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Hi thereI rebuilt an existing iOS app with AIR24 and sounds seems to behave differently. Previously if I had a looping soundtrack, the sound would stop when I put my device to sleep (and resume when I woke the device).Since building with AIR24 the sounds continue whilst the device is in sleep mode. In my case I don't want this to happen.Has something changed in AIR24?Is it intentional?Am I missing some magic setting that I should know about?Many thanks.
http2 is here quite some time, don't know if there's a plan to support it.
Hi,AIR SDK 22 packages outdated AppCompat resources, and packaging updated resources causes conflicts. This prevents us from building extensions for libraries that require newer AppCompat resources.We managed to avoid the conflict by removing the outdated resources from runtimeClasses.jar and packaging our own but obviously this is a hacky workaround rather than a good solution.Is there a cleaner way to package newer AppCompat resources with current AIR SDK? If there is no way to fix it using regular ANE approach then maybe it would be a good idea for the AIR dev team to update the resources.Thanks
I'm trying to update my application all the way from AIR 3.8 to AIR 21--big jump forward.Did the SDK overlay and went to rebuild everything, but I'm not getting far. It tells me various base classes I use are missing. They all look like mx objects and include Menu, MenuBar, and MenuItemRenderer.If I try to use FlashBuilder to create an import of these, they don't come up in the completion lists of objects.What do I need to change for the system to let me access these objects?
I have an application that I've deployed for years and has worked great with startatlogin. However, due to issues with newer versions of the Adobe SDK I've had to switch to a captured runtime and this has caused startatlogin to stop working. Is there a fix for this?While not a good solution, I did figure out this really weird behavior:Install captured runtime app (using an Inno installer).Test startatlogin toggle (doesn't work)Install empty AIR app as normal AIR installer with the exact same AppIDTest startatlogin toggle in captured runtime app (it works!)Uninstall empty AIR appTest startatlogin toggle (broken again)As long as there is an AIR app with a matching AppID, the startatlogin will work with captured runtimes. I can use this in some cases to fix this, but it is a poor solution when it should just freaking work.-Curt
Hi all,I've been trying to upload an app to the App store but whenever I tried to publish using distribution profile, it always throw me this: "Installation Error: ApplicationVerificationFailed". I've tried redo the app publish setting from scratch, deleting and generating new cert and profiles, making sure the app id matches with the one in the profile, but none seems work. I can run the app in my iPad with developer profile just fine, but I can't put it up for sale without the distribution profile.I'm using Adobe Animate CC 2017 and AIR 24 SDK.Any inputs will be much appreciated!
Hello. I tried posting on this issue in the Flex forums a couple weeks ago, but got no response. I am posting here in case the problem in case it is more specific to AIR applications in general.At least one user of our Flex desktop application, who was formerly able to run it normally, now has an issue in which the application crashes shortly after opening. Facts:The user is running Windows XP SP3.The Application event log shows "Faulting application MyAppName.exe, version 0.0.0.0, faulting module webkit.dll, version 0.0.0.0, fault address 0x001f9425."The crash does not always happen at exactly the same time (although is always within a few seconds), and the application is able to download a few things before crashing.Uninstalling and reinstalling the latest version of AIR on the user's machine did not help.Running Tour de Flex produces an equivalent message.The only potentially relevant thing that the user mentioned that has
When I try to download, I get the following message:Error getting licenceLicence Server Communication ProblemE_Stream_Error
Hi Adobe Team,We're trying to support the development of Adobe AIR platform. We've developed new Adobe Native Extensions. Moreover they're distributed under Apache 2.0 License.But some days ago we got an error during package process: Too many field references: 72530; max is 65536.You may try using --multi-dex option.How to configure app with over 64K methods?Please help us to support your AIR platform. Gradually a lot of developers will exceed the reference limit. So I think you should deal with it as soon as possible.We're looking forward for support.Best regards,Dmitrii
Hi, I've just migrated to AIR 23 from AIR 22 and I've noticed that my Samsung Galaxy S5 now shows the status bar whenever I change the volume. It does not disappear unless you go out and tinker with it manually, which makes for a poor user experience. My S6 is similarly affected with the status bar lingering whenever you use the soft keyboard.AIR 22 and lower have no such issue, so I'm reverting back to that for now.
I have a shiny new HP pc with windows 10 and I'm trying to install a third party air application. This fails saying I may not have permission, but I'm signed in with an administrator profile and have given permission with UAC. Install log below.I've tried installing AIR alone directly from the Adobe site with similar result.Any suggestions would be appreciatedPhil[2016-12-13:08:57:54] Bootstrapper begin with version 14.0.0.178 on Win x86[2016-12-13:08:57:54] No installed runtime detected[2016-12-13:08:57:54] Begin runtime download from http://airdownload.adobe.com/air/3/nai/windows6.2/x86/installer[2016-12-13:08:58:15] Download success[2016-12-13:08:58:15] Begin signature download from http://airdownload.adobe.com/air/3/nai/windows6.2/x86/installer.p7[2016-12-13:08:58:15] Download success[2016-12-13:08:58:15] Detached signature verified[2016-12-13:08:58:15] Begin cert chain validation[2016-12-13:08:58:15] Begin crl download from http://crl.adobe.com/prodSvce.crl[2016-12-13:08:58:16] Do
Hi, Adobe.Is it possible for air app to allocate more than 1 gb of memory on windows?If no, have you any plans to improve it?Thanks.
I seem get this error generated (probably by the StageWebView)TypeError: Error #1009: Cannot access a property or method of a null object reference. at flash.html::HTMLLoader/onLeftMouseUp()*** Security Sandbox Violation ***SecurityDomain 'app:/VSL_courseApp.swf' tried to access incompatible context 'http://adobe.com/apollo'I don't have this URL in my source code at all, so it appears that the StageWebView is attempting to load content from a dead link at adobeDoes anyone know what causes this ?
