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Hi, I'm kind of blocked with this issue, it happens on my Android Samsung Tab S 10.5.When I want to check the state of stageVideo or when I retrieve a stageVideo instance, I get a context loss, then it recovers and everything works fine, however, I need to get rid of that loss context that causes a black screen for around one second.I'm using Starling.I know that VideoTexture is scheduled for Android, however, right now we need to have this solved, if possible.Thanks.
When I rendering 3D scene to a Texture, I got a incorrect result. I think the reason incorrect blend alpha is because the destination's alpha was ignored on rendering. For examplemake new RectangleTexture named A;context3D.setRenderTexture(A); and context3D.setBlendFactors(SOURCE_ALPHA, ONE_MINUS_SOURCE_ALPHA);context3D.clear(0,0,0,0); In Result the A's alpha is 0drawColor(1,0,0,1); In Result the A's alpha is 1, and a red color;drawColor(0,1,0,0.5); In Result the A's alpha is 0.75 and color is (0.5, 0.5, 0, 0.75); The result Alpha is 0.75, Not 1!So, when rendering A to the scene, It could't masked the background...How to solve this problem, Who can help me, please.
Hi,It appears that for each version of AIR from 4 till 15 beta, a sound could not be played when the device is put into sleep mode after pressing the POWER button.I'm experiencing the following issue on ios 7 devices(ipad air, iphone 5). I've created a simple app - an infinite timer which plays a short sound(~3 sec long) in every 4 sec. After pressing the POWER button the sound stops playing. When the app is back into foreground, after a few seconds thesound's playback is restored. The app sounds are not interrupted when it is put into background with the HOME button.Here is the src code: package { import flash.display.Sprite; import flash.events.TimerEvent; import flash.media.Sound; import flash.utils.Timer; import flash.desktop.NativeApplication public class TestSound extends Sprite { [Embed(source="../assets/sounds/sport_air_horn_reverb.mp3")] public static var
Help us create the next distriqt native extensionWe are aware that there's a lot of interest in creating an AIR native extension (ANE) to handle cross platform game services (as our suggestion site indicates here). While we have made a start on this extension we just don't have the time to dedicate to developing this extension.So we are asking you to help us. We've started a kickstarter project that will allow us to dedicate the resources necessary to create an well polished AIR native extension to access the Apple Game Center and Google Play Game Services.The pledges vary from a simple website credit, to the complete finished source code, however we imagine most will be interested in the large discount on the final extension license.Even if you can't donate please help us spread the word and continue making AIR a great platform to develop on.Cheers,Michael
As of AIR 16.283Capabilities.screenResolutionY in landscape mode.iPad comes up as 1536 (HEIGHT)iPhone comes up as 1334 (WIDTH)Here's a a build to try https://db.tt/JetdfxMp
Hi,I just deployed a new build of my Android apps with Air 16.0.0.272 and I noticed that while Portrait mode, I am unable to move the cursor in an Input Textfield with text by tapping at the location. Instead the cursor will pop up before the first letter, making it impossible to delete the text that is already there. If I rotate to Landscape, the Textfield will go fullscreen and I can move the cursor freely. Can anyone confirm this?
Hi! I'm wondering what would be the best way to capture AIR app audio on iOS.I was able to capture video with OpenGL(that was tricky), also I'm able to do microphone capturing, both from ANE.Now I'm wondering how does AIR do audio output on the native level (iOS). What API does it use... From that I might be able to understand how to capture the audio. I know that there are different audio "pathways" from my limited iOS understanding, like Remote IO, or AVFoundation - but I'm not sure how/if its possible to capture from AVFoundation if its that. I know there's a way to capture from Remote IO.In general, I know it is possible, I'm seeing frameworks being able to capture audio on iOS just with a single ANE...so its only about figuring out "how". To clarify: I'm looking to capture realtime audio output from an AIR app.
What's up with the SharedObject low-memory bug (Bug#3711301)?Has this been resolved? Is it still an issue with the latest AIR 15.0? There has been no activity on the issue for some time, and it's been around for a long time!
Having trouble downloading Adobe Air to my Mac book (OS 10.7.5).Irrespective of which browser I use, Safari, Firefox or Chrome after it initially appears to be downloading I get the same message….."can't find the server at airdownload.adobe.com".Tried removing all internet restrictions etc to no avail. I see from other postings that there were issues installing Adobe Air in the past but none seemed to involve having trouble connecting to "air download.adobe.com" I need Adobe Air to run Scratch 2.0. Any ideas please?
Device:Iphone 6 e Iphone 6 plusMy application xml: <fullScreen>true</fullScreen> <aspectRatio>landscape</aspectRatio> <renderMode>cpu</renderMode> <autoOrients>false</autoOrients></initialWindowWhen I use "cameraRoll.browseForImage ();" and the user clicks on the "Cancel" the keyboard becomes vertical and status bar trasparent. Unable to use the app.Adobe is not the same as a few years ago, instead of solving the problems they create.With "Adobe AIR 15" works but I can not publish the app on Apple Store (OS64 bit).HelpMeeeeeeeee
Stack dump:0. Program arguments: C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64 Bit)\eclipse\plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK\lib\aot/bin/compile-abc/compile-abc.exe -mtriple=armv7-apple-ios -filetype=obj -sdk C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64 Bit)\eclipse\plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK\lib\aot/lib/avmglue.abc -fields C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64 Bit)\eclipse\plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK\lib\aot/lib/air-fields.arm-air.txt -O3 -abc-file-list=D:\Flash Builder Work Spaces\OpenFace\OpenFaceMobile\bin-release-temp\AOT\AOTBuildOutput8214170326467616343.tmp\ABCFilesList.txt Compilation failed while executing : compile-abcWINDOW 7 , AIRSDK 16.0.0.272export for iosWHY?
