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Hello, I am running the free FMS2 server for development purposes, hoping that it proves well enough to buy a licensed product before we launch our product to assist in streaming videos and mp3s (we might even implement some other applications in Flash 8 Pro given that we already bought a copy of Flash 8 Pro for this task alone). Current, I am only able to stream live events with FMS 2.0.4 r79. The next part of my project adds the availabilty of stored content (aka on-demand; from what I understand). However, all of my attempts at streaming .flv files from FMS2 by using either FLVPlayback component with a contentPath set to rmtp://x.x.x.x/test/streams/cafe_townsend_chef I have omitted my server's public IP address. In another test, I tried adding the .flv file extension to contentPath. My clients fail to connect with either format. I have also used the stage and actionscript to test the stream with, it still fails, but here is a sample of my code with tracing: connection_nc = new
Hi,I have a big problem with my FMS application : randomely my fms application become a zombie app.After a random time ... the application become a zombie : it doesn't respond.In the admin console, it appear like an other application but the number of connected client grow up indifinitely (client are never disconnected ... ) and log are not writen in application.00.log !So, why create this problem ?ML
Hi All,I am recording live stream on a server side (using FMIS 3.5.3)while recording video I am getting NetStream.Record.NoAccess message and recording stopsI checked recorded video length, it is always different,sometimes only 2 minites, sometimes 10 minutes, sometimes 20 minutesAnyone faced this problem?Will be glad if you can help me to solve thisThanks,Nurbek
Is there a simple to understand (guide for dummies like me) that will give step by step instruction on how to stream live video using FME and FMS on the same computer? Thanks to anyone who can help by either pointing me in the right direction or explain.
Dear List I'm looking into my options on the achieving the following: 1) A progressive download of an .flv file (we don't have media server, otherwhise we'd stream). 2) Once whole file is downloaded display all the cuepoints in the flv file on the timeline (with some sort of markers) 3) Markers get actionscript that when you click on them the movie seeks to this marker point and continues playing from there It seems like I can get everything working besides obtaining the cuepoints information. So far the only way of getting cuepoint information is by playing back the entire video in real time, which is very unpractical. I've tried using the onMetaData function but I get no information on the cuepoints, just an array of undefined elements. something like this: ------------------------------------------------ canSeekToEnd = true cuePoints = undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undef
I have confirmed this behavior in FMS 3.0.2 on Windows 2003, Vista, and Linux. In prior versions of FMS if I had a publisher sending a live video feed to the server, then I could have subscribers connect to the server and set a bandwidth limit for them and the server would ensure that the subscribers only got as much bandwidth as I set for them. As of version 3, the server now ignores this limiting for live streams. You can set a limit on the publisher which of course then limits the live stream that subscribers view, but that is not what I want. I want to have the publisher push a live stream at the quality I specify and then I need a way to give some subscribers a lower bandwidth version of that stream. This all worked fine in prior versions of FMS and I can't imagine this is intended behavior in version 3, but it seems like a major oversight. The bug can be replicated by creating a simple flash app to stream live video to the server and then in a separate NetConnection, subscribe
We have developed a chat application that allows you to do video streaming. Application works fine on PC however it can not share webcam on the Mac using Media Server application. When you get to the point when Flash player ask you if you want to Allow sharing of your Camera and Microphone you hit allow and then you get a blank pages. My question is if this is something that is not supported or it equires sme code changes? I was under impression that as long as you have flash player on your computer you should be able to share your camera using Flash player.
I want to setup a webcam system which can stream to html5 (iPHone,Ipad) and flash (browser).No I have installed fms4.5, but I can't find good docs how to set something like this up. In Learning section I saw a lesson, but this one isn't ready.Does someone have a basic setup for me.So I want to publish using flash and the subscribers to the livestream can be iPhones or Browsers.Can someone direct me in the right direction. I have tried different urls, but it doesn't seem to work.
NOTE: I posted this same question on the Adobe Groups FMS Users page. I am using Stream.play() on the server side to set up a hub to switch between live streams and recorded streams. Basically, I have a live video stream that we want to switch in a recorded segment (flv) at the end of which we go back to the live stream. Both the live stream and the recorded stream are at the same data rate. I'm following the code samples from: http://livedocs.adobe.com/flashmediaserver/3.0/hpdocs/help.html?content=00000386.html The problem I'm having is that the audio starts for the recorded segment but goes silent after the first 2-3 seconds of audio. This happens every time the clip is played. This clip plays fine when linked to directly, without being part of the hub system using Stream.play(). I have tried this with several recorded segments with the same result. Has anyone seen this happen before?
