Get help using Adobe Animate and creating animations.
Recently active
I have done this several times before, about two years ago. Simple HTML5 touch screen interactive to play a selection of MP4's. When each video finished it would return to screen with selection buttons. But now, when the videos finish it just hangs on video player frame. Here is my test: https://rickgodin.net/test2/test2.html Here is the movie end listener code I'm using:this.stop();var root = this;this.movie1.on("added", function() {$("#movie1").on("ended", function() {movetoMenu();});});function movetoMenu() {console.log("go back to menu");root.gotoAndStop(0);} If I did this more than every 2 years I am sure I would remember the trick. Thanks in advance, rg
Hi.I am trying the following code - no luck.if this.mc_circle.hitTest(this.doggy){ console.log("hitTest works"); }All the examples I have seen on the forum are to do with x and y positions (localX, localY)
Hi, I'm trying to create a simple alpha fade out/in with Actionscript 3 in Animate, but the resources I can find are not working. I just find references to the Flash Tween Class, but Animate doesn't recognize that code.
adobe animate build to files one html and one js.how can i pass vaiiable from js to html or php?
hi every one please i need help with this i want to use (( swipe to next/previous frame) from action list F9but i don't know how i added directly but when i test the project i got a blank page my idea is to swipe the project frame by frame in mobile by touch Regards
I Made A Shape With The Pen Tool And The Paint Bucket Tool Is Not Working When I Try To Fill It.
..................................................................................[[[[[[ global script ]]]]]]var aaa;var bbb;[[[[[[ action code in first frame ]]]]]]aaa= “111”;this.dt_aaa.text=aaa;[[[[[[ screen in first frame ]]]]]]dt_aaa // instans name..dynamictext((( result is good ))).....................................................................................두 번째 프레임으로 이동.....................................................................................[[[[[]dt_bbb // 인스탄 이름 ... 동적 텍스트 // 나쁜 ((결과가 나쁘다)) )aaa(111)의 값은 두 번째 화면에서 dt_bbb라는 텍스트 필드에 표시됩니다.================================================== 나는 그것을 여러 번 테스트했습니다.그리고 aaa의 값은 다음 프레임의 화면의 잘못된 텍스트 필드에 나타납니다.
Hello Guys! Please help) I am working on responsive banner HTML5. Height is constant 250px and wide-100%. When I squeeze browser window the picture (square) squeezes too. How to make banner still the same without deformation of the picture?
Did something change in latest version of Animate? I am not getting response from event listener action to activate a GoToAndStop after a video finishes. Worked well in two modules back in 2018. Using this action on video frame.//var root = this;this.movie1.on("added", function() {$("#movie1").on("ended", function() {movetoMenu();});});function movetoMenu() {console.log("go back to menu");root.gotoAndStop(0);} Thanks in advance, rg
heyo, i recently found out my dad has adobe animate so i decided to mess around on it. when i was done, i exported it. i clicked on the .mov file but it was just a black screen with the music i had selected. i tried the publish export and the normal export, and its still just black. my background was white and all my lines were black, no other colors. i used the motion tween a lot. im really bad with this software so i have no idea how to fix this. i have searched for answers but i keep finding stuff for after effects and stuff for adobe animate that dont fix my bug. help?
Hello,Ok so, I just started using Animate and I've been copying things over from Illustrator and pasting them into Animate. I haven't had any problems up until now, Animate won't let me paste anymore. I can't paste in place, in general, or on a new layer. I thought "maybe I have too many layers" so I deleted several, but I still can't paste. I went to another Animate file to see if it was just the file I was currently working on, but even there I can't paste. I restarted the program but that didn't help. How do I paste again?
How do i get adobe animate 2020/2021?
Animate v22.0 & Media Encoder v22.0 are not optimized for macOS Monterey Version 12.0.1. Software launching is taking a lot of time and, I am not able to open two or three files in Animate v22.0 , and it is also hanging and taking restart again and again, which is causing me a lot of problem in working please solve immediately
well its not really dissapearing but more like hiding my layers i guess. my images are imported so and have a completely transparent background. the main problem is that the transparent part is hiding the other layers behind it and it didnt do that until there were too many layers i think (27 layers). i found a solution to fix it by going to view>preview mode>fast but when i try to export it as anything the part that was being hiden was is being hiden again. gif, png, and symbol, etc. cant really use the animation properly if its doing this
This is an age old issue but I never asked about it before. If you group something or make it a symbol, and then try to use the subselection tool, somtimes it wont work. You end up having to break the object and start over, or redraw the part. Just wondering why that is and if there is a way to avoid that. Is it a setting? Thanks in advance!