I am writing a client app for Air in FB 4.7 and AS3. The app makes a call to an authentication service that sits behind nginx that is set up for SSL. I can successfully implement "certificate pinning" with SecureSocket, but can't figure out how to then send an HTTP request using SecureSocket. I understand the main use case for SecureSocket is for direct TCP socket communication, but I can't figure out how to do certificate pinning with UrlRequest/UrlLoader.Is it possible to:1.) Send an HTTP request with SecureSocket, with which I've already been able to enable "certificate pinning".2.) Gain access to the server cert with UrlRequest/UrlLoader (or HttpService or UrlStream...) so that I can compare with a locally stored public key or copy of the server's cert.3.) Using UrlLoader, automatically distrust invalid certs: If someone intercepts the request with a self-signed cert, don't prompt the user and allow them to continue even with an untrusted cert.4.) Some other method of preventing ma
Dear Adobe developer,My app only gets geolocation and i have a problem with iOS 7 64 bit. App is crashed in start up time when app was built with AIR SDK 16.0.0.272 or AIR SDK 16.0.0.283.Are you going to have plan to fix the issue ?Following is result:Devices TestedComment32bit - iOS 6.xpassed32bit - iOS 7.xpassed32bit - iOS 8.xpassed64bit - iOS 7.xCrashedThe latest AIR 16 SDK has not supported for those kind of devices yet.64bit - iOS 8.xpassedAndroidpassed
Hi,I'm using the fullscreen mode for an Air iOS 8 app.If a user imports an image from the CameraRoll, the "Photos" title and "Cancel" button overlays the status bar.Example:This is from my iOS app.xml: <initialWindow> <systemChrome>none</systemChrome> <fullScreen>true</fullScreen> </initialWindow> Is that a know issue, how to fix that?Thanks
I'm in the process of developing an application for my company. This app will be used at Trade Shows, showing off each area of our business, giving a slideshow for each, and gathering contact leads.Here's my question; what's the best way to gather contact information via Flash created Android app? I'm thinking either creating a contact form, but I can't find any tutorials on developing the code to send an email. Is there an easy way to tell the Android device to create a .text file with the name, email address and phone number?Ideal world, the app would just gather the information in a text file that we could access on the computer after the fact. No internet connection needed.Any help will be much appreciated! If anything isn't clear, please ask!Jake
When I re-boot my computer, I am always getting the msg: "Application descriptor could not be found for this application". I have de-installed and re-installed Adobe Air with no results. Does not seem to affect the operation of my laptop otherwise, but is very annoying to always receive this msg. What do I do to get rid of it?
Each time my PC reboots I get a message from Adobe Air "Application descriptor could not be found for this application. Try re-installing or contacting the publisher for assistance." I have un-installed and re-installed this program several times. The message continues to show up. It has yet to affect the operation of my PC, however this message is an annoyance. Please tell me how to get rid of it. The PC is a HP Pavillion HPE. The operating system is Windows 7.
I am getting amn error message re: adobe air. "application descriptor could not be found...." I uninstalled then downloaded but still get the same message. What can I do? Thanks
Keep getting this message on start up....'Application descriptor could not be found for this application'Un/re-installed version 13.0.0.76 various times without success.Windows 7 home basic+service pack 1Pentium Dual Core CPU64 bit3GB RAMAny advice will be appreciated thanks!
ADOBE AIR on start up of the computer I keep getting a message:Applicator Descriptor could not be found for this application. try re-installing or contacting the publisher for assistance.I have re-installed twice now and still receive message on start up. Can anyone assist with this problem?
Upon starting my computer I keep getting an error message for Adobe AIR stating, "Application descriptor could not be found for this application. Try re-installing or contacting the publisher for assistance." I have uninstalled and re-installed Adobe AIR THREE times and have restared my computer with each new re-installation. The error message is still showing. Please let me know how to resolve this issue.Thank you.
Since this bug exist on AIR16 as everybody knows ,I just downloaded the latest AIR 16 beta from Download Adobe AIR 16 Beta - Adobe Labs , I thought this bug should be fixed as I've been told:, And it is looks good As long as I launch app from Left-Landscape mode, but If I launch app from Right-Landscape mode the splash screen still get distorted and rotated 90 degrees CW...I need publish my apps ASAP to appstore, this is certainly a big blocking bug for me, please anybody from ADOBE can help?
How would I load a photo from the camera roll, apply a change to the photo, and save over the photo that I just loaded? I was able to figure out how to load photos and save them to the camera roll but the photo would come out as a new photo rather than saving over the photo that was loaded.
Just tried doing a submission. It immediately gets rejected for Invalid Binary.Invalid Binary ErrorMinimum OS Version Mismatch - The minimum OS version (LC_VERSION_MIN_IPHONEOS) in the binary ('6.0') for architecture ('armv7') differs from the MinimumOSVersion ('7.0') in the Info.plist.
The distriqt GameServices ANE is now available! Google Play Game Services and Apple Game Center through a single AS3 API.We've released the licensed version along with a comprehensive "Getting Started" guide, code samples, ASDocs and the example application. It provides the following key functionality:- user sign in / out- leaderboards- achievements- save games- turn based multiplayer functionalityhttp://airnativeextensions.com/extension/com.distriqt.GameServicesIf you were a kickstarter backer and haven't received your reward please let me know and I'll sort it out.
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