I have a simple server-side app that creates a Stream, creates a NetConnection, and then plays a live stream from that NetConnection. I record the resulting stream into a file, say "recordstream.flv" When I get an UnpublishNotify, I stop recording. When I see NetStream.Record.Stop, I create a File object that points to recordstream.flv, and try to rename it to a different filename with File.renameTo(). This worked in FMS2, but not in FMS3. In FMS3, I get an error that the renameTo() failed. Interestingly, copyTo() the same new filename works, so it is not a directory protection issue or something like that. It appears that FMS3 is forbidding me from fiddling with the file; File.canRead returns false on the file. Is there any way to get FMS3 to release the file? Or should I give up and just use copyTo()?
hi... i have created a stream in the server side that attach the stream os someone application.onConnect = function(client) { trace("we are connected"); var playStream = Stream.get("source"); playStream.play("sc", 0, -1); } the name od the stream of the user is "sc", and the stream I have created in SS is "source". when I go to the Admin API I see 2 streams... the "source", "sc", but in the client side when I ask to play the "source" nothing comes, but when i ask to play "sc" i can see the video.... where is my fault? regards Hacebe
All I ask is plain simple questions and never have got a proper answer or even in some cases any answers from Adobe - you would think after spending vast amounts of money on multiple licenses you would get help!!! So -FMS 4.0 - looking for help in optional external storageHi, Im am at my wits end and need help from someone who can look at my conf files and inform me how to change the stream data - it is currentyly on D, but the drive is full and want all NEW data etc on F - so it needs to still get existing data etc off D and create new folders and data on F - can anyone help? it would be greatly appreciated
I want to create Audio/video chat application. I have FMS 2.0.4 and XAMMP 1.6 installed on my computer locally. i use the following code to test a connection to the FMS: conn = new NetConnection(); conn.connect("rtmp:/localhost/my_app"); conn.onStatus = function(info) { trace ("Level: "+info.level+" Code: "+info.code); }; but it seems it cannot establish a connection to the FMS server and returned the following errors: Level: error Code: NetConnection.Connect.Rejected Level: status Code: NetConnection.Connect.Closed tried these other codes too on the connect function: conn.connect("rtmp://localhost/my_app"); conn.connect("rtmp://127.0.0.1/my_app"); conn.connect("rtmp:/127.0.0.1/my_app"); conn.connect("rtmp:/my_app"); but still no luck. What seems to be the problem in my configuration? By the way, I tried to disable the XAMMP but stll it cannot establish a connection? Tried to run it in macromedia flash 8 using alt+enter and through the webserver using the publish html
Sorry, this is in two forums, but it made sense to get a broad sense of if this is what people are being told or if it is true. I'm working on a rather robust media delivery project, and ran into a (VERY) frustrating problem. I have been informed that content delivery networks CANNOT stream VP6 live. Additionally, flash live in general is supposedly virtually impossible without quality issues. Has anyone come across this? Akamai said they could do a broadcast live with Sorenson Codec, but is there even a program that encodes sorenson on the fly and streams to a server? Supposedly this is a flaw in Media Server 2 that is supposed to be fixed in a 2.5 release... is this correct?
I installed fms interactive on my computer. I upload my flash to my web hosting server. I use my ip address/myvideo. I am able to access my vod files locally but I can't access my local server over the net no video showing. How can i fix the problem. everything works locally. I'm using windows XP. I need to stream from my computer. I need a step by step instruction please. I'm getting frustrated. I also
So, I'm working on an application that uses the DVR functionality of FMS 3.5, and am stuck. The publishing side of the system is working fine, and I can get a very simple playback working as well (by connecting to the FMS app, attaching a NetStream to my Video object, and calling ns.play(streamID, 0, -1). However, I need a rich UI to control the video playback. The FLVPlayback component looks like it would fit the bill nicely, but I can't get it to connect to my stream. I've tried hardcoding all the parameters via the Component Inspector in Flash CS4 to play back a specific stream I've recorded, and all I get is a never-ending buffering bar. What I really need to do is instantiate an FLVPlayback component via AS3 and attach a NetStream to it. Or, at the very least, connect it to a DVR-enabled stream and then script some controls (e.g. jump-to-a-specific-offset). Is there an easy-to-follow guide to doing this, or could anyone give me the 2-minute rundown? Many thanks! -Dan
Hi, We are having issues with RTMP as some areas have firewalls up and cannot view FLV files streamed through RTMP. How do I setup Flash Media Server to use RTMPT? I tried just changing rtmp to RTMPT, but Dreamweaver kicks it out and reverts to RTMP, so I assume there are some additional steps needed to be taken? I'm using Flash Media Server 2 with Dreamweaver CS3 cheers Cheers
Greetings,When Flash Media Gateway on Linux will be available?
