Skip to main content
Participant
October 10, 2015

P: Morph cut - Analyzing in Background never completes

  • October 10, 2015
  • 71 replies
  • 141978 views

I have a simple headshot cutting to the same head, same everything a few seconds later.

All other transitions work find. I try morph cut and see 'Analyzing in background.' Never see sign of progress - should I see it chewing through frames somehow?

I have gone to project settings. Tried both rendering settings. One thing - When I do GPU acceleration my still frames look like garbage - example:

http://www.screencast.com/t/rPiWL6yL

Software acceleration looks fine. No idea if these items are related.

Have run through all preferences. Don't see anything that might be turned off. BTW - working with MBP 15" late 2013. Latest OS.

71 replies

AndrewTheGreat
Known Participant
November 5, 2023

By the way, I never had this issue again since Premiere Pro 2023.4. Now I'm on 2024. Guys, just update

Participant
October 31, 2023

Same sequence, it works in 2023 version, but not in 2024

Glenda29038675honx
Participating Frequently
October 20, 2023

I had to turn all of mine into nested subsequences.   This seemed to work.    Annoying, but works.

Participant
October 10, 2023

The only solution I found is to put your playhead on the transition where you can read "Analyzing in background" until it finishes processing. Apparently, it only does the job when you can actually see "Analyzing in background". Although it is supposed to be actually "Analyzing in background". This way I can make cuts, morph them all at once, adjust transitions on the 2nd pass, and done!

See below:

Participating Frequently
October 5, 2023

FIVE YEARS, ADOBE.

 

This thread (problem) has been arooud 5 years. Please either FIX or delete this an "effect".

 

All it does is (negatively) AFFECT our ability to work.  

(a community newbie, but editing for decades.)
R Neil Haugen
Legend
September 27, 2023

I've had similar results as you, about a third of the time it works ok. So I don't even use it much. When it does, it's great of course. But the other times ... unusable.

Everyone's mileage always varies ...
ColbyFulton
Known Participant
September 27, 2023

Agreed. It needs better Ai, and I'd like to see accelleration controls so the effect can "ease in" and "ease out" more smoothly.

Path 88 Productions
Known Participant
September 27, 2023

Seems to work more consistently when sequence and footage settings are a match in 1080, but it's not a 100% reliable effect.

 

Moreover, it kind of stinks as an effect anyway.  I maybe like... 1/3rd of the results?  sometimes it actually looks useable; most of the times it looks ridiculous.

 

Kind of interesting reading complaints about users trying to put in numerous instances of it on a timeline.  Brave souls.

R Neil Haugen
Legend
September 27, 2023

Morph has been an issue for some users, worked great for others. If you're one of the first group, total symapthies! I've watched this over the years, and for some users, there were clear things they could/should do differently, and it would work.

 

But for other users ... zero zip nada. Why? Dunno.

 

So for basic troubleshooting ... there's several things mentioned up above in this thread, have you tried any of those? Here's a few ...

 

  • works either on 'full' clips or only short cut sections of clips on a sequence ... 
  • doesn't work on subclips (perhaps only in some projects) ...
  • doesn't work until the clip is nested, then works fine ...

 

And yea, troubleshooting can be a pain in the tush but is necessary to get things working at times. Or to get the best info to the devs on the specifics of when something doesn't work. As most of these buggy behavior things actually work fine for the majority of users.

 

Wbich is why chasing down why they don't work for the smaller subset can be a right pain for the devs.

Everyone's mileage always varies ...
Participating Frequently
September 27, 2023

I did not realize this has been a persistent issue for years. I already created three morph cut edits in two projects this week, but when I came back to the same timeline/project the next day, Morph Cut stopped working. It will not complete though it did in the same timeline with nothing changing the next day. I now have to find another workaround for my edits. Thanks, Adobe.