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Alexis Van Hurkman
Community Manager
Community Manager
April 15, 2026
StickyNews

Now in Beta: Introducing Color Mode

  • April 15, 2026
  • 41 replies
  • 8037 views

Welcome to the public beta of our brand new Color Mode! This is a colossal release that's been years in the making, months in private beta, and now we're excited to share it with you. Here's all the most important information to get you started.

Resources for Learning About Color Mode

Given how new this is, we've prepared the following videos and articles to get you up to speed on Color Mode as quickly as possible. 

About Color Mode

Color Mode is a brand new approach to color grading created specifically for the needs of editors. It's been designed to be an accessible, fast to learn, and efficient environment for making every clip in your sequence look its best right inside of Premiere. However, Color Mode has also been built to provide the full functionality necessary for users at every level to make highly detailed improvements as well as the broad stylistic enhancements necessary to prepare any edited sequence for delivery to the audience in its best form.

Whatever your level of color knowhow, Color Mode gives you a streamlined and uncluttered color adjustment experience. Learning how to examine and evaluate the image is the most important skill necessary for successful color, and Color Mode has been carefully designed is to keep your eye on the picture as you work. The default layout deliberately maximizes the size of the Color monitor (depending on your computer’s display size), minimizes other onscreen distractions to only what’s essential to guide you through the process, and provides color-specific panels that aren’t available in Edit mode to accelerate your color workflows.

The default Color Mode workspace

The Clip Grid, available only in Color Mode, makes it fast to select any clip for sequence navigation and immediate adjustment. It can be positioned vertically or horizontally, and has many functions that help you organize your work via filter and sort, manage color operations via copy and paste, and make complex selections quickly in order to create groups for grade management.

The Clip Grid positioned horizontally

The Color Controls panel has been designed to expose maximum color adjustment functionality within minimum space, so you spend more time grading and less time opening collapsed groups and scrolling around to find what you need. Adjust operations give you surgical control over the image, while Style operations let you use saved Style presets or build-your-own combinations of modules designed to make artistic adjustments fast and fun. Two dimensional color controls let you simultaneously adjust related parameters for maximum creative control, while a heads-up-display gives you contextual analysis and guidance when you need it, disappearing when you don't. 

Color controls for the selected Adjust operation

Color Mode also makes it easy to apply operations at every level of your grade, to adjust the entire sequence at once, specific custom groups of clips, or individual clips as your needs require. When applied to the sequence or a group, an operation automatically ripples changes to all connected clips, making alterations fast and simple. Every clip starts with an Adjust operation you can use to make surgical corrections to images, while a default sequence Style operation lets you apply a Style Preset to the entire sequence to give it a show look, or create your own look by mixing and matching Style Modules, which are customizable color effects.

Style modules within the selected Style operation

Lastly, the Color monitor has specific features to facilitate color workflows. For example, you can switch between sequence and clip playback modes in the time ruler to either navigate the entire sequence quickly (in sequence mode) or focus deeply on the clip at hand without accidentally navigating to another clip (in clip mode). A new Solo mode lets you suspend compositing effects and superimpositions so you can specifically monitor a single clip you’re adjusting, without the distraction of superimposed graphics or clips getting in the way.

About the Public Beta

While Color Mode is nearly feature complete, it’s still a work in progress. There are a few new features and refinements yet to come, such as HSL keying for masked operations, additional Style modules, and various other targeted enhancements that will appear throughout the public beta as they become available.

However, the complete end-to-end workflow we wanted to give you in this first version of Color Mode is fully operational, so we invite you to give it a try, kick the tires, and give us your feedback. Tell us what you like, because it’s important for us to hear what’s working. Tell us what you think could be improved. Above all, feel free to reach out on the public beta forums.

How Should I Test This?

Color Mode is a massive update, and the public beta is an ongoing work in progress. While we’ve taken pains to provide the best experience possible, you should expect issues to arise from time to time. When these happen, we’d appreciate it if you would use the Adobe bug reporting mechanism and let us know what you were doing in the provided dialog.

We’re confident that we’ve given you new workflows you’ll love, and we’d be very happy for you to test with real-world edited sequences of various lengths and sizes. However, changes are anticipated over the course of the public beta  as we make improvements and respond to user feedback, so we don’t recommend doing client work just yet.

Ongoing refinements to Color Mode at this stage may impact the project format, so consider every project you create that uses Color mode to be potentially disposable. For the best experience, import duplicates of projects with sequences you want to test using, or import new media into a fresh project. 

