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bnewman_axon
Participant
February 4, 2026
Answered

How to Transfer Texture to RGBA

  • February 4, 2026
  • 1 reply
  • 16 views

I’m baking out textures from a source mesh to a target mesh using the Transferred Texture baker. One of my source textures is RGBA. But when I bake out the texture output is RGB. How can I bake out RGBA? Do I need to link the source texture to an alpha map in the source material? If so, this is quite tedious since I use alpha in both the Diffuse and Roughness maps.

 

    Correct answer Cyril Dellenbach

    Hello ​@bnewman_axon,

     

    Unfortunately, the Transfer baker can’t transfer Alpha. I advise you to plug the Alpha in a different map in the R,G or B channel, use another Transfer Baking and finally merge the Alpha with the 1st baked map.

     

    I admit this is tedious, but I currently don’t see another worfklow.

     

    1 reply

    Cyril Dellenbach
    Community Manager
    Cyril DellenbachCommunity ManagerCorrect answer
    Community Manager
    February 5, 2026

    Hello ​@bnewman_axon,

     

    Unfortunately, the Transfer baker can’t transfer Alpha. I advise you to plug the Alpha in a different map in the R,G or B channel, use another Transfer Baking and finally merge the Alpha with the 1st baked map.

     

    I admit this is tedious, but I currently don’t see another worfklow.

     

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe