Get help using Adobe Animate and creating animations.
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Hi,I would like my mask to hide only what my shape covers instead of hiding what is outside of my shape the way Animate CC does it by default. Is there a way to accomplish this?Thanks!
i have issue in creating 3D animated image for my website. i follow all the steps for it but at the end it failed to create. please visit this website.
Hey, everybody.Very first post ever, besides RLE! Hooray! applauseSo, I want to be an animator, anywhere from small time cartoons, to video game 3D modelling, to big time CGI Blockbuster movies, etc. I've always had a large interest in it, and have been one to "evaluate" animation, and take in the best of what I see (poses, body language, etc) to use later. But the problem is...Later has to be now, and I don't know how to start this up.I have a friend willing to sell me a small WACOM tablet for $40 or so, and I have some cash put away to buy a proper mic, I've been looking at video editing software, but I need to piece it all together. If someone, ANYONE could help point me in the right direction, even to a post that already explains this perfectly, I'd be extremely thankful. Thank you guys for your time to read this!TL;DR - Want to animate, have the basic building blocks in my head, but nothing else. Please help?
I hava a MC on stage with the instance name "lcars1" wich consists of a SVG. When I use the following code to change the color randomly every 3 seconds: setInterval(function(){ var randomColor1 = "#" + Math.floor(Math.random()*16777215).toString(16); this.lcars1.style.fill = randomColor1; }, 3000); the browser returns this error message: "Cannot read property 'style' of undefined"According to my recherche here at the forum and at Stack Overflow several Adobe customershave a similar issue like me at Animate CC and do not know how to add their Element to the scope, respectively how to target a SVG or bitmap within a Movie Clip in Html5/Canvas with JavaScipt.I received an insinuation of an answer from someone, who said I shall use the .bind method to make the MC respectively it's content avaiable to the scope, but did not provide any syntax on how to do that exactly. The result was I searched for hours at all the internet without any success.I want to create a tutorial websit
It cannot be displayed after publication.Any browser that opens a web page is white. The picture is not displayed.However, a preview (CTRL+enter) can be displayed. File upload to web disk。Seek causes and solutionshttps://drive.google.com/file/d/14K1WDCBzqU9UHtm68-8deXANy_myfETF/view?usp=sharing
I am using this code: function myTimer() { const random_hex_color_code = () => { let n = (Math.random() * 0xfffff * 1000000).toString(16); return '#' + n.slice(0, 6); }; console.log(random_hex_color_code()) this.Sym1.on("added", function () { document.getElementById("Sym1").style.backgroundColor = (random_hex_color_code()); }); } setInterval(myTimer, 3000);Error message: "Uncaught TypeError: Cannot read property 'on' of undefinedat myTimer" - and no change of backgroundColor happens if I use a simplified version like:function myTimer() { const random_hex_color_code = () => { let n = (Math.random() * 0xfffff * 1000000).toString(16); return '#' + n.slice(0, 6); }; console.log(random_hex_color_code()) document.getElementById("Sym1").style.backgroundColor = (random_hex_color_code()); } setInterval(myTimer, 3000);Error message: Uncaught TypeError: Cannot read property 'style' of nullat myTimer - and no change of background-color happensany ideas o
I was playing with the doucment settings and accidentically clicked on the stage settings and pressed OK. The entire area turned white throughout my animation. I can't see any of the work I've done. I've been trying to get rid of it for some time now but no luck. I have tried trying to switch colors within the stage settings but none of it has reverted it back to my original work. Does anyone have any tips on how to fix it? The place to look for it is MODIFY > DOCUMENTS >Stage settings.
Hi,I have code that was working fine with keyboard events, but now doesn't. Have tested with two different files that work on other computers, so not a coding issue. I have tested a html/javascript alert and the keyCode displays fine so not a laptop issue. It looks like an Animate is not picking up the keyboard events on my laptop. Any suggestions?
