Get help using Adobe Animate and creating animations.
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I have a very weird problem with fonts that are installed on my pc. Sometimes those fonts work only in Illustrator and not in ae, ps or animate. Animate even makes fonts look different than in illustrator. Sometimes there are some symbols that is not showing up in animate, opposite to illustrator or photoshop.It's been years since I have this problem, but lately it got worse. I found that there are fonts that ae just doesnt recognize. This problem is accross devices, I have started windows from scratch, and this problem doesn't go away.
I am completely new to animation in general and to Adobe Animate. Can someone point me to some vids or reading material on the fundamentals of animation and the Animate Workplace? Much appreciated!
salut a tout le monde mon fils mathieu est desespéré en effet il a perdu sur son cloud animate 6 mois danimation de ses dessins etes vous capable de les retrouver merci de votre aide christophe dupuy le père
Teaching Animate CC 2020 remotely. Some of my students using either a school laptop can't save anything in Animate. When click File/ Save As or File/ Export/ Save as Animated GIF it throws an unknown error. So my few students with this issue must video their animation on their cell phone and send that video to me. edward etherington
When I publish my file I am having trouble getting the font to align in the same position in different browsers, Chrome / Safari / Firefox. The font is Geograph and the text dynamic. I have been led to believe certain fonts don't read/posiiton correctly with animate in different browsers. Would anyone know of a solution as I can't make the font a graphic due to it needing to be dynamic?
I'm completely new to Adobe Animate. I was wondering if it's possible to update a image so that all the frames change even though I've been warping the image. Nothing happens if I update the "source" img in the library. Probably because it's changed to a warpedAsset.
Hello, I'd just like to ask you what happens when the trial ends? Will it stop working or will it immediately convert to payment without permission? I just need After Effects for less than a week...
I've got an animation with a series of masks using shape tweens to animate and reveal the content below. All but one of the mask layers is working fine as intended, I can't really tell what the difference is but for some reason the mask that looks fine on the timeline once published just reveals the content at each of the keyframes and not mid-tween as it should. So the content flashes up and then goes away as it plays through.It seems like a bug to me, I can convert the animation to frame-by-frame but I'd rather not as that's real pain to work with later.Wondering if anyone has seen the same, using version 21.0.3
When it comes to traditional 2D animation, especially character, it's much easier to have an auto-keyframe option on; I'm drawing countless frames but each time I have to right click>insert keyframe. Is there an auto-keyframe toggle, like they have in Toon Boom Harmony?
Hi. I have added a text box - dynamic text. Then menu - text - scrollable - enabled.I published but can't scroll. I know I'm missing code but I don't know where to find it. I don't want to use the scrollUI component as it's damn ugly and I need to design it properly. Also I want to scroll with my mouse or finger instead of a scroll bar
I have an issue importing a svg file in Animate 2021. It imports fine into Animate 2019.How can I submit the file to Adobe and get this fixed, as we rely heavily on SVG workflow in my company. Thanks
Okay here's part two:I used to have this:/*IndexNext1.addEventListener(MouseEvent.CLICK, IndxNext1);function IndxNext1(event:MouseEvent):void{gotoAndPlay("Indx1");}Left Turn Stalk BehaviorleftStalk.addEventListener(MouseEvent.MOUSE_OVER, leftOver);function leftOver(event:MouseEvent):void{this.leftStalk.gotoAndPlay("over");}leftStalk.addEventListener(MouseEvent.MOUSE_OUT, leftOut);function leftOut(event:MouseEvent):void{this.leftStalk.gotoAndStop("stop");}leftStalk.addEventListener(MouseEvent.MOUSE_DOWN, leftClick);function leftClick(event:MouseEvent):void{this.leftStalk.gotoAndStop("down");}leftStalk.addEventListener(MouseEvent.MOUSE_UP, leftUp);function leftUp(event:MouseEvent):void{this.leftStalk.gotoAndPlay("over");}*/ And I tried replacing it with this. this.leftStalk.addEventListener("mouseover", leftOver);function leftOver(){this.leftStalk.gotoAndPlay('over');} this.leftStalk.addEventListener("mouseout", leftOut);function leftOut(){this.leftStalk.gotoAndStop('stop'
Hello,I would like to export my animation as a canvas htlm5 file. But its not possible because of a error message. Does anybody knows what that mean: 2 bitmaps packed successfully into 1 spritesheet (s). Frame numbers in Ease1JS start with 0 instead o f 1. This affects e.g.B. the calls "gotoAndStop" and "gotoAndPlay". Thanks
Just when I think I have it figured out . . . .The attached is a very simple animation with a single movieclip and four buttons. So there are four event listeners calling four functions telling the movie to play at a certain spot. To make sure learners play it sequentially, only the button they should play next is on the stage. The first button knows it's a button but doesn't perform the assigned command. I'm hoping somebody can tell me what I'm doing wrong.It's less than 40 lines of code. Any help would be greatly apprecited! this.BrakeChamber.gotoAndStop("On");this.SpringApply.alpha=0;this.ServiceApply.alpha=0;this.ServiceRelease.alpha=0;SpringRelease.addEventListener("click", SpringReleasing.bind(this));function SpringReleasing(e){this.BrakeChamber.gotoAndPlay("On");this.SpringRelease.alpha=0;this.ServiceApply.alpha=1;}SpringApply.addEventListener("click", SpringApplying.bind(this));function SpringApplying(e){this.BrakeChamber.gotoAndPlay("SBOff");
Hello all, I've followed countless online tutorials for using the Lip Sync function but something just isn't correct. I'm inside of a symbol (e.g character 1). After loading in and mapping all of the visamemes/phonemes. There is no layer that i can click on that will allow the Object tab to be selectable, which you need to go to in order to find the Looping section and select Lip Sync. It is ONLY available when i'm in the Main Scene. Then it works fine. Which is great but then the audio syncs to the layer that is on the main scene, NOT the symbol, so you can not further animate inside the symbol (e.g. like move arms or eyes or whatever). Online tuts seem to just breeze right over this, for some reason no matter what I try I can't get the Object tab to be selectable when inside of a symbol. Hope this question isn't too confusing. thnx Jay
