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Hi,i am trying to download adobe air sdk from that link- Download Adobe AIR SDK but i am geting an Error page.airdownload.adobe.com dns not found
Citrix wrote on its blog that it is not possible to use their technology with Adobe Air for iOS because "It is signed with a relatively old structure and does not leave any space to store an updated signature structure.". See XenMobile MDX Service Deep Dive | Citrix Blogs Will Adobe work on this? Looking forward for some response.Kind regardsChris
Ich hatte Adobe Air auf meinem PC und wollte es aktualisieren. Da ständig eine Fehlermeldung kam, habe ich es deinstalliert und wollte es neu installieren. Es kommt jetzt immer noch die gleiche Fehlermeldung: "Beim Installieren von Adobe AIR trat ein Fehler auf. Möglicherweise wurde die Installation durch den Administrator untersagt. Wenden Sie sich an den Administrator."Ich bin aber Administrator. Ich habe es dann unter einem anderen Benutzer versucht, wieder die gleiche Fehlermeldung. Was soll ich tun? Brauche Adobe Air dringend für Plugins in Dreamweaver.Habe die Lösung unter windows 10 selbst gefunden: Wenn diese Fehlermeldung erscheint, dann auf den Odrner mit dem Download der Datei adobeAirinstaller.exe gehen und mit der rechten Maustaste anklicken. Dann auf als Administrator ausführen klicken und schon funktioniert es.
We include a 3rd party SDK which has the capability of asking for background location permissions. Normally these requests for permission should be ignored if we don't want them. As per Apple's documentation on NSLocationAlwaysUsageDescription:This key is required when you use the requestAlwaysAuthorization method of the CLLocationManager class to request authorization for location services. If this key is not present and you call the requestAlwaysAuthorization method, the system ignores your request and prevents your app from using location services.https://developer.apple.com/library/content/documentation/General/Reference/InfoPlistKeyReference/Articles/CocoaKeys.html#//apple_ref/doc/uid/TP40009251-SW18 We do not include provide NSLocationAlwaysUsageDescription in our app's plist. However the app clearly is capable of calling for permissions as the popup becomes shows when utilizing the SDK. When using the SDK in a non-AIR app we do not have this issue.Ideally I am looking to prevent
Hello Adobe Staff,Our application Shearwater Desktop always runs into an "Unidentified Developer" error and causes the install process to become unacceptable.We package the file on Windows 8.1 using Adobe Flex 4.6 and code sign using a purchased certificate from Thawte. (We have attempted to sign with certificates from Xcode as well). Once compiled we commit the project then run the following Shell script to create the Mac installer (.dmg file):adt -package -storetype pkcs12 -keystore airSigningCertificate2018.p12 -storepass password -target air ../ShearwaterDesktop_mac.air DiveBook-app.xml DiveBook.swf bin/ShearwaterConnectorMac bin/ShearwaterConnectorMac_LE builddate iconsadt -migrate -storetype pkcs12 -keystore Shearwater_SHA256_2016.pfx -storepass password ShearwaterDesktop_mac.air ShearwaterDesktop_mac_migrated.airadt -package -target native ShearwaterDesktop_$1.dmg ShearwaterDesktop_mac_migrated.airSTEPS TO REPRODUCE:Download our application from our website here: https://www.she
I made a ANE which link ReplayKit.framework weakly.I write the platform.xml as the following:<platform xmlns="http://ns.adobe.com/air/extension/4.0"> <packagedDependencies> <packagedDependency>NaverCafeSDK.framework</packagedDependency> </packagedDependencies> <linkerOptions> <option>-framework SystemConfiguration</option> <option>-framework CoreGraphics</option> <option>-framework Foundation</option> <option>-framework UIKit</option> <option>-framework QuartzCore</option> <option>-framework ImageIO</option> <option&g
HI,I'm running Windows 10 64 bits, and have the Adobe Creative Cloud.I tried to install Adobe Air several times, but after the program was installed, I can't find it. It is not on the Common Files directory on Program Files.Also, when I try to run a .air file, it does not appear on the app list.What should I do?Thank you
Has anyone got this combination to work and has any tipp?Looking Forward to hearing from youChristian
Dns cannot find airdownload.adobe.com.
I'm getting the following error when trying to install Adobe Air. I have made sure that I am set up as the administrator on the computer and still get the same issue. An error occurred while installing Adobe AIR. Installation may not be allowed by your administrator. Please contact your administrator.
I'm using the Milkman StoreKite ANE ( maybe this is out of date? who would even tell us? )And I cannot seem to get In App Purchases to test correctly. I have the development certificate, the development provisioning profile, the ad-hoc distribution checked in Flash Builder. I have created multiple sandbox testers. I have logged out of itunes on the test devices. I have created the In-App-Purchase products on iTunesConnect - they are all "Waiting To Submit" (They can't ACTUALLY be submitted, because to submit you have to pass review, and to pass review, you have to TEST the purchases!)Anyway, when I click a product in game it asks me to login, but does NOT say its a sandbox environment. No products are found and all purchases fail.I'm pretty much out of ideas at this point.
I'm trying to submit an updated version of an iOS app to Apple using Application Loader, and it's complaining about icons missing (see screenshot). Previous versions of the app have been submitted many times before without this issue, and we've made no changes to the icons or to the part of the app descriptor that lists them.This version of the app is the first one that's been built with Air21. If I build with Air20, I get no such warnings (I do want to use Air21 though).Any ideas?
