Skip to main content
mrbobdobolina
Known Participant
July 7, 2015

P: Photoshop 22.0: Where is Line Weight/Width and Pixels options?

  • July 7, 2015
  • 676 replies
  • 31614 views

I'm having trouble using the Line Tool in PS 22.0.0. 

 

How do I set the width/weight of the line? In PS 21 there was a "Weight" option along the top bar, but I don't see that anymore. Am I missing it? Or did it move? 

 

This might be a separate issue, but the lines I'm drawing are not showing up. I have a fill color and stroke color selected, but when I make a line, I don't see it. I just see a blue outline of where it is... the same that might happen if I made a "path" instead of a "shape." 

 

I just need to make a line with a width/weight of 20px.

This topic has been closed for replies.

676 replies

ianbutty
Known Participant
November 12, 2020

@mark_dahm Yes, please!! And please make bringing it back a priority.  Whatever the method currently is, I couldn't get it to work I spent well over half an hour trying unsuccessfully to add 4 simple lines to a photograph yesterday.  I still haven't worked out how to do it.  In the end, I had to resort to drawing very thin rectangles and trying very hard to make them the same width (which I couldn't quite manage, but with some trial and error, I got them within 1px of each other).  Goodness knows what I'd have done if they weren't vertical/horizontal.  

Inspiring
November 12, 2020

Thanks Mark,,, please put this on the front burner. And actually restore the functionality, don't bolt on some other solution/hack.

Mark C. Dahm
Community Manager
Community Manager
November 12, 2020

We are looking into ways to restore the functionality lost with the new line tool.

Inspiring
November 12, 2020

@mark_dahm I have no idea if you are the tree of which I should be barking up but you're the unlucky soul who's name is attached to "solved" in this thread. 

 

https://feedback.photoshop.com/conversations/photoshop/photoshop-220-where-is-line-weightwidth-and-pixels-options/5f9039ee917fbb3a9931cc53

 

Put a helmet on man. This is going to hurt.

 

The issue with removing the functionality of the old line tool is that you didn’t solve a problem—you created one. We understand how the new line tool works. That is not the problem. The problem is you’re prescribing the wrong tool for what we’ve become accustomed to. The problem is that you removed a perfectly good tool and replaced it with a worse tool.

 

I really don’t think you will begin to fathom what you’ve messed with unless I paint a picture. I’ll take it upon myself to speak for everyone. That’s how confident I am in my resolve that you’ve made a huge mistake and it needs to be reversed toot sweet.

 

Read this. For reals. You owe us.

 

How many illustrators and or designers do you know who can draw a perfectly straight line in half a second? Well what if there was a magical tool that could do just that? What if this tool was simple and intuitive in that when you switched from your brush it still felt like you were drawing?—Not tapping points but drawing in a dragging motion. What if it had a preview so you could end and connect your line to other lines with predictable accuracy? What if this tool was low maintenance and you could easily erase little areas where you’ve made mistakes?

 

How often would an artist use such a tool to figure out the line work for a geometric shape? What about a room? Or a building with columns? Or the edges of a smart phone? Or an object with multiple inlays? What about a scene with a dozen houses? Or a weapon design for a video game? Or a giant, futuristic facility ensconced in a hill along a horizon? What about smaller things like guitar strings, a book, a cigar, letterforms, a vehicle, a doorway, grids, comp boxes, wireframes, storyboard frames, anything that has straight freaking lines!?

 

Now what if an artist needed to flesh out any of the above in a timely fashion? (Because none of begin with a final design) and what if it was REALLY NICE to put straight lines in our rough sketches—a place where points and strokes are way too fussy? However what if this same tool was just as useful for our final illustrations and or designs?—because again, points and strokes are annoying and fussy for a lot of what we do as professionals.

 

Now how often do you think a tool like this would be used throughout the course of an afternoon for an area in composition? How often do you think a tool like this would be used over the course of a project comprised of multiple pieces? How often do you think a magic tool that draws straight lines in a dragging motion, regardless of human error, would be used over the course of multiple projects throughout the year? What about for the duration of an artists stay at a handful of studios spanning the past decade? How many times do you think an artist would use such a wonderful effing tool over the course of a career?

 

I’ll end the suspense—all the freaking time. I use and depend on the line tool everyday like a construction worker depends on nails to frame a house. Not one time over the span of my career have I ever thought “Hey, this thing works exactly how I need it to work. It’s integral to my workflow. I wish somebody would change it to be more burdensome. Nay! I wish some person I’ve never met who knows nothing about my workflow would render this tool unusable!”

 

You know why I’ve never had this thought? Because I’m not insane.

