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Participant
July 24, 2011
Released

P: Support scalable user interface UI for high resolution monitors

  • July 24, 2011
  • 886 replies
  • 15160 views

I'm using a high resolution monitor(2560x1600). As a result, all the the toolbar fonts and menu fonts are small and hard to see. I do not want to lower the screen resolution as this would defeat the purpose of this monitor.. Will the new CS6 have the ability to increase font sizes to accommidate Hi-Res monitors?

Thanks

Ron Acevedo

886 replies

Inspiring
February 21, 2013
JT (CCA),
If the removal of most of the comments accumulated here over the last 12-months (mine included) is not redaction, then what would you call it? Page optimization? Or perhaps, damage control? (In any event, that effort would be better spent introducing visual ergonomics into the software product.) The Adobe Dogs: ‘blame it on user eyesight’, and ‘blame it on the equipment they use’, are not hunting well here. In these cases, consumer advocacy (CA) needs to be taken to the Board Room and from there to a development team willing to successfully address Continuing Product Ergonomic Issues.
Axiom DeSigns
Participating Frequently
February 21, 2013
my fault.. i'm a writer lol

well not actually, I'm just verbose... o_0
Legend
February 21, 2013
Nothings been redacted. There are just two pages, and the second page only has a few comments on it.
Inspiring
February 21, 2013
Promoted Responses = Redaction
The list of negative comments here use to be much longer.
Participating Frequently
February 21, 2013
Jonas, advice kindly meant and already acted on- including a yoga mat nearby.
My eye doctor said "get a different program", but the availability of on line tutorials and the range of inter-related programs like AE and Illustrator kind of precludes that. We're dealing with the schoolyard bully- it's his ball (even if we love the game) and he knows it.
Axiom DeSigns
Participating Frequently
February 21, 2013
^ lol
:)
Axiom DeSigns
Participating Frequently
February 21, 2013
Jonas... c'mon now, i'm not trying to pick a fight,
but lines per inch are not the issue here really.
Our UI is set for 72/96 dpi. If you want lines per inch stick with typesetting, paper and postscript printers - there is no monitor on the planet dealing with lpi

So we're dealing with pixels here.
A 7 pixel image (such as the illustrator handles) is variable in RENDERING size base on pixel density of the MONITOR. If I have a 300 dpi retina display that means my "7 pixel" non scalable image is really friggin small.

What I'm - and others are trying to say is that if an icon is meant to be seen at 1/4 inch large of actual ruler held to screen (or close to it) - it should be a 1/4 inch on any monitor --- which would indicated the UI should talk to the OS/drivers to determine the resolution of the monitor and display - and via an algorithm render an approximated 1/4 inch image.

Current, it simply is based on dpi as a raw thing - so it shrinks or enlarges based solely on the monitor's resolution. And we know how lightroom and photoshop and so on complain about having a 1024 or approximate monitor as in these sizes our modules take up like half the screen real estate lol

That said, 1/4 is too small for extended view, all of us regardless of age and eyesight are going to experience strain looking at such small icons all the time day in day out - it's like carpel tunnel for the eye balls.

So aside from putting the ball in our courts, Adobe should simply meet us half way - as we already upgrade our gear, buy ram, increase drive space, blah blah blah - and make the UI scalable.

Please...
Participating Frequently
February 20, 2013
There are no comfortable alternatives except to code-in the freekin UI settings to be larger in icons and text menus ,.. honestly, you can set a layers box to be large enough on a wider monitor but not the stinking tool bar ... c'mon people!!!!! this is an easy fix that is necessary not just FOR eyesight issues but a comfortable workflow. Too tiny an icon makes it take longer actually be fast and select it. not everyone uses hot keys for EVERYTHING... fix the darn options so users can mk those things that we want bigger so it's easier to work. monitors are getting wider horizontally more than vertically.. so larger icons in the toolbar will not take up space alot as it would on a smaller monitor of old.... that being said,..CHANGE THE DARN OPTIONS ALREADY !!!!!!!!! I mean really!!!!! it's large enough in a layers palette ,.. and you can't do that for other components in the interface ......??? Adobe,.. wake up!!!!
Participating Frequently
February 20, 2013
I've been using CS6 for so long now, that I have developed a natural "Photoshop squint".
Community Expert
February 20, 2013
Let's just stick to "ppi" when comparing monitors, shall we? Makes it easier. :)
And yes, always use the native resolution or it will be "blurry" due to the upsampled image not matching the pixel grid.

We all know it would be a good thing to have an option to scale the UI to larger sizes. It's an necessity when we get higher ppi monitors, or bad eyesight. Done. Settled. Adobe knows as well, but it's unrealistic to expect it in a CS6 update.

Now, that being said, if you have 20/20 vision with no defects, then a 100 ppi monitor will allow you to see all the buttons and text perfectly well in the current UI (It's the same size as the text on this webpage and most other software I use). I have 20/20 vision, and can work comfortably in Photoshop all day on 100 ppi monitors - that's why I'm pointing out that there are other variables at play.

It sounds like your problem is your eyes getting tired over time, and at the end of the day it gets uncomfortable. From experience there are several things that can contribute to this, and I recommend you try them out since it's important when you work in front of a monitor all day:

1. Most imporantly; calibrate your monitor! It's very important that you pick a brightness and color temperature that matches your surroundings. Monitors are often way too bright, and too cool. Try a warmer temperature (warmer than you think), and lower lum (lower than you think!). The change will look "bad" immediately when you change it (as your eyes are adapted to the old setting), but after a short while your eyes/brain will adapt. Try working for an hour at least.
2. Look away and off into the distance now and then. This relaxes your eye muscles (the closer something is, the harder they work to converge your eyes).
3. Remember to blink to avoid your eyes becoming dry (you blink less when looking at a monitor). Regular short breaks (coffee, smokes, toilet, whatever) can help with point 2-3.
4. Get your eyes checked - just in case - if it happens a lot. They sometimes do this for free where they sell glasses. Takes about one minute. Your eyes being slightly "off" might get tiring over time (and we all get older...).