Get help using Adobe Animate and creating animations.
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Its happening more frequently now, Im working on an animate job.As Im about to finish it, the file gives me an error, I cant save so I have to Quit without saving.I look at the FLA and it says its 1kb.CORRUPT!So I have lost all of my work, this has happened 6 or 7 times now, no reason at all.Recovery files do not help as there is no recovery because you have to Quit.Has anybody else had this issue?I'm Uninstalling and reinstalling now.FRUSTRATED!
Bonjour, J'ai un problème lors du lancement d'animate, je viens juste de l'installer et impossible de le lancer, il plante à chaque fois avec un rapport d'erreur. Je vous met une capture du rapport d'erreur, je ne sais pas si c'est déjà arrivé à certains d'entre vous ?
I can't add any instances to frame picker.1. I converted the symbol to graphic2. I inserted keyframes before creating the instances. In properties panel>> looping >> I have "frame picker" not "use frame picker".When I click frame picker, it adds the instance to the panel, but when I click on another keyframes and redo the same steps, it changes the frame pick not adds the second instance to the panel.
After copying a new created banner in Animate2021 I changed the canvas (document) size, adjusted the elements, changed the dimensions of some elements and tested the html output. Some of the assets got the wrong (old?) size in the export. Some were correct.Then I clicked the assets in animate until I got to the deepest level (tween, groups, etc). I did not change the properties of the elms. Some of the assets were displayed correctly - some not. I had to import the wrong displayed elements (svg-files) again, to get a correct output.All elements were shown correct in the authoring environment (just playing the timeline by hitting enter). Any ideas?
How to do to be able to use a variable that is inside a symbol in another symbol? What I want to do is count points in a symbol, when changing symbols I want it to keep the same score.var count = 0; this.total.text = count;keep that value and use it in the next symbol.
I'm currently trying to animate a music video by rotoscoping over a 2-minute video of live footage. I won't be animating everything in the frame so I want to be able to export the live footage and the animation as one video file when I'm finished. So far, when I try to import the mp4 video to animate over, it just gives me a black box on my stage and I haven't found any way to scrub through it or even get it to show me any frames of the actual video (this is using "load external video with playback content"). The video is over 2 minutes long and I'm not sure if that's the source of my problem or if it's even possible to import videos of that length into the timeline/stage. If you need any clarification on my goals for this project or anything else that will allow you to help me out please let me know!
Hi there, Im designing a digital menu that needs to be provided as an MP4 but rotated at 90 degrees clockwise so my client can use on their TVs. Is there an easier way to export to an MP4 but rotated? Ive been exporting the MP4 via the Adobe Media Encoder then rotating it in Quicktime then re-saving it as a mov, then resaving it again in Adobe Media Encoder as an MP4. It works, however it loses a bit of quality. Is there an easier way to do this without affecting the quality?Thanks, Claudia
I created an animation with images and made each symbol a movie clip. The animation plays perfectly when I hit control anter , but when I export it only shows a single frame and the sound doesn't play.
I tried to update my files but it keeps failing. I retried and reset my computer but the apps wont update. I uninstalled Adobe Animate to try and see if I could reinstall it with the update but now I can't install animate at all with out saying installation failure. Does anyone know how I can update my apps or at least get Animate back? PS. I recently transfered my files from a hard drive to a solid state drive, let me know if that plays a factor.
HiBuilding HTML5 canvas file in Adobe Animate. I want to send it to my client for approval.How can I do this?
I'm trying to use Animate to create an interactive animation with ActionScript 3.0, but I'm a student with no experience with interactive animation or code and I'm hoping someone can help me get started or point me in the right direction. I have a movie clip of a spider walk cycle, and I want it to follow my cursor walking at a set speed and rotating towards it. I also have a second movie clip of the spider struggling in place, and I want that to play when my cursor hovers over the spider's body (which I set up as a button). When I click the spider, I want it to 'die' and I have a separate vector file for that too. I'm struggling to find any good tutorials on any of these steps, and none of the code I've tried pasting into my Actions panel has worked. I'd be so grateful for any advice or code I can use!
Need an idea of playing multiple sounds in html5 canvas.
當使用筆刷時,不論是電繪版還是滑鼠,當畫完放開後,筆刷都會偏移一點點,這樣畫的東西都接不上,想請問這是什麼狀況?(ps.已經從新載卸安裝過但還是一樣)
I have not had this issue in any other drawing program, including Microsoft Paint and Adobe Photoshop.But when I try drawing in Animate, I can press the Surface Pen on my Surface Book 2 using the brush onto the screen, and move it in little circles all day and it wouldn't start drawing. It's not until I get a certain distance away before the brush jumps to the new position (a straight line from the initial press position), and then works normally by drawing where my pen is until I release.I've turned off touch via device manager, though this issue was happening before I did that, as well. I also turned off press and hold right click.I've installed all the most recent Adobe and Microsoft updates.Is there any way to fix this?
Previously, while using the Adobe cs6 version, I upgraded to the current version of Adobe Animation 2019 and am using it.The animation action script parts are not compatible with each other, and when I contacted Adobe Korea, I received a reply that I needed to change it one by one.If I then re-downgrade the Adobe animation version, can I still use the cs6 script I was using before?Would you like to support from what Adobe's version if possible?
