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Where could I find specification for xml data when i use copy motion as xml? Is there any specification for motion object + jsfl? Is possible read/change motion object from jsfl (by read animation xml?) Thanks for help.
Hi, I'm trying to delete items from a keyframe. When I click Delete or Backspace, the item disappears, but a new keyframe is created. Is this a glitch?
var data = new Array();for(var i = 0; i < 8; i++) {data[i] = new Array();for(var j = 0; j < 8; j++) {data[i][j] = "axa"+i+j;}} this.data[1][1].x=0There is a clip of the movie named axa11 on the canvas.But I can't control it
Hello, After upgrading to Catalina, fonts styles are disable : no way to choose a style inside a font.Is there a way to make it work again ? Thanks Fabrice
I've been having a problem where when I try to convert my animation to a video file, Animate will give me a prompt saying a need a version of Adobe Media Encoder version 8.0 or higher. Well alright, I go and look for a download of Media Encoder since it isn't on my machine and I cannot find a legal/safe version that runs on WINDOWS 8. I can't even install the free trial. I saw some people talking about a pervious version of Media Encoder however. Is there a way to obtain this (LEGALLY OF COURSE).My other question is, if I simply cannot get any version of Media Encoder, how will I export my animations from .fla format to a video format? (.mov,.mp4, etc.)
I am building schematics in animate, and one of the symbols I am making is a jumper. The jumper symbol has two lines that cross, and that intersection needs to snap perfectly to the intersection of the wires below. The white lines are meant to cover the wire on the layer below. There is a small black line in the middle I was hoping would help with the object snap. Trying to figure out how to build it so will do that. Any help would be greatly appreciated! Tried to attach an fla but it said the file extension didnt match. Is there a trick to that?
Hey so I noticed whenever i use the "convert lines to fill" option it deletes some of the linework I'm trying to merge together. I've used "combine objects>union" but it still doesn't help with the paintbucket tool for coloring. I'm stuck basically usign the brush to color in manually for about half my shapes. Please help?
Hi to every one. I need help with a simple issue.I have a movie clip object and afther first 20 frames I want to copy and reverse them . That is quite simple to do, but afther I copy and/or reverse this frames on the same layer, the first frame in this reverse process remains the same with the first one, the rest of them are correct displayed in the correct order.Need help please.
Hello, i need to draw fast for some effects but i can't click fast on the frame screen. When i try to tap to the frame screen multiple times it doesn't work, its like im tapping 4 times but its drawing 2 times. This is only happening on animate and flash softwares(cs6,macromedia). If there is a any settings to disable that, can someone help me please?
i have a couple questions is anyone familiar with flashgitz. and does anyone know what app they use?
Hello community, I have been running into an issue that I have tried to solve myself without any luck. When I use the rig mapper on my character, other boxes appear when I am assigning body parts: I have tried importing the character over and over to a new canvas, changing each body part into a symbol, and parenting again and again. Despite that, these "ghost boxes" appear when I am using the rig mapping tool. When I try to highlight the correct body part, say the torso, another box appears. I am eventually able to click on the actual torso and assign the right body part: For each body part, there is a twin "ghost box" Like I said, with some patience, I am able to assign the actual body part. When I apply the skeleton, this is what happens: I keep getting the same result each time. I am usually very tech savvy and able to solve problems myself. I have watched the tutorials over and over again, but I am at a loss. Can someone please
ok... I use Animate CC 2019 for my standard animating (As well as Flash CS6) Back then when I used a different account for paying for my Adobe, it was just standard for me to use 2019, especially after that hecking (adobe come on just let me use the f word) nightmare that was the 20.5 update (went straight back to cc 2019 after that icon change) but now, I'm genuinely considering either goign to 20.5.1, or even 2021. but, in my old expierences of using 2020 on a mac, it was hell x 1000. so i'm wondering. is it worth it? and how do i get it to be less laggy? (note, ive switched from a mac to a windows machine so, that may change certain factors)
I have made a four-legged bear character in Adobe Animate and I want to walk him across the stage. However, if I try to turn the walk cycle itself into a symbol to move across the stage using a tween, it just freezes up and slides a still image of ONE frame of the walk across the stage. Does anyone have an idea what could be doing wrong? If it's something that can't be done/fixed, then how else would you suggest I animate the character across the stage?
Hi everybody, I'm trying to see my animation with 'test film' but I constantly get the error message saying that the font I am using is for preview only. It also says that I have to puclicate my fonts. I already did this for every single frame but it still gives this error. I hope someone understands my question and is able to help me out. Bye 🙂
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In my Animate project (HTML 5) I have a button on the main timeline. When clicked it goes to a specific frame on the main timeline. That works fine. From there I have a different button that needs to trigger a movie clip AND a specific frame. For the life of me I am unable to figure this out. Can anyone help me out?Let me know if you need more information. I would be happy to give you what ever you need.