Hi All, First, apologies about my nickname - I tried everything under the sun and kept getting rejected, so I just mashed the keyboard and it worked. Anyway, I'm a complete noob at Flash Media Server. I installed it on my development PC and it worked out of the box with VOD, but when I install it on our live server (Windows 2003 Standard SP2), it is so slow to buffer anything, even on the local network, it takes 45 minutes just to play the sample video. Can anyone suggest anything I can look at to see why it would be taking so long? The server is a Dual-Quad-Core Xeon with 8gb of RAM, so I don't think it's the hardware at fault (the development server is a Core 2 Duo with 3gb of ram and it was perfect). I've looked at the logs, and it looks like the following: session connect 2009-01-21 16:19:40 1032 127.0.0.1 3073 3073 - - - - 200 - stream play 2009-01-21 16:19:40 1032 127.0.0.1 3160 3451 sample1_1000kbps.f4v 0 14129426 112.384000 200 - stream stop 2009-01-21 16:19:44 1032 127.
Hi, I want to test my sample FMS application on my website, is there any free FMS hosting available to test? please suggest. Thanks and Regards, Dhana../
Hello! I'm having a hard time getting the virtual directory to work. Here's the setup: On my FMS computer, I have flvs located in the folder: X:\flash So, in the Macromedia/FMS/conf/_defaultroot_/defaultVHost_/vhost.xml, I made a virtual directory like this: <Streams>lrc;X:\flash</Streams> And then, in my flash, I set the contentpath to be: rtmp://myUrl/lrc/flvname I'm using FMS 2.0.3 But its not working. Can anyone tell me what I'm doing wrong? Does there need to be a main.asc somewhere in there? Thank you very much! -Heather Larkin
Hi Was hoping someone could help me out, I am developing an application that has a swf frontend a sql server/mysql backend, and some php/xml inbetween helping move data between them. I need the application to allow video upload hence using flash media server, now as far as I can tell flash media server talks straight to flash, no probs there. How do I get data from flash media server onto my sql server?, can xml do this?, php?..... any advice would be much appreciated! thanks gav
Hello, I have so far been using the logitech pro 400. I have recently tried the logitech quickcam ultra vision. Welle the video is not as expected. Can anyone please tell me which is the best camera . I need to have a rather good resolution with no bandwidth limits. Thanks for your advice.
Hello everyone, I have created a voice chat with the communication components with Flash MX. I am running FMS on Windows 2003 Standard Ed Dual Pentium 4 1GB Ram on a T1 Shared line. Every once in a while the server freezes and the only way to restart is using the Reset button on the server. I know the problem is coming from FMS because I uninstalled FMS and my server was fine. I checked the CPU usage and it seems fine. I dont know how else to debug this! Can someone help me out figure out this problem. Any piece of advice or information would really help! Thanks in advance
I'm coming from an extensive background in AS1.0 and 2.0, and some level of 3.0. I consider myself fluent inI'm coming from an extensive background in AS1.0 and 2.0, and some level of 3.0. However, I'm having a surprisingly hard time understanding how a basic flashcom app works. It seems most of the information I've found relies on the use of components, which I want to avoid as much as possible. If someone could point in the right direction, or give me the basic architecture, that would be wonderful. Some slightly more specific questions: - Do remote SharedObject writes get broadcasted to all connections? - What is the role of server-side ActionScript? It seems to me that after accepting/rejecting the connection almost everything could be scripted client-side, with writing/reading to various remote SharedObjects. However it looks like all the components have extensive server-side AS. To give a practical example, how would I construct a very basic chat? I know everything about how t
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