hi - i created an mc with instancename subtraktiv that plays automaticly until frame 31. in frame 31 i have the actionscript for drag and drop for a mc named cyan2here is the code in the timeline of mc subtraktiv :this.stop();cyan2.addEventListener(MouseEvent.MOUSE_DOWN, fl_ClickToDrag_8);function fl_ClickToDrag_8(event:MouseEvent):void{cyan2.startDrag();}stage.addEventListener(MouseEvent.MOUSE_UP, fl_ReleaseToDrop_8);function fl_ReleaseToDrop_8(event:MouseEvent):void{cyan2.stopDrag();} in the main scene is a button to replay the mc subtraktivhere is the code:button_1.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler);function fl_MouseClickHandler(event:MouseEvent):void{subtraktiv.play();} the problem - when i klick on the button - it works - the mc subtraktiv plays again. but when i drag and drop the mc cyan2 and afterwards i click on the button to replay the mc subtraktiv - it does replay the mc subtraktiv but the moved element befor does not play anymore - it remains
Any one ealse having trouble publishing what am I doing wrong someone please help
Hi, so i created some animated banner ads in the last version of Animate. Published them and they weren't accepted by Google. I solved the problems by adding <meta name="ad.size" content="width=160,height=600"> and replacing <script src="libs/1.0.0/createjs.min.js"></script> with <script src="https://s0.2mdn.net/ads/studio/cached_libs/createjs_2015.11.26_54e1c3722102182bb133912ad4442e19_min...."></script> and HTML5 Validator approved the files. However, there was no preview of the banner. I went back and checked and sure enough, while my files preview correctly, as soon as i publish and open the HTML into a browser i have only a blank screen. The only way i can get it to work properly is to Publish with Export Create JS assets (libs/) checked which creates the folder libs/1.0.0/createjs.min.js with a file size of 242KBThen my html file loads correctly, however now my zip file exceeds the 150KB limit for Google. I'm a designer, not
I am running into an issue with looping an animation for an HTML5 ad I am working on. I add this code to the last frame to loop the animation 2 times and then stop playing at the last frame:if (!this.looped) this.looped = 1;if (this.looped++ == 2) this.stop();It works, sort of. I nested and animated the type inside other movie clips and added it to the main timeline to keep the timeline short. I am controlling the main timeline and nest movie clip timelines by using the following code:var tl=this;tl.stop();var delay = 2400;var startTime=createjs.Ticker.getTime();createjs.Ticker.addEventListener('tick',f);function f(e){if(createjs.Ticker.getTime()-startTime>delay){tl.play();createjs.Ticker.removeEventListener('tick',f);}}I am unable to figure out why when the animation loops the 2nd time the type at the beginning of the ad does not animate in with the correct timing as it did the first time. I looked through the adobe community and online for a solution and cannot find one. I am hopi
I've been unable to use code hinting for the Javascript HTML5 Canvas projects.Is it even possibe and if so, how to ?
https://www.google.com/search?client=safari&sxsrf=ALeKk01PHi4kVMajkZuVcfRtZZejq-yN-A:1596823060957&source=hp&ei=FJYtX8SQNuK8ggeI0Z_IDQ&q=share+quick+time+movie+url&oq=share+quick+time+movie+url&gs_lcp=CgZwc3ktYWIQAzoECCMQJzoECC4QJzoFCAAQkQI6CwgAELEDEIMBEJECOg4ILhCxAxCDARDHARCjAjoICAAQsQMQgwE6BQgAELEDOggIABCxAxCRAjoICC4QxwEQowI6CwguELEDEMcBEKMCOggILhCxAxCDAToFCC4QsQM6AgguOgIIADoECAAQCjoGCAAQFhAeOggIABAWEAoQHjoECAAQDToICAAQDRAFEB46CAgAEAgQDRAeOggIIRAWEB0QHjoHCCEQChCgAVCnBlirPGCXPmgAcAB4AIABugGIAcETkgEEMjAuNpgBAKABAaoBB2d3cy13aXo&sclient=psy-ab&ved=0ahUKEwjE6sC61YnrAhVinuAKHYjoB9kQ4dUDCAw&uact=5in section 3:40 in video they use the line tool as a guide how do i do the same in adobe animate 2020.