sup - i need helpBasically when I try to start a brush stroke (using the brush tool - b) on a previous stroke (on the same layer) it dosent regester, like I never touched it.I have a huion kanvas pro 16 which isnt even a year old since I buyed it. Is this a glitch? a setting? i just need to solve this as its a huge pain to animate at the moment. this is on the current version of adobe animate the best way to contact me is to leave a comment on the vid itself but ill also be reading through this post, its my first time posting on adobe forums
I currently use a macbook pro to run adobe animate. The main problem I find is that when I convert all my symbols into graphic symbls (with graphic playing in loops), the software runs really slow. For example, when I click on a symbol and drag it to any position, it takes about 10-20secs of loading everytime to complete this action. Even 'insert keyfram' takes 10-20 secs to complete. I found a fix for this, which involves me to changing all the symbols properties so that they are all 'movie clips symbols'. As soon as I do this the adobe animate software runs much more smoothly. Problem is, it is harder to animate this way. This leads me to my question, is this a hardware issue? Could someone advise of the best computer/computer specs to run adobe animate? Maybe it's time I bought a desktop? For those interested, here are my computer specs, and version of adobe I am running. Specs:MacBook Pro 2017running Adobe animate 20.0Processor: 2.2 GHz Intel Co
When I place an exported PNG file from Photoshop onto Animates stage it looks kinda pixelated and the colors look a bit off.I drew a picture for a background on Photoshop in 4k 2000res and exported it as a PNG with both color space options selected. Not sure what I'm doing wrong. on photoshop^When on the animate stage^ you can see small green,blue and red blocks surrounding/in the lines. Thanks for any help on this!
Hi!I was looking on the net and I did not find the code - smooth, because drag text is a little hard and not smoothly dragging. How to make a smooth drag text in Adobe Animate?Please help. Thank you! My code:var root = this;var text = root.text;root.start = function(){createjs.Touch.enable(stage);stage.mouseMoveOutside = true;text.transitionDelay = 350;text.transitionEase = createjs.Ease.quintOut;text.on("mousedown", root.mouseDownHandler);text.on("pressmove", root.pressMoveHandler, this, false, { min: -430, max: 40 });};root.mouseDownHandler = function(e){e.currentTarget.offsetY = stage.mouseY / stage.scaleY - e.currentTarget.y;};root.pressMoveHandler = function(e, data){e.currentTarget.y = root.clamp(stage.mouseY / stage.scaleY - e.currentTarget.offsetY, data.min, data.max);createjs.Tween.get(text).to( text.transitionDelay, text.transitionEase);};root.clamp = function(value, min, max){if (value < min)return min;if (value > max)return max;return value;};root.start
I'm trying to get a character from Adobe Character Animator to Adobe Animate with a transparent background. I tried a few settings that where listed for other Adobe products using Encode but no luck with removing the background when importing it to Animate; it's always a black background. Anyone able to help me get a character from Character Animate imported to Animate with a transparent background?
I have an audio track set to start at the beginning of my animation, and when testing the video as a SWF and previewing it it starts in the beginning as it should, but after converting it into an MP4 it wouldn't start until ~43 seconds into the video.
Hello,I am not much experienced with coding but managed to make simple drag and drop objects in various frames of a HTML5 Canvas document. I would like to add a restart button for each frame to place back objects (Movie Clips) to their original position. Not sure how to go from there ! Files available here:http://www.violinopedia.com/TEST.zip Thank you ! Code for objects is only: object.on("mousedown", function(e){e.currentTarget.offsetX = stage.mouseX / stage.scaleX - e.currentTarget.x;e.currentTarget.offsetY = stage.mouseY / stage.scaleY - e.currentTarget.y;});object.on("pressmove", function(e){e.currentTarget.x = stage.mouseX / stage.scaleX - e.currentTarget.offsetX;e.currentTarget.y = stage.mouseY / stage.scaleY - e.currentTarget.offsetY;});
So im working on this huge animation ive been working on for months and when its time to color ive been having a lot of trouble. There is a segment where a character is running, the thing is that the leg layer, head layer, and body layer are not closed and I can't paint bucket them, is there a way I can merge the layers but make it so the shapes dont turn into drawing objects?
https://drive.google.com/file/d/10UdRiCFLI6UgIw4YO1ZvfqlJrkxVqx6n/view?usp=drivesdk So, I got Adobe Animate just today and I'm having a very frustrating problem. Watch the full video I attached to see whatever is happening. No matter what I do, the brush tool will switch to an eraser (the colour isn't set at white, if anyone is wondering). When using the mouse, I can draw just fine, but as soon as I use my tablet there is an issue. (Not in video:) The program was working fine with my tablet, until i clicked on the screen with the mouse and then I would get this eraser issue with the tablet. All tablet setting hotkeys are disabled, and both are set to no action. I restarted the computer numerous times (Mac Catalina, latest version). The tablet I'm using is a UGEE 1910B, which I got the driver compatible with the new Catalina update. Photoshop works just fine. This is just an issue that makes it impossible to work with this program. Any thoughts?
Hi I'm converting a flash test to html canvas. It's a drag and drop test. I need to drag the character to the right room. When users dragging the character to the rooms, I want to highlight the room when dragging character on it. I used the mouseover and mouseout within drag function but it didn't work out. How can I solve this problem? Thank you!
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