Hi! I'm working on a project that contains a small image (about 35 pixels on a 1920 x 1080 screen) and as soon as the screen is zoomed out fully, the image seems to turn into a single pixel, but if you zoom in, the actual image re-appears. It is an HTML5 canvas and my preview-mode is set to full.The problem is that this also happens when exported (through Media Encoder). The image of the little plant appears every once in a while, but isn't visible at most times. I use are the standard High Quality HD, 1920 x 1080 export setting, I'm using the latest version of Animate CC and Media Encoder and I restarted the programm several times. I hope someone can fix this for me!
How can I keep the frames in scene 2 matched in a continuous numerical fashion from scene 1 (so my internal symbol's timeline matches the frame number from scene 2)? When I go to scene 2, it starts over at "frame 1", but that's not where my symbol's animation starts. Example- my scene 1 ends at frame 750. Can I make Scene 2 start at 751 so that everything matches? I have multiple symbols within symbols (eyes, mouth, eyebrows = all within "head" symbol). So, I want to got o "Scene 2" with a fresh timeline. But when I place my symbols onto the new timeline, it's still connected to the frame numbers from Scene 1. How do I make my frame numbers do continuosly into scene 2? I've read in the other posts to just "not use scenes" and keep the timeline continuous. Well that's fine, except my timeline gets so complicated and full of so many files and layers because there are three characters all with multiple symbols within symbols AND a moving background with moving
For some reason when I start up Adobe Animate CC 2020 it starts in the corner of screen like this. I can't close out of it once I start it, I can't click on anything. It just makes a "ding"ing noise if I click on it randomly. I tried to restart my computer, did not work. How to fix?? I have used this once before and it worked just fine.
Hello All–I am making the transition from Flash AS3 to HTML5 Canvas and I'm having issues with some basic timeline and movieclip control. From what I understand, frame numbers begin at 0, instead of 1. (Is this correct?)I have a main timeline with 3 frames and navigation buttons (forward and backward) on each frame which advance the main timeline using this code:Frame 0:this.stop();this.nav_arrow_forward0.addEventListener("click", Forward0.bind(this));function Forward0() {this.play();}Frame 1:this.stop();this.nav_arrow_forward1.addEventListener("click", Forward1.bind(this));function Forward1() {this.play();}this.nav_arrow_back1.addEventListener("click", Backward1.bind(this));function Backward1() {this.gotoAndStop(0);}Frame 2:this.stop();this.nav_arrow_back2.addEventListener("click", Backward2.bind(this));function Backward2() {this.gotoAndStop(1);}Each frame of the main timeline contains various simple movieclips with animation. Now I understand that I can control these movieclips eithe
I designed a form by animate cc "canvas html5" for the user fill in his data such as name, age and work usingI want to code save the button for the web recipe he wroteAnd save the page or transfer it to pdf on the desktop ???Can anyone help me ??i trywindow.save('');but dont work ???
so i tried to export my animation as a video but it doesn't work. it goes to the encoder screen and then nothing happens- it didn't used to do this- i just want my video so i can upload my assignment.
I am pretty new to Animate and I need some help using the paint bucket. I traced an image of a garage using the line tool but when I was done, and I tried to fill in the shapes, sometimes it would fill multiple parts. For example, I tried to fill in a small part on a shelf and it filled in that shape aswell as half the wall behind it. Everything is cleary a closed shape with no gaps and I messed around with the paint bucket setting. Not sure if it is an issue because I used the line tool or if I made some other issue while drawing it.
Hi all,I was hoping someone could fix this VERY annoying issue I'm having in Animate CC 2020.I'm using a top of the line Windows 10PC with a 1080 16GB graphics card so there's no issue in hardware. This issue also wasn't a problem just a few weeks ago. I believe it is native to the new patch.Anyway, when I click out of a group the entire group moves and I have to keep clicking out until it moves back in to place before I can go back in again and work, then it does it again. I'm attaching a video so you guys can see the problem. All I'm doing in the video is clicking in and out of the groups and using ctrl Z a few times.Anyone else havinbg this issue and know how to fix it? A restart didn't seem to help.Thanks. Here's the link to the video: https://youtu.be/XABRMD6Hko0
I'm new to Animate and I'm having some trouble with my code for a sort of interactive timeline. What happens is that my BACK button will work on the first click but then will not let me click anything else on the screen or won't work at all. I'm using ActionScript and my code is posted below for Frame 1 as the other frames (10, 20, 30, 40, 50) are just "stop();" /* Click to Go to Frame and StopClicking on the specified symbol instance moves the playhead to the specified frame in the timeline and stops the movie.Can be used on the main timeline or on movie clip timelines.Instructions:1. Replace the number 5 in the code below with the frame number you would like the playhead to move to when the symbol instance is clicked.*/Scott.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame_2);function fl_ClickToGoToAndStopAtFrame_2(event:MouseEvent):void{gotoAndStop(20);}/* Click to Go to Frame and StopClicking on the specified symbol instance moves the playhead to the specified f
I've created project in adobe animate and exported as html + javascript. When I try to resize onload animation responsive works fine. When I try to reload resized window animation and canvas is messed...Can anyone help me? source: http://animation.kubikitoys.com/ Also on my 1920x1080 screen size works fineon other smaller screen sizes works bad (you can see link above to check).
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