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Known Participant
January 27, 2026

A rare bug with AE clamping HDR values in 32bit - not connected to non 32bit effects!

  • January 27, 2026
  • 6 replies
  • 174 views

Ever since version 25.2 we have been noticing a weird bug.

We work in 32bit ACES exclusively.

Every now and then we come across a composition that just clamps all the HDR values down to 1.

I've managed to isolate a comp like that and the problem itself:

- AE ver 25.2 or later (even Beta)

- comp has minimum 3 layers

- at least two layers must be in Add mode - both have to have motion blur turned on

- motion blur in the comp is on

 

The problem fixes itself in any of the following cases:

- one of the layers gets hidden - so that only one additive layer remains

- you disable motion blur in the comp

- you disable motion blur on one of the layers, so that only 1 layer has motion blur

- you switch renderer from GPU to software

- you open the same project in AE 25.1

 

This occurs rarely, but if we find a comp like that it bugs out on all our machines

- rtx 4xxxx or rtx5xxxx

- win10 or win11

- throughout the last year we've reinstalled gpu drivers 3-4 times already

 

I have an example project - I can upload it, just tell we who to send the link to.

    6 replies

    kaczorefxAuthor
    Known Participant
    September 29, 2026

    October 2026, latest Beta - the bug is still there. Why is this not a priority??? We’re still working on 2025.1 exactly because of this bug - what is the point of introducing any new features if people are not going to upgrade?

    kaczorefxAuthor
    Known Participant
    May 14, 2026

    Here is the project that is bugging out

    https://mab.to/t/hdeGUCCovfo/eu1

    Nishu Kushwaha
    Community Manager
    Community Manager
    May 14, 2026

    Hi there,

     

    Sorry for the delayed response, and thanks for sharing the project file. I think you’re hitting this bug. The team is aware of the issue and is working on a fix.

    I appreciate your patience. Let me know if there are any other questions.

     

    Thanks,

    Nishu

    kaczorefxAuthor
    Known Participant
    May 14, 2026

    Yes I think you’re right, it’s exactly the same bug. Now you have a project that reproduces it 100% of the time, so it should help :)

    kaczorefxAuthor
    Known Participant
    February 19, 2026

    Seriously? Nothing?