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How do you choose who to go with on this? I was recommended one live streaming site that works with flash but that is all I have seen so far. What are some features to look for when choosing? I'd like to start my own internet tv channel for street soccer and want to make sure I go with the best to get as much exposure as possible.Any suggestions?
Hello everyone,I have Windows and I have setup FME before with Justin.tv and UStream.But I do not like their layouts and lag.I only plan to stream to a few people, and I have my own personal home webserver.It's Windows XP and Xampp Bundle is installed.Is there any way I can broadcast to my home server?and if there's any way possible, to my website hosted by JustHost.com?thanks!!!
I have very choppy streamed video with a buffer of 1sec is there anything i can do client side other than increasing the buffer to smooth it out?
: Flash Media Interactive Server.Hi, Im curious if we can publish on multiple sites, I have 5 websites all password protected for members, and I want all 5 members areas to be able to view my live video as I publish it. So can I embed the flash player on all 5 sites and have it pick up the same live feed.Also was wondering if interactive server supports or has a chat box, so students can type questions as I am explaining things live.And One last question Can I stream my video from different computers or can I only use one ( the one I register it on ) I want other teachers to be able to use thier webcams from there homes and publish live videos as I do on my sites. ( At different times of course )Thanks for any helpM
Hi Everyone, I am working in flash chat in that I need font type,size and color for typed text. how to send the html data from client to server and get back for client.Thanks in advance.Saransoft
HiI am using sendAndLoad heavily in my fms3.5.2 application because it accesses an API on the webserver to execute commands. It calls a PHP file on the webserver which connects to a database, does some processing and returns XML output.Now, LoadVars has been giving me problems for months now. I suspect it is the reason my application crashes intermittently.Also, lately.. it takes about 2 minutes just for the sendAndLoad to reach the onData stage. I have no idea why. This is not a problem of the PHP taking long to display the XML because if I access the PHP directly using `links` linux command, then it returns practically immediately.So any ideas as to alternatives to LoadVars or a fix?
helloiam tryin to setup edge and origin servers ..on the origin i can get the live inbound video to work and contect to it from a web site ..the edge shows vod and live loaded shows live loaded 2 times .. active 2 loaded 2but i can not get them to talk to each other i have set the vhost file to thisrouteentry *:1935;ip of edge:1935 /routeenrtyalso done this with port 80.. any other info you may need to know let me kow .. or ideas on this any help at all thankand iam not all that smart on this so please be simple in answers lol ... ty
Hi, I have installed Adobe FMS and am using the LongTail (jwplayer.swf) Flash Video Player on my site.I can stream FLV files without any problem. I can stream the sample f4v files like so: <embed height="377" width="640" allowscriptaccess="always" allowfullscreen="true" src="http://mydomain/swfs/jwplayer.swf" flashvars="&streamer=rtmp:/vod/&file=mp4:sample1_150kbps.f4v" /> </embed>I have a .mov file in the same directory as the sample file, sample1_150kbps.f4v. Why doesn't this work to stream my mov? <embed height="377" width="640" allowscriptaccess="always" allowfullscreen="true" src="http://mydomain/swfs/jwplayer.swf" flashvars="&streamer=rtmp:/vod/&file=mp4:savory_salmon.mov" /> </embed>What gives? When we purchased the license I understood that FMS could stream many file formats without having to convert them.
Hi There,I'm setting up an application where I need to record users' voice every so often during the course of the users' interaction with the application. Recording is fine, and the quality is fine, but now my issue is understandng how Flash handles the microphone when it gets attached to a stream for publishing.Basically, the problem is that when I "publish" my stream, the voice gets cut off (clipped) at the beginning. So, I initially thought this may have to do with buffer settings on the FMS server side, but it wasn't. Then I investigated client side stuff. For some reason, my internal mic .activityLevel property is -1 even though I have called Microphone.getMicrophone(). According to Flash's documentation, this shouldn't be the case:activityLevel propertyactivityLevel:Number [read-only]Language Version : ActionScript 3.0Player Version : Flash Player 9The amount of sound the microp
Hi,I'm a bit confused for a choice for my streaming application. i'm note sure if I need the FMSS or the FMIS.We want to place several encoders at clients with FME and they have to stream there source to a Flash Media Server. I want to use flowplayer at the client side.Do I need to have FMIS or FMSS for this live streaming application?Thanks in Advance,Jules Bloemen
My application is samaatvlive.comin which right side video list when user click on specific video then first play ad then flv video.it is custom player.please guide me through any tutorials or sample code.
Hey,I'm trying out this tutorial (my first steps with Flash and ActionScript): http://www.adobe.com/devnet/flashcom/articles/whiteboard.htmlI added clear button, which clears all lines from user's whiteboard, but every other user who is connected to whiteboard, still sees lines. But when other users refresh the page, lines are gone too. That means I'm able to delete data from shared object, but I don't know how to update other users' whiteboard.Here's the code I use to clear whiteboard:function initClearButton() { button_clear.onRelease = function() { do_clear = true; for (i in drawing_so.data) { drawing_so.data = null; } init(); }}Basically, that's all I have added to tutorial code. What do I need to do to get other use
I am creating a system where people can broadcast video to a Flash Media Server. When I broadcast to the stream using live encoder, the video looks decent. When I try to broadcast from Flash, the video comes out heavily pixilated.The only code I can find to do it is:cam = Camera.getCamera();cam.setQuality(0, 100);ns = new NetStream(nc); ns.attachCamera(cam);Shouldn't there be a way to input resolution? Live encoder has ~15 settings, are these settings adjustable when publishing from Flash?
