『アドビコミュニティフォーラム』に質問/トピックを投稿する方法
Get help using Adobe Animate and creating animations.
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for some reason when i draw with the brush tool, weird grey lines appear inside of the drawing, but once i let go it just looks normal, is there any fix for this? i'll show a video of it
Hello dear Animators and Creators, i am new to Animate and i need some help..I wathed many Tutorials, worked more than 45 Hours (last 4 days) to get just one simple animation done but i am having issues, and i guess i am missing something..As example, i have a characters head, and i want to attach hair strains to it wich move with the head.The Bone tool i can't use as it won't let me edit the PNG's with the Warp Tool.So, how can i attach more than two PNG's with hair strains onto a PNG Head, to make sure they move with the head when i move the head, and also to make sure to move the strains to give them a "physics" animation.Regards,Samantha.
hello, I have problems with the sound when exporting the video, after exporting the sound is somehow deafened, although everything is fine with the sound in the file, even put it on the "stream", it still did not help
how can i solve this redundant object when I move to other scene
I have created a bone tool and the face has symbols with facial features like eyes and lips etc. Its all good. However, when i go into symbol timeline,its not matching with the timeline. I tried all the possible things but it doesnt work. I realised if i make poses without copying, it has no problem but if i copy and paste any pose, it makes that point as loop. and the symbol timeline resets there. I even did join armature so maybe keyframes makes it reset but no, only copying and pasting does this. Anyone can help me as im burning out. I cant start to project Thanks in advance
Hello, So I'm animating something, and my first export test went fine. But as i continued to work on my animation, i got to about 700 keyframes and after this, i go to export to see how well it runs. And when I look at the video, i notice line work is missing from certain parts, keyframes say in the 100-300 section appear in various places in the video, I'm able to see line work through layers that are above them, some layers just aren't appearing and are seemingly underneath layers that they are definitely above, and nothing is right at all. Everything runs fine in my timeline but it's th export that's not right. I've been exporting as video/media as that's what I want, but I'm unsure if I pressed something or if I'm exporting incorrectly. Please help me out here. You can see what I mean by the video I'm attaching.
The Bone tool works on other images that I draw.But if I convert the image or fills into a symbol THE BONE TOOL NO LONGER WORKS.It doesn't matter what KIND of symbol either. The Bone Tool doesn't work on ANY symbol.What gives?My computer and program are all up to date.
How do I transfer the animation inside of the double-clicked layer to my main stage?
Hi folks, Im new to Animate and not a coder and trying to make an HTML5 Ad. I have a Click Button over the whole page of the Ad, but also have a disclaimer link button underneath that I need people to be able to click on without the Click Button above it activating first. Would someone be able to help me on how this is done. Im guessing I need some code somewhere to stop the Click button when hovering over or clicking the disclaimer link but have no idea how to do that. Any help would be much appreciated. Cheers Gia
How to extend the lip sync past the old ending audio?
When i press the three dots on the side i cant drag and drop all of them. Some of them even have some sort of warning symbol? I dont get it and just want to use my tools.
How can i make a 2d animation that will interact with a specific symbol/object like it were jello? I saw TPOT 1 and.. I'm wondering how they did it. See image for what i mean.
How to use bone tool for graphic symbols that contain layers within it? For example, when we apply bone tool for the lip of a character (i.e lip symbol that contains lip sync poses within it ). when the character move from one position to another. then the layers which is inside the symbol is not moving along with the character. It remains in the character's initial position. Can anyone know how to solve this type of problem?
modify menu some objects are not working
Hi, when I import PSD file to Animate, show me Error window and Animate is crash. Import PSD files dont work last few monts. Do you have same experience somebody? Help me please. Sorry for my basic english, I learning to write without Google translater :).
Hey, I know this is probably a glitch but a few moments ago when I went to log back into my adobe animate it asked me to log out of another device before I could use it. It gave me the option of "owner pc" which is obviously my own laptop, and another that was a bunch of numbers. I clicked to log out on it. It also Says that my current laptop and my last were last logged into 5 years ago? But I've not had my computer quite that long yet.