Everytime I draw with stroke tools - pencil tool, pen tool, shape tools (line tool , rectangle tool, eclipse tool, polystar tool), all primitive tools, pencil tools, and paintbrush tool. The stroke is randomly disappear while reshaping the object or changing the stroke size. Stroke disappearing whing reshaping the object. Stroke disappearing while changing the stroke size. In the video you can see the stroke start disappearing when its sizes is 3, and 15I used Adobe Animate 2020 ver 20.5.1 on Windows 10 with NVIDIA Geforce GTX 1050ti graphic card , 16 GB ram and Intel core i5-7500 CPU
So I'm getting back into Animate after several years away, and even before then I was dabbling in it. When I export my project as a video, several small but noticeable elements come oit wrong in the exported product. Things like moving objects going higher than they're supposed to and a character's arm blinking in and out of existence. The only format where I don't seem to get this is an animated gif, but in that case I can't get it to sync up with the voiceover audio when I import it into Premiere, and also it holds on the last frame for about two extra seconds. I tried changing the number of FPS in the Premiere sequence, but that didn't seem to do anything. Everything syncs up fine with the other formats, but then I have the other problems I mentioned. I think I remember having similar problems when I last dabbled in Animate (then Flash) about 9 years ago, so it must be something I'm doing wrong. Any idea what it is?
How can I make all the text on the menu's bigger? This does not include the timeline. Thanks for yur help and time.-Chris
So I'm not exactly advanced at Adobe Animate, but I'm using the 2020 version on Mac and for some reason, when I move the anchor points of a certain layer it just doesn't save. Like it will work for a second, but the second I switch to another layer and deselect the other layer in question, it just resets and doesn't stay. I've tried looking on multiple posts, but to my disappointment, none of them were anything I was looking for. I found one, but I misread the title because it was After Effects and not Animate. I'm really annoyed by this, and would appreciate any help I can get. Thanks in advance.
Hey all. Posting here a survey/form about HTML banners, ways of working, etc...Completely anonymous, not collecting any emails. Just want to get some sense of where the "industry" is, cause I couldn't find much info on Google.Please fill-in if you want/can. You can also view the responses yourself after filling in.Feedback on the survey itself will be much appreciated too.Thnx! Survey here:https://forms.gle/zk9hcURzF16vW4Nq7
Hello I'm a new user here on the forum and I would like someone to guide me on how to convert my action script from this my online live scoreboard project from the action script2.0 that was working but that is no longer in the current adobe shockwave player, for action script 3.0 in the attached url I'm sending the source of the project so that if possible someone my helper will be waiting and thank you in advance https://drive.google.com/file/d/1nf4u3joTwo2aMdd8KunD8K5YW5SV4ZMO/view?usp=sharing
Hi to community, I am trying to export indiviual scene into PNG sequence. I can't find a setting to do that. When I export, it exports all my scene? Am I missing anything, please share your tips thanks!
Hello I'm using Animate 19.2.1 on a Mac and have noticed with increasing frequency that groups I have drawn have moved when I reopen the file.For instance pupils will have moved out of position, or noses will have gone higher on the face.A recent file had character arms detached from the body, ears floating in mid air etcHappened on most keyframes I was drawing them as groups on the same layer with the paintbrush tool and have attached a picture to show a frame before and a screenshot of what I saw when it was reopened after saving
Bonjour,je viens de récupérer des documents .fla et .swf datant de 2011.Je pense que ces .fla ont été créé avec flash CS5.Ajourd'hui, j'ai la version Animate 19.1.J'aurai aimé les ouvrir ou importé dans animate afin de les modifier.Est-ce possible ?Si oui, comment faire ? Merci pour vos réponsesCordialement
beim öffnen werden keine pfeile für historie angezeigt. wie kann ich die pfeile erzeugen ?dank voraus pop = window.open(menue_1_adresse_1, 'new', 'width=1000,height=700,top=5,left=5,location=no,menubar=yes,resizable=no,scrollbars=yes,status=no,toolbar=yes');
Let me preface this...I am a student learning Animate. I have knowledge of Photoshop and Illustrator previous to going to school. (Just want you to know what my limitations might be). I am making a short "game". I am using scenes. I want to add a music button to each level that plays the music automatically but has a start/stop feature. I was trying to use this code - /* Click to Play/Stop Sound Clicking on the symbol instance plays the specified sound. Clicking on the symbol instance a second time stops the sound. Instructions: 1. Replace "http://www.helpexamples.com/flash/sound/song1.mp3" below with the desired URL address of your sound file. Keep the quotation marks (""). */ instance_name_here.addEventListener(MouseEvent.CLICK, fl_ClickToPlayStopSound); var fl_SC:SoundChannel; //This variable keeps track of whether you want to play or stop the sound var fl_ToPlay:Boolean = true; function fl_ClickToPlayStopSound(evt:MouseEvent):void {
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