Note: There are no limitations over what kind of media you are encouraged to test with, although 8K media is known to have performance issues when used at an 8K sequence resolution.

Premiere (beta) Project Compatibility

While it's possible to take a project created in Premiere (beta) with Color Mode and open it in Premiere 26, this isn’t recommended as you won’t be able to access any of the beta features in the shipping version, including the new color effects in each clip, group, and sequence operation. Given the magnitude of the changes in this particular beta of Premiere, we do not recommend moving projects freely between versions.

To avoid inconvenience, we recommend you use duplicate projects with sequences that you'd like to work with for learning and testing Color Mode, and we strongly advise against using this public beta for mission critical client work.

If you do open a Premiere (beta) project in Premiere 26, you’ll be warned about missing color effect and sequence color effect video filters. If you continue, you’ll notice that graded clips contain an offline filter corresponding to the color effect. The safest thing you can do in this instance is to quit without saving and reopen this project in Premiere (beta).

Color Management

Color Mode is designed to work on sequences using Color Management. This is meant to give you the best starting point for grading clips in all supported color spaces, log-encoded, or raw. Using Color Management, you’ll get great results using the Direct Rec. 709 (SDR) color setup that’s the default for most new sequences.

Important: You should always double-check that sequences are using the correct color setup before you start grading. Using the wrong color setup could give you unexpected results and changing the color setup you’re using after you’ve made color adjustments is not recommended as it will likely change the appearance of your clips.

As you experiment, you may also want to try the newly improved Wide Gamut (Tone Mapped) color setup to see the differences in workflow. The default Tone Mapping and Gamut Compression settings have been improved to work correctly with graphics and SDR media using the new Apply Inverse Tone Mapping checkbox in the Advanced settings. This new option is a work in progress during public beta, so your feedback is critical to making sure we’re giving you the results you need.

No matter which color setup you use, every feature in Color Mode has been designed to make grading and delivering HDR output a pleasure, so try choosing either the Rec. 2100 HLG or PQ output color spaces and using all the available Adjust and Style tools to grade HDR highlights if you have an HDR display you can use.

After Effects Interoperability

Because of the extensive changes being made to how color grades are managed, After Effects interoperability for clips that have been graded using Color Mode remains a work in progress, and should be avoided until further notice. We remain committed to robust After Effects interoperability so making this a great experience is a priority for us.

Color Mode Replaces the Lumetri Panel

While the Lumetri Color effect remains available in the Color Correction bin of the Effects browser, the Lumetri panel has been replaced by the Color Management panel to support the new Color Mode. Previous projects using Lumetri will import correctly and appear as before, with total color fidelity. If you want to continue making Lumetri color adjustments or adding more Lumetri Color effects, you can do so using the Effects Control panel.

Avoid Using Lumetri Color and Color Mode Together

If you’re beginning a new project, we encourage you to use Color Mode without also using Lumetri Color effects. The Lumetri Color effect has several disadvantages compared to Color mode, including:

  • Some controls in Lumetri Color clip out-of-range color values so they’re not retrievable in subsequent adjustments. Color Mode does not.
  • Lumetri Color controls have a more limited range of adjustment. Color Mode gives you greater range to make bigger changes.
  • Lumetri Color does image processing differently than the significantly more color space-aware tools that have been newly created for Color Mode. 
  • Lumetri Color controls were primarily designed for SDR grading. Color Mode tools have been built to make both SDR and HDR grading easier and faster.

Avoid mixing Lumetri Color with the Color workspace; using Lumetri often restricts your grading options in Color Mode.

There Are New Fast Color Features in Edit Mode

If you want to make fast color adjustments in Edit mode, the Properties Panel has a new Color section with a set of basic correction controls that you can use. These adjustments work in conjunction with Color Mode to provide you a seamless experience. You can make simple and fast adjustments to fix issues with individual clips in Edit Mode, while using the streamlined workflows in Color Mode to quickly grade your overall sequence with more creative controls. 

New Color controls in the Properties panel

Clip Match Has Been Removed

Changes to Premiere required the Clip Match feature of Lumetri be removed, as well as the clip comparison mode of the Monitor in Edit mode (clip comparison is available in Color Mode).

Finish Critical Projects in Version 26

If you want to continue using Lumetri as it was to finish a work in progress, we encourage you to continue using the shipping version of Premiere version 26 until you’ve finished.

