Blender add-on: please provide an option not to modify the shader graph when changing paramsOpen for Voting
Blender add-on 1.0.2: when modifying the parameter value of a Substance, the shader graph is rebuilt, for example nodes which have been disconnected are reconnected etc. Worse, when refreshing the Substance (i.e. when using a new version), the shader graph is completely rebuilt, discarding any user modifications. Here are the modifications I am suggesting: 1) No shader graph modification on Substance parameter value change. Unless I am mistaken, there no benefit for restoring the initial graph when changing a param value. Also restoring the graph is probably taking some time that could be saved, knowing the material update on param change is quite slow, it may be be a little faster if the shader graph was not updated. 2) Regarding the sbsar update (Refresh button): provide an option in the add-on Preferences telling whether the original shader graph will be restored on Refresh. The documentation of this flag should mention that any modification to the shader graph will b