There is a xml file:```<?xml version="1.0" encoding="utf-8"?><TextureAtlas imagePath="DADDY_DEAREST.png"><SubTexture name="Dad Sing Note DOWN0000" x="5" y="5" width="470" height="730" frameX="0" frameY="-5" frameWidth="470" frameHeight="735"/><SubTexture name="Dad Sing Note DOWN0001" x="5" y="5" width="470" height="730" frameX="0" frameY="-5" frameWidth="470" frameHeight="735"/><SubTexture name="Dad Sing Note DOWN0002" x="480" y="5" width="463" height="735" frameX="-3" frameY="0" frameWidth="470" frameHeight="735"/><SubTexture name="Dad Sing Note LEFT0002" x="1324" y="5" width="383" height="777"/><SubTexture name="Dad Sing Note LEFT0003" x="1324" y="5" width="383" height="777"/><SubTexture name="Dad Sing Note LEFT0004" x="1712" y="5" width="383" height="777"/></TextureAtlas>```What does each item of the xml file mean?1、name2、x and y3、width and height4、frameX and frameY5、frameWidth and frameHeight6、there is a four-digit number
keep getting the error every 10 minutes.Animate CC Version 2022 and Version 2021Error Code: 0x02000148Error Code: 0x0000004 Help me!!!
I am going through a book tutorial on creating games in Flash/Animate, and the game is using keyboard key presses (arrow keys, spacebar) to control game elements. When I test the game, and also when I publish the game in .swf and windows exe format. The keys do nothing. This used to work years ago when I went through these examples previously, but now they aren't. I've looked through some troubleshooting sources, and I see a lot of references to something like "when testing the game, go to "Control/Disable Keyboard Shortcuts" because apparently, the testing environment is using keyboard shortcuts and has priority. However, in the current versions (2021, 2022) of Animate, I don't see anywhere where I can tell it to disable keyboard shortcuts for the test environment. Is there anyone that knows what to do about this now in the current software?P.S., I'm not using Flash Builder, or any other ActionScript coding apps. It's all done in Animate.Thanks.
mi ilustraitor no me funciona no puedo entrar me sale que ya expiro y me descagargue la ultima version es mac.... porfavor si alguien me puede ayudar
Hi there,I'm working in Animator and I need my project to have a 4:3 aspect ratio. The canvas size is 1,440px by 1,080 px, and I'd like to export it as either a .mov or a .mp4. However, whenever I export, it always converts to 16:9 (1,920px by 1,080px), and my animation stretches. I tried making a custom setting in Media Encoder, and it did the proper aspect ratio, but kept the stretching and added the black frames. I'm getting really frustrated and need some help. If anyone can offer a solution, that would be fantastic.
Hello: When I test my project (CTRL + ENTER) all the interactivity works fine.When I Publish for HTML it does not work (button interaction do not work) when I run it. It seems as there is only an image in the browser.My Publish settings are the following: I use the HTML file generated by the Publish.Any support is greatly appreciated.Regards
hello community i want to make animation on canevas but i have some deficault to do i, i wanna make the L1,L2,MINUTERIE2..... GET off after 15 seconds after click on bp1 or bp2. thanks this.bp1.addEventListener("click",switchf.bind(this)); this.bp2.addEventListener("click",switchf.bind(this)); this.bp3.addEventListener("click",switchf.bind(this)); stage.enableMouseOver(10); this.on("mouseover",function(){ this.cursor = "pointer"; }); function switchf(e){ if (this.L1.currentLabel == "off" ){ this.L1.gotoAndStop("on"); this.L2.gotoAndStop("on"); this.minuterie1.gotoAndStop("on"); this.minuterie2.gotoAndStop("on"); this.minuterie3.gotoAndStop("on"); } else { this.L1.gotoAndStop("off"); this.L2.gotoAndStop("off"); this.minuterie1.gotoAndStop("off"); this.minuterie2.gotoAndStop("off"); this.minuterie3.gotoAndStop("off"); } }
Hi So its been a while since i work regularly in Animate... I've made a simple html5 canvas for a google banner, with a simple text fade, a button that changes color when you hover over it, and a picture that moves. So Far so good.Ive managed to keep the size down in regulations with google... now were talking! but when i publish the project its only possibly with the "hosted" javascript box checked... And as i have come to find out, google does not like that, as it wants everything uploaded locally...In order to make the button go my external webpage, i have used the pre-made actionscript snippet (of coarse taken from the html5canvas folder). The rest of the functions are simple tween animations. Can anyone tell me how to improve this? i could cope/paste the hosted .js library but its massive, and takes up more space than the rest of the files together (288kB) and the total must only be 150kB.If its possible to pinpoint what effects that uses this hosted library it
Sharing with this community a 3-part video series based on my 30 minute Adobe MAX session from last week. The MAX session was super condensed due to time. I decided to live stream the same techniques and edit that as a 3-part video series that is now live for all to benefit from. Hope this helps anyone new to Animate that wants a crash course on Drawing tools Object Drawing Symbols/nesting Editing center points Layer Parenting Frames & keyframes Classic tweens Easing Asset Warp Tool Social Share Part 1 Part 2 Part 3
I know Animate has a function to create the possibility to link my in Animate made banner to an URL. I've tried some things myself but the only thing I got is the possibility to double click on my banner, then a new window opened with a popup to the goal URL. Of course that's not what I want. I want people to click on my banner and go to the landingspage. Who can help me out here in a way even I can understand?
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.