Hello:I am new to FMS, i have been using it with success to make live streaming. I have a server that can upload 1Gbps (one giga bit per second), so, with the bitrate i am transmitting my live stream i can have 3000 simoultaneous clients without any problem, but thats it.My question is: Is it possible to combine two servers so that both can sharre the same stream? I mean, that if when people request a connection the one of the server will automatically send the client to another server so that clients are viewing the SAME stream, but streamed from two different servers. That would give me the ability to have more people vieweing my live event. I hope it is clear and i appreciate any help that can be provided.RegradsEduardo
Yesterday, I ran a simple live video streaming application for the first time with actual users and ran into a couple of serious performance issues that had not turned up during testing.In this instance there was one video stream from a live web cam and used FMLE at 150 kbps using VP6 and MP3 @22k.There were 16 clients and everything worked pretty good for about 30 minutes. (although some clients said their audio and video were out of sync by up to 3 seconds)Then individual clients would have either the video freeze or the video would continue and the audio would stop. These clints had to "disconnect" and then "connect" again to the application. This happened to all of the clients at one time or another for several minutes.I stopped and restarted the FMLE with progessively lower bandwidth settings down to 75 kbps but still clients were having the same issue.I eventually stopped the FMLE and used the applications built in publisher at 45 kbps and that seemed to elimina
The following is a code snippet that i'm trying to use to expell a banned user from my chat....everything works great except the rejectConnection part for some reason no matter how i set it will not reject the connection can you spot the trouble?application.onConnect = function(client,userName,userType) { var a = application.banned_so.getProperty("banned_so"); for(i=0;i<a.length;i++){ if (a==userName) { var errorObj = new Object(); errorObj.msg = "You are banned"; application.rejectConnection(client, errorObj); break;  
Hi, I'm about to purchase an IP camera to use for live streaming. Can I use this camera for streaming through FMS 3.5? I do not want to purchase something if I can't use it.
Hi Guyscan u please tell me why the splice function doesn't work and how i can delete this entry out of the array?application.onAppStart = function(){ application.allowDebug = true; application.chat_so = SharedObject.get("chat_so", false); application.ar = new Array; application.onConnect = function( client, username ) { application.acceptConnection( client ); client.cl_id = new String; client.addUser = function (u_data){ client.cl_id = u_data; application.ar.push(u_data); ap
As I've looked back on the other post with this title I was wondering if we get data "to" the FMS the same way we got it "from" FMS.We got it "from" FMS through a NetConnectionManager class that served as a proxy between the components in the app (chat, video, slide dec) and FMS. When FMS called the client app, the NCMgr class dispatched events containg data, and the components listened for and handled them. I'm wondering what the reverse is.If my app's chat component, for instance, has data to push "to" FMS, it's got to do that through the NCMgr because the NCMgr has the NetConnection. The NCMgr is not scoped to the chat component. It's scoped to the app's main mxml file. Do we do the reverse and have the chat component dispatch events that get handled by the NCMgr?
my device (Dazzle DVC 150) is not showing up. It will show u inother programs and on my laptop works in this program. I also get an error saying "Please ensure your video capture device is working properly and is not in use." I have all the drivers. Please Help.
I have justed started using Flash Media server so this could be a really easy one to answer or not even possible.I have Adobe Flash Media Live Encoder 3 publishing to Adobe Flash Media Server 3.5 which then publishes this live stream to two CDN providers. I want to publish the stream with a different name to each CDN. Anyone know howI can do this without having FMLE3 publishing a backup stream and then FMS having to process two differently named streams?I.E.FMLE publishes a stream called bobThis is then published to CDN1 as bob and I then want to publish it to CDN2 as bob2Below the main.asc for the application but it ignores the second stream name and publishes to CDN2 with bob// main.asc file // server-side actionscript var nc; var ns; var nc2; var ns2; // Called when a client connects application.onConnect = function(client) { // accept the new client's connection application.acceptC
If I'm streaming live video and chatting in an FMS app, should each component have its own instance of NetConnection or should they share one?Was thinking perhaps the quality of the live video stream would be hurt in a sharing situation but am not sure the architecture works like that. From a development standpoint, I'd like to make one NetConnection instance in my main application file and connect with it. Then, when successfully connected, I'd like to pass that connection into any custom components that need it. Not sure, though, what the best practice is in this regard.
The documentation on parameters for application.onConnect() is below. It can take a Client "object" but is ambiguous about the optional parameters (strings vs objects). I'm guessing just strings?I have a user value object with a few pieces of info in it that I pass around client side and would like the server to add it to its list of users (usersSO). I'm guessing I'll have to send it up in pieces and recreate it somehow on the server?ParametersclientObjA Client object. This object contains information about the client that is connecting to the application.p1 ..., pNOptional parameters passed to the application.onConnect() handler from the client-side NetConnection.connect()
FMS 3.5.Basically trying to update a "userlist" shared object everytime someone connects. Administration console live log reads:"Sending error message: ...\main.asc: line 12: TypeError: this.usersSO has no properties"I'm connected ok. Here's the server code. Doesn't like "usersSO.setProperty()" call:application.onAppStart = function(){ this.uniqueID=1; this.users = new Object(); this.usersSo = SharedObject.get("userlist", false); }application.onConnect = function(client) { application.acceptConnection(client); client.call("setUserID", null, this.uniqueID); this.users["user_" + this.uniqueID] = client; this.usersSO.setProperty("user_" + this.uniqueID, client); this.uniqueID++;}
Hello,I hava an application that captures video from webcam and renders some additional elements on its display (augmented reality).Now I need to record this video and stream it to FMS. How can I do it? What Adobe products do I need and where can I read more?Thanks in advance,Piotr Gwizdała
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