Help - How to convert ActionScript3.0code to HTML5 in Animate CC?AS3:import flash.geom.Rectangle;var text_1:Rectangle = new Rectangle(406, 96, 0,-503);text.addEventListener(MouseEvent.MOUSE_DOWN, fl_ClickToDrag);function fl_ClickToDrag(event:MouseEvent):void{drag_text.startDrag(false, text_1);}drag_text.addEventListener(MouseEvent.MOUSE_UP, fl_ReleaseToDrop);function fl_ReleaseToDrop(event:MouseEvent):void{stopDrag();} Thanks
I am using the older 18.0.02 version of animate, but cannot get the .swf export to work.I have used Animate for illustration from way back in the Flash days as I have always found the drawing quality really useable. In the old days I always used to be able to export as a .ai file which I could then edit further in illustrator, and I'm sure I have in the past managed to export swf.It's a real shame if there is no way to export vector artwork like this, as I have never managed to find an alternative that compares. I need to create some scaleable AW and nothing else works as well for drawing in vectors as Animate! Any ideas how to get the swf export to work? Would it work in the new version of Animate? I'm running a pretty old laptop and peripherals and don't want to update my operating system if I can avoid it (which I'd have to in order to run the new version) Thanks!
Hello, I am currently working on a project where I want buttons colors to be changed to the background color, so that it creates an effect where the button vanishes once pressed. I have had success with the over state of the button, but when pressed the button will not change color and then stay on that color
[Moderator moved from Flash Player to Animate.] I am still animating on Flash Professional CS6, and am perfectly happy with it, but want the ability to convert files to HTML5. I want to download the "Adobe Flash Professional Tookit for Create JS", to this end. When I open Adobe Extention Manager, to download the Toolkit, this is the screen that I am shown: Don't know if you can read all that small type, or not, but the bottom of the screen describes the "Toolkit" as something that would do exactly what I want. I am not familiar with using Extension Manager, though, and am concerned that if I click the "Install" icon at the top of the page, I may actually wind up deleting the Flash Professional application, which has a "Remove" button to the right of it. So- dumb question- what do I do/click on here, to install the Toolkit without dis-installing Flash? And will the Tookit still work in 2021?
I have developed a series of programs for use by my students. They use a range of platforms and browsers, so I put the programs on a server and they work perfectly except for those that have sound. If I erase the sound code below (or erase the sounds folder) they download, but if I include the sound code then all I get is a blank screen. Also, it works when I publish it on my computer. Here is the part of the code that seems to be providing the problem:for (i = 0; 1 <= 60; i++){if (i == 14){var audio1 = createjs.Sound.play("beep");}if (i == 39){var audio2 = createjs.Sound.play("beep");}} The above is part of additional lines of code that draws on the screen. The student clicks the mouse when they hear the sound (beep), which is located in the library as beep.wav (linkage = "beep").
Hey there,The pinch/zoom gesture in animate cc does not work for me.This is both with the macbook internal trackpad as well as a wacom tablet. The zoom gesture works in all other programms (Browsers photoshop, indesign).I been using animate cc 2019, but now updated to 2020 (v20.5.1) because I thought that might resolve it, but the issue still persists. os version is 10.14.6Is this a known issue? Anything that can be done to fix this?
HiI am evaluating animate as a potential tool for making our online games / puzzles. So I should say I dont know much about animate yet. Is there anyway to keep states of the project for a user, between sessions? For example, if a user progresses in a project, and gets to a certain point in the game, or certain variables are set, if they restart or come back at a later time, is there any state saved, or anyway to save it? Is that built in, or have to do with javascript and cookies? (I know just enough about javascript to know thats an option in theory)
Ive built a character with the parenting tool, but now when I try to parent a new symbol to the body(or any other part thats apart of my character) it move my symbol across the canvas. when I try to move it back to where I wanted it, it moves in the oppiste direction. When I try to move the center part ( the part that the symbol rotates around) it move the symbol more drastically. I have no clue whats going on becouse all my other parts of my character works. The only thing that has change between this new symbol and the other parts that work is that I made this character a month ago and now im trying to continue it. also I copied my character to a new project.This is my character before I make the new symbol (the shadow) apart of the parenting. As you see above I got it to work with my other characters.this is after I parent it with the body (ive tried other parts to parent it with and it does the same thing) It moves the shadow really far, and if I try to move back to under my c
Hello,I recently started working with adobe animate. So its my first animation i will create. I have imported hand drawing sketches witch adobe capture. As a check i wanted to export my animation. The problem is my animated drawing was not exported, only a white surface appears. And the movie tester in animate does not work either. Has anyone already had similar experiences with this problem? Thank you.
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