Hi there,I'm pretty new to air development for iOS using Adobe animate CC.I'm building an iPhone/iPad app that plays multiple videos through a landing screen. I've placed movie clips that play the transition animation and then need to start playing the video. I tried this with .flv and the below script works fine but the videos have a performance issue on iPad (I'm using GPU render mode), hence I want to use H.264 however I can't get it to work.Here is the structure of my file,- Frame 1 on root timeline has all the buttons for the videos- Clicking a button plays gotoandStop to a keyframe label- The keyframe has a movieclip (mc_vid1) that plays the transitional animation and loads the video inside another movieclip (mc_player) in it.flv scriptvar vid:Video = new Video(1280, 720);addChild(vid);var nc:NetConnection = new NetConnection();nc.connect(null);var ns:NetStream = new NetStream(nc);vid.attachNetStream(ns);var listener:Object = new Object();listener.onMetaData = function(evt:Object
use a ANESystem : Windows8.1 X64Android IDE : android studion2.3AirSdk : AIR 25 beta (March 29, 2017)AS IDE : Flash Builder4.7Main-app.xml<application> <provider android:name="android.support.v4.content.FileProvider" android:authorities="com.test.gx1.fileprovider" android:grantUriPermissions="true" android:exported="false"> <meta-data android:name="android.support.FILE_PROVIDER_PATHS" android:resource="@xml/provider_install" /> </provider></application>res/xml/provider_install.xml<?xml version="1.0" encoding="utf-8"?><paths xmlns:android="http://schemas.android.com/apk/res/android"> <external-path name="cache-path" path="."/></paths>platform-apk.xml<platform xmlns="http://ns.adobe.com/air/extension/25.0"><packagedDepe
Hello,Since we are now able to multidex Android apps with Air 25, is there a way to specify a multiDexKeepFile to declare classes to be in the main dex file? Thanks!
Hello everybody,We have a problem on our app, we need to request the access for geolocation and Apple needs a purpose string that we can add in the infoAdditions node of the Application descriptor XML, but our app is localized but the purpose string isn't. Is there a way to localize the string too ?Thanks
Hello!We develop local multiplayer games in AIR+AS3+Flex environment. We use the p2plocal library, which based on the RTMFP protocol. We found the following error at the testing:it seems there is a limit of the nodes numbers. Around about 16 nodes, errors appear in the RTMFP network. For example: if there are 15 nodes in the network already, and a new one joined to it, some older node dont see the new one and "vica versa". Over 16 nodes, the RTMFP newtwork is inaccurate: some nodes dont see some others without any logic. Is this a problem of the RTMFP? Or maybe a Windows socket limit? Or..? Anyone has any idea?
Is anyone else out there having trouble downloading the latest version of adobe air (ver. 25)? I go to the site to download it (Adobe - Adobe AIR) and when I click on download now, I get sent to adobe's home page (Adobe: Creative, marketing and document management solutions). This has never happened to me before.
I used to debug my ANE extensions trough NSLog but it seems that on iOS 10 there is nothing in log from these NSLog calls.Do you know to fix this?It is crucial for debugging and I am stuck on this. Thank you
When I try to package my application with sdk 23, 24, 25 I get these error, even if I exclude all anes, the error keeps on happening. Does anybody know where is that coming from?Our game has multiple swfs, maybe there are some problems with some of those?Error occurred while packaging the application:Undefined symbols for architecture arm64: "_resources20000000000_0_aotInfo.1", referenced from: _aotInfos in aotInfo.o "_resources30000000000_0_aotInfo.2", referenced from: _aotInfos in aotInfo.old: symbol(s) not found for architecture arm64Undefined symbols for architecture armv7: "_resources20000000000_0_aotInfo.1", referenced from: _aotInfos in aotInfo.o "_resources30000000000_0_aotInfo.2", referenced from: _aotInfos in aotInfo.old: symbol(s) not found for architecture armv7Compilation failed while executing : ld64
Hi everyone.Working with StageVideo, NetStream and NetConnection in an IPv6 network the video does not load and get NetStream.Play.Failed.Tracing the connection I get:NetConnection.Connect.SuccessNetStream.Play.FailedI don't know why exactly get NetStream.Play.Failed, if anyone know how to fix this, I really appreciate.The video loads normally in an IPv4 network and the code has been tested and is functional.
I am developing app and I want to restrict localization languages in IOS/AndroidI want to support only English and Russion </initialWindow> <supportedLanguages>en ru</supportedLanguages> <icon>but when I check IPA there is full list of supported languages, is it OK or it is bug or I am missing something?
I'm trying to retrieve the arguments from an invokeEvent on a desktop app and I'm finding that they seem to be only working on MacOS. I've set up the right URI scheme for mac and registry for Windows.When clicking a link in a web page :com.myapp.open.module://3428The invoke handler is triggered on both platforms but arguments length is always 0 on Windowsprivate function onInvoke(e:InvokeEvent):void{// length is 0 on Windows args = e.arguments}Any ideas ?
I have a dynamic werbservice that I was unable to find a way to bind the variables to in mysqli, the default for Flex webservices, but was able to find a nice solution using PDO. The problem I have run into is that PDO does not seem to have a bind_result function like mysqli. So the problem is that I am unable to find a clean way to return my results in a way that I can set my return values for the webservice in Flex. It is just returning an object. So in PDO, I am doing this: $result = $stmt->fetchAll(PDO::FETCH_OBJ); // I have tried FETCH_ASSOC also return $result; In mysqli, this is what is typically done: while (mysqli_stmt_fetch($stmt)) { $rows[] = $row; $row = new stdClass(); mysqli_stmt_bind_result($stmt, $row->uniqueID, $row->latitude, $row->longitude); } When I do a var_dump of the PDO $result, I
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