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What the best way to make this working like a radio button?
Hello,I have defined a String array and would like to iterate through the entries: var evArr: Array = new Array("empty", "ev1", "ev2", "ev3", "ev4", "ev5", "ev6", "ev7", "ev8", "ev9", "ev10", "ev11", "ev12", "ev13", "ev14", "ev15", "ev16", "ev17"); var countEvs:Number = 17; var concatArray: String; var i:Number; for (i = 1; i <= countEvs; i++) { concatArray= concatArray+ evArr[i]; } textField.text = concatArray;As a result I get:"nulle1e2e3ee5e6e7eee1e11e12e13e1e15e16e17"Does anyone know why are the "v"s removed? Why is there a problem with the numbers 4, 8, 9, 10, 14?Thank you a lot in advace!
Hello, I'm a bit of a noob at Animate and I've made 30 or so little dots that I've made fade in using the alpha color effect plus classic tweens. Looks fine in the playback but as soon as I export it the fade in effect is lost. I get a list of compiling errors that might point to the problem but I can't really decipher it. Seems to have something to do with how I've named my symbols. Looks like this:Scene 1, Layer '___layerObjectsOrdering___', Frame 1, Line 1, Column 11 1086: Syntax error: expecting semicolon before 1.Scene 1, Layer '___layerObjectsOrdering___', Frame 1, Line 2, Column 11 1086: Syntax error: expecting semicolon before 4.Scene 1, Layer '___layerObjectsOrdering___', Frame 1, Line 3, Column 11 1086: Syntax error: expecting semicolon before 9.Scene 1, Layer '___layerObjectsOrdering___', Frame 1, Line 4, Column 11 1086: Syntax error: expecting semicolon before 10.Scene 1, Layer '___layerObjectsOrdering___', Frame 1, Line 5, Column 11 1086: Syntax error: expecting semicolon
Sorry, I'm new to this community and I posted my previous question wrong.I have an online coloring game site. I want that if the user opens the game on a non-touch screen device, the canvas will be 960px x 630px, and if the user plays on a touch screen device, the canvas will be 630px x 960px. I have this code, but it doesn't work: var isTouchDevice = 'ontouchstart' in window || navigator.maxTouchPoints > 0 || navigator.msMaxTouchPoints > 0; function resizeCanvas() { var stageWidth, stageHeight; if (isTouchDevice) { // If it is a touch device if (window.innerWidth < window.innerHeight) { // Portrait mode: set to 530x960 stageWidth = 530; stageHeight = 960; } else { // Landscape mode: set to 960x630 stageWidth = 960; stageHeight = 630; } } else { // Desktop device: keep 960x630 stageWidth = 960; stageHeight = 630; } alert(stageWidth); // Change the canvas size manually var canvas = document.getElementById("canvas"); // Make sure the canvas ID is "canvas" canvas.st
Hi, I would love the following feature and am curious if this is already in the works or if it could be... I use Animate to create cartoons with a set group of animal characters, constructed with graphics for each part of the animal. So a bird, for example, has a main body, seperate wings, legs, beak, etc which I manually adjust in each frame (or I also copy and paste the frames of the animals when a new sequence is similar and then I make minor adjustments). I have thousands of all kinds of assets from years of working in the program from when it was Flash by Marcomedia. The feature that would accelerate the speed of my production times enourmously would be if Animate, using Artificial Intelligence, could comprehend from my vast library of files and assets how my characters move, including the llittle quirks, so that I could lay in an audio track into a new FLA then type in some commands like "animate these characters using the assets and style of the following f
大家好!我是来自中国的 Adobe Animate 用户。我真的很喜欢在各种应用程序中使用键盘快捷键,因为它们可以显着提高我的工作效率。但是,我注意到在使用中文输入法时,Adobe Animate 中的快捷键无法正常工作。要使用这些快捷方式,我需要频繁地在中英文输入法之间切换,这不仅没有提高我的效率,反而降低了我的效率。当中文输入法处于活动状态时,是否有任何方法可以使 Adobe Animate 快捷键正常工作?感谢您的帮助!
