Get help using Adobe Animate and creating animations.
Recently active
I'm not sure what I did wrong, but I pressed or clicked something and now whenever I Shift and drag with the mouse or with my digital pen, all of my lines are angled at 45 degrees as I draw and erase, when they should be vertical or horizontal. Any tips on how to readjust this would be very much appreciated.
I need a version of Animate that still supports AS 2.0, as the latest version does not have support. Is there a way to download an older version that supports AS 2.0 even when the full version is not purchased?
Hi everyone. I made a few games years ago on Actionscript 2, but have no idea why my codes arent working to move my character. I have made them a symbol with each animation (facing left, facing right, walking left, walking right, jump right, jump left) all in the one symbol and labelled each on a seperate layer in the symbol. layer one has the motion tween for each, layer 2 is labelled and has the action this.gotoAndPlay("standright") or this.gotoAndPlay("jumpright"). The default is standright. When I add the action script snippet for move with keyboard arrows to my character, she does not move. I need help making her work and make it so she faces left when walking left, faces right when walking right, etc... Please help me out.
Hello am happy to join this community
hello gaes, I'm working on a number of projects regarding learning media. the learning media contains pop ups when the user clicks on the movie clip. I have set it up so it does not appear automatically when opening the frame. but when I press the back button and reopen the frame that contains the pop up, suddenly the pop up appears again together. maybe there are some suggestions from professionals here? thanks. as clarifying information, I added my file to this post. here the link --> https://drive.google.com/file/d/1ADIblVtXRRdsEq-GCWr9mIo7uB4WaZI1/view?usp=sharing cheers,Derek Leon
How does it work in 2021 with creat animations and video games?
i add in a layer which contains a sound file and it works. but then when i play the sound from anywhere else besides the begining, i cant hear anything. im trying to sync movement with sound and i cant do that, please someone help.
Hello, I have created a very simple scene for now.Main stage is composed of only 1 layer with a movie clip that i created.The movie clip is an animated circle that scales up and down.When i insert this movie clip into the main scene timeline and hit play. The movie clip doesn't do anything.I'm trying to create an interactive html canvas and have some hotspots that are animated continously. I thought it would be as simple as creating the animation in an movie clip and just throwing the movie clip to the main scene timeline but it does not seem to work. Any ideas? I'm new to this program.
How to export the real embedded video footage which we have animated?
Hey everybody,at first: sorry. I am a real noob about coding and stuff. I'm an animator and Illustrator. BUT i want to make an interactive Comic with animated content as my bachelor thesis. Since edge animate was rather easy to use for simple action stuff i thought i give anime cc a try.I'm still at the very beginning and I find so less videos on how to use the code fragments properly..what do i want to do basicly?- have a looped gif or video as background- one button to click which lets panels appear above the video (OR even starts an animation on top )--> when all panels are shown i want to change the background loop to start another pagesecond and fancier thing i'd like would be:-drag an character on a certain path like an video slider. it should depend how many panels are already shown on how far you already draged the character (.. and the character itselft shout play frames like an walkcycle while being dragged.. but that sound ridiculous in my head ^^)can you help
I'm new to animate and I dont really know how to properly describe the problem I am having. It doesn't matter what brush i'm using or shape i'm making it isn't showing me the stroke color or fill color, It's just outlining the "path" with the color of the layer that the "path" is on. I updated and it was still happening. Then I unstalled/reinstalled and it was still happening. I also messed around with preferences and no luck.
Hey guys, I'm using Animate 2020 publishing export into HTML5 canvas for Google banners. One of the requirements of the platform is to stop all animation after clickthrough. In order to do so, I would like to do the following. After publishing *.fla file, inside resulting HTML document I would like to use getElementById() function to access certain movie clip called "mcHolder" at making it gotoAndStop() to a specific frame called "last_frame". So I'm trying to access it this way. This is how exportroot is defined by the publishing process exportRoot = new lib._20Q2_BANNER_300x250_NL(); Any suggestions on how to make it work? This one below can not do the job. exportRoot.mcHolder.children[0].gotoAndStop('last_frame'); I understand that this question is more coding related than animation. But maybe someone already figured it out. kind regards, Tania
I am looking to create a simple dashbord with three numbers and percentages that are updated regulary. I would like the numbers to have a simple count up animation as they are updated and I am hoping that the graphic can be populated with content from a database so thatwhen the database is updated, the graphic udates automatically. This will be displayed on a web page. Before I begin the process of building this, I am wondering if this would be a better project for Animate or After Effects. My guess is that Animate would suit it better since it is essentially a simple app.
