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Participant
November 13, 2025
Open for Voting

Sbsrenderer can't render up to 16384x16384 resolution

tried different setups, Sbsrenderer can only render up to 8192x8192 resolution, which is quite not enogh. Please help.

3 replies

Cyril Dellenbach
Community Manager
Community Manager
November 18, 2025

Hello @Guanlin 

 

And sorry for the delay in response.

 

If the Direct3D engine (and OpenGL for Mac) can technically have a higher resolution than 8K, we don't officially support it. Therefore you'll indeed face blockers with such a workflow and as far as I know, there is no way of uncapping the .SBSAR limit.

 

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Cyril Dellenbach (Micro) | Product Manager | Substance Painter
GuanlinAuthor
Participant
November 14, 2025

I test the .sbsrar file with substance player, turn out it's the problem of .sbsrar file. Is there anyway I can unlimit the .sbsrar resolution limit? Really need help with this!

 

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GuanlinAuthor
Participant
November 14, 2025

I test it with a simple command, and a simple graph resolution set to 16k. Usual output process works just fine, but sbsrender can't output up to 16k! Please help!

 

My commond:

"C:\Program Files\Adobe\Adobe Substance 3D Designer\sbsrender.exe" render "D:\Download\Substance_graph.sbsar"

 

My graph set up:

 

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