I have an online coloring game site. I want that if the user opens the game on a non-touch screen device, the canvas will be 960px x 630px, and if the user plays on a touch screen device, the canvas will be 630px x 960px. I have this code, but it doesn't work: var isTouchDevice = 'ontouchstart' in window || navigator.maxTouchPoints > 0 || navigator.msMaxTouchPoints > 0; function resizeCanvas() { var stageWidth, stageHeight; if (isTouchDevice) { // If it's a touch device if (window.innerWidth < window.innerHeight) { // Portrait mode: adjust to 530x960 stageWidth = 530; stageHeight = 960; } else { // Landscape mode: set to 960x630 stageWidth = 960; stageHeight = 630; } } else { // Desktop: keep 960x630 stageWidth = 960; stageHeight = 630; } // Resize canvas manually var canvas = document.getElementById("canvas"); // Make sure the canvas ID is "canvas" canvas.style.width = stageWidth + "px"; canvas.style.height = stageHeight + "px"; // Resize stage content stage.scaleX = stageWid
I am working on a very big commission, and need was right on track to finish by my deadline. I worked on it for roughly 10 hours today, periodically saving, closing, and making sure autosaves were on. My software was lagging because it is a big file, so I saved it properly, and closed it. When I reopened it, the project would not load properly because it was "damaged" I already checked auto recovery, but that wouldn't work, I already tried the winrar method, But that didnt work either. the file is not 0 kbs, and is still its original kbs, which from what I've heard is a good sign. I really am not in the mood to hear what I should have done differently, I just want to know if it's fixable, because I do not have the time to redo the work I did. If you want the animate file, let me know. Thank you!
Hola abro debate sobre esta cuastión: ¿cómo quitar los márgenes negros de video Animate antes o cuando exportarmos el video a fuera del programa, cual es su causa de estos margenes negros la pantalla que queda vacia los lados o laterales he intentado quitarlos con primiere pro pero no lo quitan, sabe alguien cómo soluccionar esta problema?
I have a problem. In the doc stage, I can control the rotation properties of the parent to drive the rotation of the child. This way I can copy the actions of one template to other models. But when I use jsfl to control the rotation properties of the parent layer of the template, the child will not move with it. How to solve this problem?
我有一个问题,在doc舞台中,可以控制父级的旋转属性,从而带动子级旋转。这样我可以将一个模板的动作拷贝到其他模型中。但是我用jsfl控制模板父级图层的旋转属性的时候,子级并不会跟着移动,请问如何解决这个问题?function test2(){ // an.getDocumentDOM().getTimeline().currentLayer=2; var library = an.getDocumentDOM().library; var sourceModel = library.items[library.findItemIndex("sourceModel")]; var timeline = sourceModel.timeline; //整个对象数组,保存 帧, 名字, 对象的属性(旋转,缩放,等等) 帧,还是图层? 一个帧一个动作, 帧级别吧 var propertyArr = []; var layers = timeline.layers; var keyFrames = getKeyFrames(layers[0]); keyFrames.forEach(function (num){ if (num==0){ return } var eleDataArr=[]; for (var i = 0; i < layers.length; i++) { var layerName = layers[i].name; var rotation = layers[i].frames[num].elements[0].rotation; var eleData = {layerName:layerName,rotation:Math.floor(rotation)}; // fl.trace("fram " +num+ " mydata.layerName " + layerName+ " " + rotation); eleDataArr.pus
Every time I import artwork from illustrator into animate I have to now delete this annoying red box, any idea how to stop these red rectriangle layers? never had this problem in 2018 animate..
i dont know if this is already a feature but, when im in a symbol i also wanna see the rest of the animation outside of the symbol, this would be really useful for stuff
Hi, I'm a newbie to adobe animate. I want to complete my assessment task by doing a Hands-on Tutorial "Fish Animation" but when I'm the tutorial start, I can't find "Aquarium_bg" and "Angelfish". I already search it but nothing. Can someone help me, why this happen and how to fix it. None of my friends happen to be in the same problem as me, it's just me. I ask my lecturer about it and he said maybe there was a third party app that conflic with adobe animate. How can I find the third party app and can anyone share the compatibility information. I'm a newbie, I really know nothing about this adobe animate.