Bonjour ! Hello !J'ai créé un bouton sur Animate CC mais lorsque je l'exporte il ne fonctionne pas.J'ai 2 questions : - Comment exporter un bouton ?- Comment l'intégrer à une page HTML5 ?Please help me ! 🙂
Hey guys!I'm having troubles exporting my animations, everything works just fine except when I create a spritesheet from my movieclip, everything that is nested inside one of the animated movieclips doesnt show up on the spritesheet, I'm going mental here please haaaaaaalp 😞 thanks a lot in advance
Hi there!I'm just getting started with animating in Adobe Animate (2019), and I have found something which really puzzles me - for some reason the Shape hints are not able to register the curve I place them on (See attached screenshot). As I was unable to find anyone with a similar experience online, I tried reinstalling Animate, after which the Shape hints worked as expected for a bit, before they suddenly stopped functioning again.Most likely I'm simply overlooking something, but I can't seem to figure out what.Does anyone know what could make the shape hints not register the curve they are placed on?Any help is greatly appreciated - thank you in advance!Rasmus
So I made my first HTM5 site in Adobe Animate. http://operationolympia.org/Dewey.html A couple of questions: 1.) Can I get the animated GIF to play longer at the beginning so all the graphics download? 2.) Is there a way to download all the graphics, so the site doesn't stutter so much?3.) Any other suggestions for improvements? I'm new here. Thank you.
This is a problem that hasn't stopped for a few days and I urgently am in need of help. After animating one of my scenes, flash is now crashing whenever I try to publish the SWF. For several days, I've looked for ways to fix this problem, but unfortunately, it's been to no avail so far.The closest explanation I've found is the number of keyframes might be too much. I don't want to get rid of other important parts of my flash project, I would like to keep everything and stop the crashing. Help!
Hello, I followed other threads to bring objects to the front dynamically through all the following scripts in HTML5. // ES5 setChildIndexthis.bringToFront = function(e) { e.currentTarget.parent.setChildIndex(e.currentTarget, e.currentTarget.parent.numChildren - 1);} // ES6 setChildIndexthis.bringToFront = (e) => { e.currentTarget.parent.setChildIndex(e.currentTarget, e.currentTarget.parent.numChildren - 1);} // ES5 addChildthis.bringToFront = function(e) { e.currentTarget.parent.addChild(e.currentTarget);} // ES6 addChildthis.bringToFront = (e) => { e.currentTarget.parent.addChild(e.currentTarget);} None of these methods work any more. Maybe there was an update. Could anyone tell an alternate way?
I've recently got into adobe animate, yet, when I use the new camera function, most converting apps won't allow me to change the file from fla/swf to mp4. And the only option I have is to turn it into a movie file (and this has really bad quality). Does anyone know a good converting app that will allow me to keep the quality of my animations and still be able to use the camera function?
I have a movie clip that contains multiple layers, and hundreds of keyframes.It works great, but it seems to be off-center. Is there any easy way to re-center the content, without having to move every single object, on every single keyframe, within the movie clip? Besides bugging me, are there any issues that can come from having the movie clip off-center? It seems to still work perfectly fine. It's just a little annoying seeing that cross off to the side.
Where can I get a Lao Font for Animate? Look like this ສະບາຍດີ Thanks
Hello Adobe friends, i have an old flash file which uses ActionScript 2 to read a local XML File and bind some data from it to dynamic Text fields (header1 and header2). This is the code but it will not work in Animate CC: stop(); var XMLdaten = new XMLDocument(); XMLdaten.ignoreWhite=true; XMLdaten.load("list.xml"); XMLdaten.onLoad = function(success) { if (success) { //wenn das laden der File erfolgreich war _root["header1"].text = XMLdaten.childNodes[1].childNodes[0].nodeValue; _root["header2"].text = XMLdaten.childNodes[2].childNodes[0].nodeValue; } } play(); Also i dont know what _root is. I guess it is something like the document tree?Can you please help me out here? Thank you very much! Greetings,Fred
I can post animations to a server but when viewing on a headset (Oculus Quest) in Firefox VR or Oculus Browser there is no option to Enter VR. Am I missing something? Is there something I need to add to the file for it to be recognized? Thanks for any ideas or help, coulnd not find anything and even the tutorial samples when viewed in headset are flat. EZ
Hello,I don't know what I did, but my camera was working fine untill suddenly these errors popped up.They dissapear when I delete the camera layer.I clear all the animations from the camera layer as well, to no avail.I don't use any actionscript in my animations, I just animate really.Any ideas as to what the problem could be?Thanks in advance!
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.