Question
multiple meshes in one graphic/material
Hello
How should I proceed so that multiple meshes (each with its own UVs) in a single graphic/material can have their individual bakes read without overlapping the bakes?
Thank you
Hello
How should I proceed so that multiple meshes (each with its own UVs) in a single graphic/material can have their individual bakes read without overlapping the bakes?
Thank you
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