I use a Mac desktop and have been exporting media regularly with no problem. Now, Animate times out and Media Encoder doesn't create an .mp4 file. I've seen a number of posts relating to this but none with a solution for me.
Hello, I have a variable myQuestion but it doesn't display. What problem can be?
I have a project that I have created in Animate and it's not outputting properly and I can't fathom out why (I'm no professional on this matter so bear with it). The project is set up at a 1080px x 1920px project in Animate. The text is vectored. I am Exporting Video/Media from Animate in H.264 as a High-quality 1080p HD preset. It is set to automatically convert to MP4 in Media Encoder using the presets shown on the right-hand side of the accompanying image. [edit: for some reason, even though I checked "use maximum render quality", it's not showing on the image - the MP4 WAS created using it]. On the left at the top is a screen grab of part of the image once saved out as a .swf file. Underneath is the same file, grabbed after having been converted in Media Encoder. The difference is night and day! The MP4 is blurred and in other places within the movie, logos and type are really bad, even though they were originally vectors. It's nowhere near HD. Years ago, I used Movavi and looking
I am using Adobe Animate to create HTML5 creative - when I go to publish the creative and export it into a new folder, click "Publish" and go to check the location it was supposed to be saved into there is nothing. I've noticed it's also not remembering the name I am inputting as the file name, it always reverts back to "Untitled". Does anyone have any suggestions? Thanks!
Hey, so after trying out cs6, which is great but takes so long to save i tried using animate again and was doing fine until my brush cursor decided to change into a crosshairs instead of a circle like it usually is. Now i can change it back by de-selecting the pressure, but ive been using pressure for years and it never was a crosshair. Is there any way to keep pressure on but go back to the circle that shows the size of the brush? Already tried caps lock, to no effect.
Hi, i am making a game in Animate i want sound playing automaticly. I import mp3, waw format to library, also in the scene but when i tried to publish i got an error a javascript error occured. i tried to uncheck the publish settings - export files as texture but it didnt work. What am i doing wrong?
In Animate CC, the 'Convert to Symbol' function does not work from the menu, nor when I press F8. What can I do in this case?
Dear Members of the Adobe Animate Community,Hello! I am new to Adobe Animate and I am currently customizing the software interface to better suit my workflow. Below are the steps I have taken during the setup process:Upon first launching Adobe Animate, I accessed the "Edit" menu, selected "Preferences," and then chose the "Expert Preferences" option.Next, using the Ctrl+U shortcut, I opened the "Preferences" dialog box and, under the "Drawing" settings, I unchecked the "Asset Warp Tool" option.In the Timeline panel, I unchecked the "Auto KeyFrame" option (i.e., it is not selected).On the stage, I right-clicked and from the submenu, I unchecked the "Snap Align," "Snap to Grid," "Snap to Guides," and "Snap to Objects" options (i.e., they are not selected).Lastly, I closed the "Assets" panel in the properties panel on the right side, as well as the "Layer Depth," "Info," "Brush Library," and "Motion Presets" panels in the toolbar on the far right.Having completed these personalized settin
When I try to convert a drawing to symbol in animate, it drastically changes the drawing (filled part of it with red, instead of white with drawing red strokes over it). I then discovered that if, before converting it to a symbol, I cut and paste it, it does the same thing. Screenshots below. I have had nothing but trouble with Paintbucket in Animate, and had used it in making the drawing. I have no idea if this figures into the problem here.
I created the scene, and added the hero. But I don't see it.I think the video explains better:
I updated to Version 24.0.5Now, when I draw a stroke line and want to change the style, the Stroke Style sub-menu doesn't open.
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