 

Do you understand what you’ve meddled with here? Decades of predictability, muscle memory and established, relied-on workflow—you’ve messed with my (our) process. That’s sacred territory built on years of late nights, too many evenings away from family and seemingly endless hours of problem solving. Do you think any of us want to rethink this large area you’ve complicated after it’s taken so much time to figure out? I understand that some tools need improvement and the community typically agrees with those improvements—like, live font previews for example. Nobody was like “Hey, I don’t appreciate seeing a preview when comparing fonts!” You know why? Because we’re not insane!

 

So how did we arrive here? Because Adobe didn’t consult with the community you’re literally employed to help. Like those cooking shows with Gordon Ramsey where he has to push a bumbling chef out of the way because they’re burning the risotto. Listen, I can make anything I want in illustrator. If I want to use a pen tool to illustrate I will do the project in illustrator. If I want to drag straight lines to quickly flesh out rough complex shapes or even final, complex shapes I will use the line tool in photoshop. I really don’t need any further thinking from Adobe when it comes to solving this, literally the simplest of any THING that can be drawn, the line. You guys already nailed it. You made the wheel. However you’ve now taken that wheel and made it square.

 

It would be like if you were a mechanic hired to work on Mario Andretti’s race team and one day, without his permission, you took it upon yourself to alter the function of his gear shifter. You mean no harm. You think this change will improve his performance. So you remove that little plate with the groove that the gear shifter sits in and replace it with a different “newly designed” plate that employs a totally different shifting path. Somehow it still connects to the correct gear while shifting but instead of pulling down and to the right for second gear, Mario now has to now push up and to the left.

 

(I realize Mario Andretti is old and retired. I like my analogy. I’m leaving it.)

 

Now do you think this change might affect his performance negatively? Probably. Could he adjust? Eventually. Should he have to because you think it’s “better”? Hell no. I speak for everyone when I say this is exactly what you’ve done to the line tool.

 

Brass tacks: We’re the experts. Talk to us before you change our shifting path. What we want matters more than what you want. Not only because it’s your entire intent to empower us with tools that allow us to reach new levels in our craft but because we freaking pay Adobe $60 effing dollars a month for the right tools. Not the wrong tools.

 

We are a vast community of hustling artists, soloing freelance projects with ridiculous deadlines. Concept artists pivoting for a demanding creative director who needs a new comp by EOD. Designers who need precise and predictable tools. We do not have the time, energy or desire to pander to your replies as you cite all the ways you think we’ve overlooked the new line tool’s functionality. As if we haven’t already tried those things?! The pissed off ones like me, are creative professionals. We. Are. The. Experts. We don’t need a primer on points, paths, the functionality of the pen tool, stroke width and color fills.

 

**You are not hearing us!**

 

WE HATE THE NEW LINE TOOL BECAUSE YOU REMOVED THE FUNCTIONALITY OF THE OLD LINE TOOL. Okay? This is the problem. This is the problem. This is THE problem.

 

Please, for the love of all that is holy, sacred and filled with blessed harmony, restore the old line tool’s functionality. Like freaking right now. That’s what you should be working on right now.

 

In closing, I’m sure you’ll find this message to be rude, dismissive, presumptuous, obnoxious and perhaps a bridge too far but so was removing the functionality of the old line tool.

 

I’m just serving it back. 

Inspiring
November 12, 2020

That thank you for the recommendation, I wish I could but my company will not let us roll back. They require us to accept updates as they become available

lukeb34835997
Participating Frequently
November 12, 2020

*Miguel Nieves  reinstall 2020 yea, 2021 is the one that removed the pixel line tool.  Hoping they fix this in an upcoming patch though...

Inspiring
November 12, 2020

I keep reading the solution of using the stroke tool and using the pen… These are all solutions to fix something that was not broken and your recommendations are not adequate solutions for the needs of myself and many others. Adobe has added so many clicks to what used to be a simple and quick tool. What used to take me two clicks has become a process of selecting multiple colors for fills and strokes and stroke weights and rastersizing layers.  

Not all of us need to work in a vector mode. I'm begging you, listen to what your users want... don't tell them what they want. I've been a Photoshop user since 1993. In the last few years for no rhyme or reason you've made changes that were built in muscle memory for me and others. You took away tools and functionality that was second nature to us for no apparent reason other than making change for the sake of making change.

I realize this may not be the right location for this type of feedback but I'm hoping that you as employees of Adobe can take it to the right people. Please provide a link to where it would be appropriate to leave this type of feedback. - Thank you.

Inspiring
November 12, 2020

Please, please, please! Bring back the pixel mode for the Shapes Tool. By disabling it you've literally added hours of additional effort to the type of work that I do. It's literally to the point where I'm likely going to start using GIMP.

Inspiring
November 12, 2020

Please, please, please! Bring back the pixel mode for the Shapes Tool. By disabling it you've literally added hours of additional effort to the type of work that I do. It's literally to the point where I'm likely going to start using GIMP.

Inspiring
November 12, 2020

Please fix a bug of missing weight parameter of Line tool in photoshop 22.

Right now I can use only PS 21.2.4.