One Last Note From the Architect

On a personal note, back when I wrote the Color Correction Handbook, I had no idea that I’d someday have the opportunity to bring everything I’ve learned to a re-imagination of color workflow this ambitious. Color Mode is the product of a career's worth of work as a colorist, of research, of talking with countless colorists and post production artists, and lessons learned building all kinds of other color tools and workflows. With the help of my close collaborators in Design, Engineering, Project Management, and Product Marketing here at Adobe, we would all like to introduce this new color experience.

While we've worked hard to provide as complete a color workflow as we could on day one, Rome wasn't built in a day and this is only the beginning; we have an ambitious roadmap and there's much more to come, so I invite you to give it a try and have fun exploring what we’ve created!

41 replies

hellopaul4
Inspiring
June 15, 2026

Variable Vibrance always crashes Premiere as soon as I attempt to adjust it; I've tried it on different projects, on different clips and it always crashes. I'm on Windows 11.
 
System info
    Application: Premiere Pro (Beta) v26.5.0.32
    OS: Windows v10.0.26200, RAM: 127.91 GB GB, CPUs (logical): 32

Nvidia RTX3090 (24GB VRAM)

Inspiring
June 15, 2026

Yupe, same here

bmanley349
Participant
June 10, 2026

how come when I color grade and then nest and export clips it goes back to the raw (c-log 3)?

R Neil Haugen
Legend
June 10, 2026

Are you exporting from the project panel/bin? If so, you’re getting the source view, not the graded sequence view. Yea, that’s kinda a pain point.

Everyone's mileage always varies ...
Alexis Van Hurkman
Community Manager
Community Manager
June 8, 2026

As part of our ongoing work on Color Mode, in addition to stability and performance improvements, we’re pleased to announce three new features in build 26 of the Premiere public beta:

Skin Tone Indicator In the Vectorscope

A new skin tone indicator has been added to the Vectorscope, consisting of a wedge meant to indicate a plausible range of skin tone hues due to variation in complexion, from reddish to golden to olive. The traditional I Bar appears at the center (corresponding to the In-phase target of the color bars test pattern) that indicates the general direction of skin tones in a Vectorscope analysis. Keep in mind that outlier skin tones may exceed this wedge, particularly for highly stylized images in which the hue of the subject is appropriately influenced by the dominant illuminant of the scene, or scenes in which makeup or emotion result in exaggerated blush response or other coloration. This improved target is intended to illustrate the greater range of hues associated with human complexion.

Video Scope Panel Toggle to Enable or Disable the Low Pass Filter

The Waveform, Parade, and Overlay scopes all have a Low Pass Filter enabled by default that makes it easier to see specific features within the waveform analysis of an image by minimizing high-frequency noise in the video signal. However, this can have the effect of subtly altering the results of test pattern analysis. You can now right-click within any of these scopes to toggle Low Pass Filter off or on as necessary to obtain the level of detail you need.

Improved Grid Size Slider in the Clip Grid

The Grid Size slider in the Clip Grid now operates along a smoother continuum of thumbnail sizes across the width of the slider, to make it easier to select the thumbnail size you prefer while in Grid mode.

Shebbe
Community Expert
Community Expert
June 9, 2026

Thanks for these nice updates. All seem to work as intended.

queenmatine
Participant
May 25, 2026

Is there any way to bring back the old lumetri color panel? This is really messing up the workflow I’ve had for the past 5 years :(

R Neil Haugen
Legend
May 25, 2026

First, for the time being, this is only in the public beta. NOT in the ‘shipping’ release yet.

 

Second, the Lumetri Effect is still there in the Effects panel.

 

Third ... while very different in approach, the Color Mode is vastly more ‘powerful’ and modifiable than Lumetri ... and realistically I don’t think there’s that many that have pushed Lumetri farther than I have over the last decade ... stacked instances, combined with multiple Track Matte ‘stacks’ to get tight secondary selected controls, use of LUT Buddy to make a 3-5 layer stack of Lumetri effects into one quick-application change, use of LUTCalc to make complex LUTs to apply to the Creative tab Look slot ... and other things.

 

The ability to stack multiple control group/palettes within the same operation, the grid mode to quickly select similar clips and apply sections or entire grades, the amazing double-action controls like Contrast (both Contrast and Pivot in one control motion) Exposure (Gain/White point and Black point in one motion of control ... the amazing new scopes that are about as informative as the external scopes I’ve been paying to use ... and on and on ... it’s a stunning new way of working video post color/tonality.

