Learn how to create, build, and animate 2D puppets.
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I have a giant mustache so its hard for the camera to tell during silent moments if my mouth is neutral, smiling or open. would be great if when editing a recording you could select which of the silent mouth shapes that shows, rather than having to rerecord those parts.
On a big project, is kinda hard to look through every group of layers in order to fix or change the Triggers and Swap Sets.And sometimes we have to work with duplicated triggers to do something like running a Replay and a Layer Cycle at the same time.What if we have a robust Triggers Panel, based on Adobe's "Keyboard Shortcut" window. So the user could search and attachhis triggers to the keyboard, without worring too much about the Layers Hierarchy.It could even be color coded, like on the Mockup image Attatched
Currently layers that contain Illustrator symbols are not parsed correctly in Character Animator showing only one instance and recognising the layer name.It's useful to be able to include Illustrator symbols to avoid creating and editing multiple times the same artwork (e.g. eyes, pupils, eyebrows, etc.).I hope this is considered as a compatibility feature request and gets added to the backlog.Best
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Is there a Traditional Chinese version for this software?cos I was given a Simplified Chinese one despite the fact that my computer system is using Traditional Chinese.
adobe character animator should only have the head and body turn because they give more details to the scene , plus in such huge software how can small feature be missing like that .
A set of basic behaviors likely to be used repeatedly...BounceRotateJiggle (with some kind of randomization)With parameters like duration, speed, randomization, ease in/out...etc...All I can think of at the moment but I'm sure there's more ones likely to be used repeatedly.
Greetings: My name is Ken Wampler, I've been a member since 8/28/2015. I don't have a suggestion for software changes for CA (not currently anyway), but for user experience. I've been working on a video for sometime now and I have two charactors which I have done the voices for. I have a need for third charactor which I chose the Caufman charactor to play because he could walk. I needed a voice actor for this and went to fiverr.com for this. I was disappointed with the results. I now see the difficulty in getting good voice matches. You have a load of puppets for use on your website and on Daves. I haven't seen any of these appear in videos on youtube. maybe because others have same problem. I have thought of this before, but more so after my recent experience, that it might be possible for CA users to have a place to upload charactors with their voice interpretations of these puppets and others might hire them for their projects. I think this is a big problem for CA users getting vo
Premiere Pro has an option to reset the sliders of Lumetri Color when you hit twice on them. Your developing team could add this functionality to all the sliders of all the effects of all the Adobe video & audio apps.It could be awesome 😉TKS, Adobe
It would be amazing to be able to implement the puppets inside a website, can we have this please?! 😄
When a take is selected in the timeline, just the parameters for the clip(s) are shown, eliminating the hunt for the specified parameter.Deselect clip(s) to show all parameters.
No ridding and fix
how do I make it so the puppet still moves when it is running in the background?
I have a Dell XPS 15 (7590) with Windows 10 v1903 and the camera keeps coming on and off. It will stay on for a few seconds, then the message "waiting for camera" appears for a few seconds and repeat. All other camera apps work fine and the webcam light stays on the whole time. I have the latest version - 2.1.1. Please help!
There is an issue with the latest version of character freezing when it shows the record section. I have the previous version installed now and it doesn't suffer with the fault.
Change the clip when you use the scroll button on your mouse
I would very much like to be able to use this program without having to get everything else. if you made it a one time, i would buy it, and then recommend it to my friends.
since you don't see the anchor point you have to guess where it is. Thats not so convenient. Please make the anchor point visible as long as you change the value in the properties panel.(Or even better than two x/y prameters: add a crosshair-cursor to place the anchor point with one click)tnx 🙂
four legged creatures/animals
I come from a 3D background and for rirgging whenever we have a shape that bends in an undesirable shape we create blendshapes, which is a shape that morphs from one shape to another when the control moves toward that particular problem area.
the idea to rotate a character or object in place without it rotating clock or counter across the whole scene screen. Just having it rotate in place would be really/very nice. And the same idea goes for the scale y/x. Scaling a character or an object in place without it going up or down the screen when i try to scale it. I think tweaking these controls would make them more precise and accurate... Thanks for reading my idea :] 7-27-2020
As an inspiring streamer. I think it'll great to use Character Animator for Avatars in Live streams. The only problem I'm seeing right now is it can only do one user at a time. It would be great if you could make multiple puppet scenes and set them up with different video inputs. This way more than one puppet can stream Live in C.A. Critically Awkward has the right idea but they're using different computers for each user. https://www.youtube.com/watch?v=MlW8G2qDybk
I alway, always, most of the time if not always, make trigger as latched. Why? because it is very convenient!And I don't know why changing a trigger key takes second to process? What's so hard about it for the system?And don't refresh the scene when we change a trigger key! Just please don't:(
I'm kinda perfectionist, so here we go.I would love it to have Character Animator has more control in Stick and Handle. Like the length of the stick, the rotation, and position. I want a precise and even position and rotation of the stick, for example, on both hands. And so the handle position too. I want it to be precisely positioned for both right and left arm.Who else with me fellow perfectionist?:D
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