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August 6, 2026

P: Generative Remove runs on the CPU instead of the GPU since version 27.9.1

  • August 6, 2026
  • 52 replies
  • 289 views

# Generative Remove runs on the CPU instead of the GPU since version 27.9.1

**Issue summary**
Since updating to Photoshop 27.9.1, the Remove tool in Generative mode loads about 6 GB of data into the graphics card memory, then performs the actual work on the processor instead of the graphics card. The graphics card stays at idle power for the whole operation. A removal that used to complete quickly now takes several minutes.

**Product and version**
Photoshop desktop version 27.9.1 (build 20260803.r.1 65900e1)

**Last version where it worked correctly**
Photoshop 27.8.0 (build 20260610.r.13 4081857). The problem started immediately after updating on 6 August 2026.

**Operating system**
Windows 11 Pro, version 26200

**Hardware**
Graphics card: NVIDIA RTX PRO 4000 Blackwell, 24 GB, driver 32.0.15.9672
Processor: Intel i9-13900K (32 logical cores)
Memory: 128 GB

**Steps to reproduce**
1. Open any photo.
2. Select the Remove tool.
3. In the options bar, make sure the generative mode is turned on.
4. Paint over a small area of the image.
5. Watch the Task Manager Performance tab, or any graphics card monitoring tool, while the operation runs.

**Expected result**
The removal is processed on the graphics card and completes quickly, as it did in version 27.8.0.

**Actual result**
The removal is processed on the processor. It takes several minutes for a small area. During the operation:

- The processor runs at 74 percent of 32 cores, peaking at 97 percent.
- The graphics card draws 12.8 watts, which is its exact idle level. It draws over 100 watts when it is genuinely working.
- Photoshop does not appear in the per-application graphics usage counters at all.
- Photoshop uses up to 50 GB of system memory.

The graphics card memory is still filled at the start: selecting the tool raises it from 5.6 GB to 11.7 GB. That memory is then released partway through the operation, without ever having been used for the work.

**Measurements**

Recorded once per second using nvidia-smi for graphics card power, utilisation and memory, and the Windows performance counters for per-application graphics memory and usage. Test conditions: a single small selection, all other programs using the graphics card shut down, and 18.9 GB of graphics memory free before starting.

| Phase | Graphics memory | Graphics card power | Photoshop processor use |
| :-- | --: | --: | --: |
| Idle | 5.6 GB | 13.4 W | 0 % |
| Tool selected | 5.6 to 11.7 GB | peak 54.8 W | 0 % |
| Operation running | 11.7 GB held | 12.8 W | 74 %, peak 97 % |
| Partway through | released to 7.3 GB | 12.8 W | still 74 % |

Out of 169 measurements, only 3 exceeded 40 watts, and all 3 occurred while the data was being loaded, none while the work was being done.

**Workaround**

Turning off the generative mode and using the classic Remove is instantaneous. Only the generative path is affected. This may help narrow down where the problem is.

**Things I checked first, so they can be ruled out**

- Not a shortage of graphics memory. 18.9 GB was free during the test, and the shared system memory figure stayed flat at its normal level, so nothing overflowed either.
- Not a disabled graphics card in preferences. Use Graphics Processor and OpenCL are both switched on, and the sniffer crash counter is zero.
- Not a detection problem. The sniffer log ends normally and reports the RTX PRO 4000 as the preferred device, with an OpenCL compute score of 19,138 against 339 for the built-in Intel graphics.
- Not caused by other software. All other programs using the graphics card were shut down for the final test.
- Not related to selection size or to processing several areas at once. The same result occurs on a single small selection and on a batch of twenty.

**Impact**

I bought this graphics card one month ago, for 2,000 euros, specifically so that the local generative Remove model would run on my own machine. It worked exactly as intended until this update. Since 27.9.1 the card is no longer used for this work, and the tool is too slow to use in my retouching workflow.

Loading 6 GB into the graphics card and then not using it is the worst of both outcomes: the memory cost is paid in full, and so is the processing time. If the generative path cannot run on this hardware, the data should not be loaded onto the card in the first place. If it can run, it should be used.

**What I am asking**

1. Please confirm whether this change is intentional. If generative Remove now runs on the processor on some hardware, it would help to know which.
2. If it is a regression, please fix it. At the very least, stop filling the graphics card memory when the work will not run there.
3. Please consider an option to use the graphics card for generative tasks, so that people with suitable hardware can actually use it.

I can provide the full measurement files or repeat any test that would help.

    Pinned Reply By Srishti Bali

    Hi all,

     

    Apologies for the inconvenience caused by this issue. Our team is actively investigating it and would appreciate your help in collecting a few files.

    Please share the following three files from %localappdata%\Adobe\PINF:

    • modelcompat.json
    • device_to_ep.json
    • xpuinfo.json

     

    Additionally, please clear the files located in the following folder after saving your files and closing Photoshop: %localappdata%\Adobe\SenseiSDK

    After clearing the files, restart Photoshop and check whether the issue persists.

    Please let us know the results and share the requested files, so our team can investigate further.

    52 replies

    Inspiring
    June 21, 2026

    @JohnDG Photography how you noticed that it runs not local?

    JohnDG Photography
    Known Participant
    June 20, 2026

    @Matthias.G.ermany My 5080 is recognised, doesn't mention anything about too less memory. But, althou “on device” is selected, the AI processing is done in the cloud.

    Inspiring
    June 19, 2026

    @JohnDG Photography have you see my post from yesterday evening (Europe time zone)? ceck the newest beta please and tell us if it works now. 

    JohnDG Photography
    Known Participant
    June 19, 2026

    basically game or studio drivers are the same.
    Game drivers or more updated regularly to accommodate specific games. They are often the quick & dirty approach, where the studio drivers are the more stable versions.
    So, the more often published game drivers are more about specific game compatibility.
    If you're not a gamer, it doesn't make no sense to update to the regularly published game drivers.

    JohnDG Photography
    Known Participant
    June 17, 2026

    I've installed 610.62 and on the 27.9.0 20260614.m.3573.
    Nothing changed. My 5080 is recognised, but not used for AI functionality. All processing goes to my cpu.

    tee_9682
    Participating Frequently
    June 17, 2026

    thanks. that is some weird behavior. another weird thing is on VMware it lets you select on device processing while running generic VMware gpu driver. cant believe this is still not fixed in 27.9. probably wont be fixed till 27.99.

    tee_9682
    Participating Frequently
    June 16, 2026

    new RTX driver 610.62 just came out. anyone tried with the new driver? I rolled back to an older version of PS so I can’t test it.

    Rockabilly Outlet
    Participating Frequently
    June 17, 2026

    I can confirm that, with an RTX 5090 and the latest GeForce driver 610.62, everything is still the same unfortunately. 😒

     

    JohnDG Photography
    Known Participant
    June 15, 2026

    My RTX5080 (Asus) is recognised, but instead of using the GPU, photoshop uses the CPU to process generative remove.
    I don't get the too less memory message. 
    Latest Studio drivers, 610.47 - May 26, 2026
    Photoshop 27.9