Everyone's mileage always varies ...
queenmatine
Participant
May 26, 2026

Neil, first, I am so happy to hear that this works for you personally and your personal workflow. Second, this is a public forum, I’m making a comment about my experience, and you’re welcome to state your own comment elsewhere if it works so perfeclty for you! Third, it doesn’t work for my workflow, fourth lumetri as a window (not as an effect) is gone, and fifth beta is for developers to take feedback from users so I’m hoping a large portion of average users will be able to convince them to keep lumetri as a window for people who need to color and export large amounts of video on a nightly basis (me), in addition to these new color feautres for people who want to use them (you). It’s actualy ok to have both features, and not everyone needs such intensive color tools. I hope that helps! :)

Sikhumbuzo21573922vojj
Participant
May 19, 2026

Can I have my skin tone line in my vector scope. Please.

Alexis Van Hurkman
Community Manager
Community Manager
May 27, 2026

It’s coming soon...

Inspiring
May 27, 2026

Will it just be a regular skin tone line or will there be more innovative ways of appraising skin? 

Legend
May 18, 2026

Loving the new colour page but currently, masks seem to be owned by the adjustment.

 

This is the wrong approach sorry. Masks should be independent of adjustments, added to any grade/adjustment with the ability to...

  • Combine with any number of other masks (AI or shape masks) on the adjustment
  • Full options to unite, minus, intersect and exclude masks when combing...
  • Independent invert switches on every mask to isolate area/object as needed
  • Unlink a mask from the original track, to independently tweak it per adjustment

 

Once you have a good track/mask, it should be totally reusable and combinable, with full flexibility to unlink and customise it on a per adjustment basis.

 

Keep up the good work but as I’m sure you can see, masking is the game-changer that stops the colour page from playing catchup, to overtaking the competition. Don’t skimp here!

 

Also, what’s up with the horrible, pixellated HUDs on retina Macs? Haven’t found a fix for this yet.

 

Cheers, Ben

R Neil Haugen
Legend
May 18, 2026

Apparently you haven’t seen the videos by the staffers on masking in the Color Mode? As they demonstrate using a mask for multiple operations using both the ‘inside’ and the inverted area.

 

Have you read the documentation on the new masking process in Premiere in general? As this just uses masks as any aother effect. The new masking tool is very adjustable in Premiere.

Everyone's mileage always varies ...
Legend
May 19, 2026

Actually, that staff video is what prompted the request!

 

Grading and masking aren’t separate tasks, they’re the same task.

 

When you right-click a colour operation mask from the Colour page, we need two side-by-side lists with drag/drop…
 

List 1
All available masks (AI masks, imported alphas, shape masks etc)

List 2
All the masks applied to the operation with combine/invert/reorder controls


Two side-by-side lists could deliver game-changing, deep control, right from the colour page.


If adding/combining multiple masks per operation from the colour page is available now, it’s not intuitive.

Inspiring
May 12, 2026

I think this is a great addition to Premiere, but it sadly breaks my workflow of grading/ adding corrections in subsequences so I can share the same color correction easily and in sync between multiple master sequences.

I would find it great if you could add that double clicking in the clip grid opens the sub sequence (if the clip is a sequence) and to add another context menu item that does the same.

Addition to the context menu

Or is this workflow even necessary anymore and there are better way to keep corrections for the same clips in sync between multiple sequences?

R Neil Haugen
Legend
May 20, 2026

You can save clip and style presets ... and I think you can copy, go back to Edit, select another sequence, and go into Color and paste ... I think.

 

They are working on many changes and advances from saving entire grade sets for multiple projects use and for even selling to others, and full control surface support which several hardware people including Tangent are working on right now ... and more tools for use in the Color page.

 

It was interesting to talk with Alexis at NAB after having been in the private beta for this. They are really pushing for a lot more stuff & capabilities but it’s all requiring completely new mathematical solutions let alone coding into mulitple computer OS’s.

Everyone's mileage always varies ...
Davide_Boscolo
Inspiring
May 12, 2026

This is awesome. Please make it work with Wacom/pen tablet. ✍🏼

R Neil Haugen
Legend
May 12, 2026

That, and full color panel control surface support, are ‘coming ...’ but not yet ready. I think the Premiere team needs to work on the Wacom pen stuff, and know the folks at Tangent are now working with the access to code they’ve been given to try and get surface support going.

Everyone's mileage always varies ...
ht1112
Participant
May 9, 2026

Why is the Waveform (RGB/Component) missing?

AndrewTheGreat
Known Participant
May 12, 2026

It’s not. You just won’t find it easily

Stop trying to edit and EDIT!
ht1112
Participant
May 9, 2026

为什么找不到分量图了呢