Real-time playbackOpen for Voting
I don't think you guys noticed this, but I'm sure that thousands of your users have-In-app playback in Animate and Character Animator absolutely sucks. How is it that in 2002, you could scrub and play through the timeline as you work and get frame-accurate playback. But now, with vastly faster CPUs, we can't see that anymore and we have to resort to exporting videos and swfs just to see what we are doing actually looks like? You should be ashamed of yourselves at how poorly your apps perform, given the horsepower of modern computers. It's deplorable. What's your excuse Adobe? I was never a member of the Apple/Jobs cult. But he nailed it when he called you out for being lazy. I've been using "Flash" for character animation for over twenty years. For the first several years of my career, I was able to play through my work in-app and see EXACTLY what the animation looked like. Now when I do it, I see the apps struggling to deliver a 10 fps rate. WTF?!? Computers evolve and yet