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Participant
Nov 13, 2025 11:37 AM UTC
Open for Voting

Sbsrenderer can't render up to 16384x16384 resolution

tried different setups, Sbsrenderer can only render up to 8192x8192 resolution, which is quite not enogh. Please help.

3 replies

Cyril Dellenbach
Community Manager
Community Manager
Nov 18, 2025 2:30 PM UTC

Hello @Guanlin 

 

And sorry for the delay in response.

 

If the Direct3D engine (and OpenGL for Mac) can technically have a higher resolution than 8K, we don't officially support it. Therefore you'll indeed face blockers with such a workflow and as far as I know, there is no way of uncapping the .SBSAR limit.

 

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Cyril Dellenbach (Micro) | Product Manager | Substance Painter
GuanlinAuthor
Participant
Nov 14, 2025 4:13 AM UTC

I test the .sbsrar file with substance player, turn out it's the problem of .sbsrar file. Is there anyway I can unlimit the .sbsrar resolution limit? Really need help with this!

 

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GuanlinAuthor
Participant
Nov 14, 2025 2:58 AM UTC

I test it with a simple command, and a simple graph resolution set to 16k. Usual output process works just fine, but sbsrender can't output up to 16k! Please help!

 

My commond:

"C:\Program Files\Adobe\Adobe Substance 3D Designer\sbsrender.exe" render "D:\Download\Substance_graph.sbsar"

 

My graph set up:

 

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