Greetings dear helpful peoples,as you see i am new to Adobe Animate.I learned how to create a scene, also scene 2, scene 3.How to implement buttons and use them for switching between the scenes, i love this!!But now i am stuck, my problem right now is, when i play the whole thing, it goes at the end from scene 1 directly over to scene 2.Some peoples said "make a movie clip" so i learned this too, i turned my PNG into a movie clip then animated it again and now it shows the animation inside thr movie clip thingy. The problem here, it diddn't change anything. So it was nonsense, but at least i learned something.My question is:How i can loop scene 1, the entire scene and prevent it from switching to scene 2?I made a button to switch so i want scene 1 to loop, until i press the "Next Scene" button.Regards,Samantha.
Whenever I try to make a gradient swatch in Adobe Animate the program crashes. I've already tried to uninstall and reinstall the program, AND used the cleanup tool and restarted my computer but it didn't help. Any idea what I can do?
how to merge lip (lip which is created as a symbol for lip sync ) with head while using bone tool?. After Connecting lip to the bone linkages using bone tool. Lip is not moving along with the character. How to merge lip with character head permanently by using bone tool. Can anyone help me to get rid of this problem?
Importing layered psd files does not honor alpha channels in v24. Going back to v 23. Again.
I know this is a coommon error in Adobe Animate, but i really need help with this, this is a project i have been working on for the past year, but recently i was drawing a new asset and then saved the project and colsed Adobe Animate, but when i closed it something weird happend, Adobe Animate closed but it was doing alert thing that apps do on windows (when the app blinks), but Adobe animate was already closed, Then the next day i was about to continue working on the fla, but when i opened it a little message pupped up saying "Cannot load scene into memory, your document may be damaged " and i already tired everything but nothing works, most of the simobls are stil there, the error just deleted some of them Here's the file becuase Adobe Animate doesn't let me upload ithttps://drive.google.com/file/d/1VkRWknVAsiTHLpb6mnhfZ8xV_d8QN9cs/view?usp=sharing
TypeError: Error #1009: Cannot access a property or method of a null object reference.at finalnewmma1_fla::MainTimeline/frame3()[finalnewmma1_fla.MainTimeline::frame3:1]at flash.display::MovieClip/gotoAndStop()at finalnewmma1_fla::MainTimeline/goHome4()[finalnewmma1_fla.MainTimeline::frame9:6] THIS WAS MY PROBLEM AND I TRY TO FIND SOLUTION ALMOST A DAY, AND I NEED TO SUBMIT IT THIS TOMORROW this is the coding at page in frame 3 imgs_btn.addEventListener(MouseEvent.CLICK, goImages); function goImages(e: MouseEvent): void {gotoAndStop('images');} vid_btn.addEventListener(MouseEvent.CLICK, goVideo); function goVideo(e: MouseEvent): void {gotoAndStop('videos');} mnm_btn.addEventListener(MouseEvent.CLICK, goGame1); function goGame2(e: MouseEvent): void {gotoAndStop('game1');} grab_btn.addEventListener(MouseEvent.CLICK, goGame2); function goGame1(e: MouseEvent): void {gotoAndStop('game2'); }
Hi everyone! The title says it all.My project is HTML5 CanvasI have an animation on my main timeline and I will like to control the animation with the mouse wheel going forward and backwards, and if I don't touch the mouse wheel it won't start.How do I do this on my action layer?Thanks!!!
Hi. Im in dire need of help. For my animation, I can't, for the life of me, get the animation to stop looping when I export as a gif. Ive tried everything. I put the "this.stop();" action in a top layer on the last frame. I toggled and unchecked the loop option in the publish settings. In the export settings, I toggled and set the loop setting to "once". It works fine as an OAM file and stops at the last frame.. but doesnt for a gif. PLEASE HELP.
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