1jaPadSYGiM/view?usp=sharing, https://drive.google.com/file/d/1s3Vwv0ZBQVDKCnsokU3VTEQ_IduV7tJe/view?usp=sharing
Well.. This has been going on for a long time and this is can't stop 😞I've used many versions of adobe animate (or flash) and I keep seeing how animate is crushing over and over again.The sreenshot shows the version Adobe Flash Professional CC (and this program was on Windows 10 )But this is happening on the new version program - Adobe Animate 2020. I'm using a different computer and.. Yes black screen,again. (Windows 7)I have no idea how to stop it.But I know how it happens1. I zoom in on the canvas 2. And I see black sreen. Please help me this is terrible
Below is the report for the crash i keep getting when trying to export. The scene im exporting has a HUGE background and I feel like that may have something to do with it? Here is the report. Any help would be greatly appreciated as I've worked very hard on this project and i need it finished this week. <?xml version="1.0"?><!DOCTYPE AdobeCrashReport SYSTEM "AdobeCrashReporter.dtd"><crashreport serviceVersion="4.6.0" clientVersion="4.6.0" applicationName="Adobe Animate" applicationVersion="21.0.0" build="21.0.0.35450" source="Windows-Client" crashType="n/a"><time year="2021" month="12" day="10" hour="7" minute="19" second="50" timeoffset="600" timezone="E. Australia Standard Time"/><user guid="8f5c9aef-e607-4cf3-a7cc-25a9f3e44246"/><system platform="Windows 10 Home" osversion="10.0" osbuild="19041" applicationlanguage="en-us" userlanguage="en-US" oslanguage="en-US" ram="32703" machine="AMD Ryzen 9 3950X 16-Core Processor" model="AMD64 Family 23 Mod
I'm currently following tutorials to gain some knowledge in Adobe animate. I got stuck however when searching for the "Bunny hop" in the animated assets panel. One of them was missing so i only had the bunny that hops in one spot as apposed to moving across the screen. I dont recall deleting this at any point. Though just in case, i installed other recent versions of Animate and found those to be missing the asset also. Is this a problem anyone has encountered and also is there a way to retrieve deleted assets if i do ever need to? Thank you
I've been making several ads over the past few weeks in html5 canvas on adobe animate, when suddenly I can't publish an html5 canvas project with image compression. No matter how many times I fiddle with the settings or try to include PNG and set a spritesheet up or a texture, it simply exports the image as it's native file type of PNG with no compression whatsoever. I am at an extreme loss because I was able to publish a similar ad setup from a different campaign with no problems using PNGs for photos, then telling flash to export either as a compressed png or jpg, depending on how far I need to push the compression. When your HTML5 ad folder needs to be 200k or less in filesize, not being able to compress at all on publish is frustrating to say the least. I've been trying to fix this issue for over a week, the solutions I've found on here that are plausible are.1) import a low res jpg in place of the png and publish that way hoping the program can hand
Hello, since the last update of Animate, I can no longer import an Illustrator file, the software crashes immediately. I am on a Mac, does anyone else have the same problem?
Hi,What is the difference between object or image in the properties panel.We can adjust Alpha in both and you can use either one.Is there an advantage of using one rather than the other?I am using PNG's.Thanks. iMac
Hi! I'm creating a banner in Adobe Animate, i've checked lot of videos but i have a question in my mind. There is a video for preparing the file for Google Ads, he unchecks the "Hosted Libraries" and says it's how Google Ads wants. When i do this, it looks perfect on my pc but i wasn't sure about it so i tried on another pc, too. It works there. But i've checked lots of topics here and they say i need to replace script code from a code from Google Libraries. When i do this, the banner doesn't even show. I checked the Hosted Libraries before change the script. (Note: i'm adding the metatag and testing the add on a validator, it looks okay) So, if i uncheck the Hosted Libraries and export it like this, then add the Google Libraries script as a new line, does this work? Or how should i prepare this banner for Google Ads?
I wanted to post this as i've spent what seems like years frustrated by colours looking different between Adobe programs particually pasting from Illustrator to Animate. Here is the fix i've found after lots and lots of testing. NOTE i am on a mac, not sure if this needs to be tweaked for PC... Step 1Go to system preferences > displys > then change the colour profile to sRGB IEC61966-2.1 Step 2Open illustrator and start a new document. Then go to Edit > Colour settings > then for RGB go to custom, then in that choose sRGB IEC61966-2.1. (for pofile mismatch and missing options click ask when opening and pasting this will help you to change all your files to the correct settings). Step 3Go to Edit > Asign profile > choose sRGB IEC61966-2.1 And your done! Now create a red shape #FF0000, then paste it into Animate it should still be FF0000. Then export to mp4 and screen shot it. Again it should be FF0000. Works great for me!I really hope
I made some animations using asset warps on shape elements, that worked fine. after the last update, problem started:first, the warped shapes lost their strokes - left with only fills.second, It's now impossible to double-click the asset and modify the shape, like I did before.third, when I try to create those animations again - it turns the shapes to BMP, which I don't want because I used shapes with "Scale: None".and the worsed of all - I apply easing on the tween of the warp animation, and it has no effect. no matter what easing I set - the animation comes out linear (like: "Classic Ease: 0").the Asset Warp function work much worse now then before the update. WHY??!!
I don't know what is going on but I tried masking my animation to block certain parts from showing and it's not working. This is my first time trying to mask and this program is giving me hell. Any help would be great. I want to mask two things. My animation is a bunch of bars moving up and off the screen of a phone, the problem is I can't move the bars off the screen without the animation showing the bars leaving off the stage so I was going to mask it but this masking stuff is giving me trouble. I tired looking up how to mask but it is turning out way too complicated. I tried using a shape to mask the area. I thought I did it right but everytime I try to preview or export the animation it is not turning out at all. It's extrememly frustrating. why doesn't adobe just make a simple mask button you click to mask and BAM you're done. I swear they love to make stuff more complicated than it should be. Anyway, if someone could please help me I would appreciate it.
I am very new to rigging anything beyond a one-scene puppet in animate, and am trying to figure out how I can fit mutliple perspectives (like, side view, 3/4, etc) into my puppet without adjusting each piece individually every time or hindering its ease to animate.So far I've considered making entirely seperate rigs for each view (which makes it so that perspective changes have to be whole), turning the rig into a huge nested symbol (which makes it difficult to animate as I can't access it from the main timeline, and would also have nested symbols inside nested symbols inside nested symbols...) or grouping the rig (which makes independent movement of each symbol very frustrating.)Is there a better way to do this? Or is there something that allows nested symbols to be edited from the main timeline that I don't know about? Any advice would be appreciated.
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