You select a TextField for input, soft keyboard shows up, and editable textfield while typing moves upwards. Steps to reproduce and solution.Quick solution: do not set stage quality anything higher than "best". (8x8, etc. will cause the bug)You can use this test fla here: http://pippoapps.com/_downloads/DebugTFAir.zipUsed 2 days under a precious deadline to isolate this, will you give me a job at Adobe? It is consistent. In both AIR 23 and 24.If stage quality is set to: "low", "medium", "high", "best" - TextField works ok.If stage quality is set to: "8x8", "8x8linear", "16x16", "16x16linear" - TextField moves up a lot when selected for input.Rendering GPU, auto orientation, fullscreen. Iphone & Ipad. Resolution high.Stage settings:stage.align = StageAlign.TOP_LEFT;stage.scaleMode = StageScaleMode.NO_SCALE;stage.quality = "8x8linear";DEVICE USED:1 [USystem] System initialized. DPI:264 RES:(x=2048, y=1536) - DEVICE LANGUAGE: en2 [USystem] manufacturer | Adobe iOS3 [USystem] os | iPho
The link to download Adobe Air links back to Adobe main's page. Please fix download link
Hi,We have encountered a warning alert about our app on iOS 10 devices. It is reported that the alert warns about old apps using 32-bit architecture:We have seen this in non-app-store IPA builds and iOS 10 simulator (using AIR 23) but we are wondering whether the alert will show up in builds released to the App Store?We'd appreciate any information on this from the AIR team.Thanks!
I am releasing an App designed to run on ALL Apple devices. In order to do this I need to set launch screens for all resolutions. Adobe documentation is quite lame on the topic.I have found this: Launch Images on iOS with Adobe AIR Which is quite exhaustive, but it doesn't mention iPad Pro at all (it does mention iPhone 7+ though).Where can I find a final list, with correct names and sizes, in order to have the App run on ALL devices?
Hi, I'm still looking for a way to play h.264 videos on iOS on the standard display list (not using stagevideo or stagewebview). Every time I use and mp4/h264 video, it works perfecly on windows/mac/android, but not on ios, even using encoding optios set to ios on adobe media encoder. The video only displays on iOS if I encode it as FLV...I recently found this article about video playing using the netstream class:http://blogs.adobe.com/flashplayer/2016/02/how-to-provide-video-rotation-metadata-to-action-script.html However, even using this very same code h264 never works on iOS... Is there a solution for that?
Hi,I'm trying to sign a Mac AIR application, so that users do not need to change their security settings in order to install it.On Apple's developer portal, I created a Mac "Developer ID installer" certificate which I downloaded and installed into the Mac's keychainLooking in "Keychain access" under certificates I have a certificate calledDeveloper ID Installer: Victorian School of Languages (22F6M8ZTB3)Which I tried to export and use to sign the Mac App installer. but this certificate does seem to need a password to export and is not compatible with AIR for creating the installerIs there a documented process to sign a Mac app using our developer certificate, as we can't distribute our app though the Mac App Store, as it uses Adobe's own internal webkit (and doesnt work if we switch to using the native webkit (for StageWebView) as require by Apple for Mac App store submissionsThanks
J' ai un problème de mise à jour d'Adobe Air et par conséquent avec une application de commande de tirage photo Saal Design.Je n'ai jamais réussi à désinstaller la version 19 00 190 qui avait été installée même avec CCleaner, IObit ou Revo.C'est urgent pour moi de résoudre ce problème afin de pouvoir faire ma commande photo.Merci de votre aideJCA
HelloWhen I am switching to air 24 on any Starling test or project I got a problem: There are no exceptions just nothing is displayed on stage3D. (native stage is ok)Starling 2.1Feathers 3.1.1Air 24beta (November 23)Windows 7 (Emulator or Desktop project)When I m switching back to 23 on any test - all is ok.When I m trying to run the same tests on Android I see Java exception Error:Information:06.12.2016 16:24 - Compilation completed with 1 error and 0 warnings in 2s 832ms[Demo_Mobile (module Starling-Demo-Mobile)]: java.lang.NumberFormatException: For input string: "hhhhhh"
I know that AIR SDK has a specific version of the iOS SDK bundled with it.Is there a way to confirm iOS SDK version built in AIR SDK ?Which iOS SDK do latest AIR SDK ( version 23.0.0.257 ) include?Please help me.
Whenever an input textfield gets focus and calls for soft keyboard, it moves a certain amount of pixels up. It also shows a system close button.I have added a fix to move textfield down when it grabs focus, but it can't be precise since on different devices the same amount of pixels moves it differently (even though app is 1:1).Any suggestion?
Hello,I have been developing an application for just over 2 years, and have been successfully using the StageText class to display a user input dialog. I just got two separate devices, one is a Samsung Galaxy S6 Edge and the other is a Samsung Galaxy S6. Both of these devices are running Android Marshmallow 6.0.1 and both devices crash when running a very simple line of code:var st:StageText = new StageText();The error that flash builder is showing is:Error: Error #3694: The object was disposed by an earlier call of dispose() on it. at flash.text::StageText/init() at flash.text::StageText()I have tried running this code on Adobe Air 22, Adobe Air 23, and Adobe Air 24 beta. All versions cant seem to handle whatever is going on. Please, anyone with any insight, let me know what to do to fix this.
Hi,I have app with target SDK 24 and own ANE for Google Play services, but it seems to fail to init on Android 4.4 with these lines in log:12-05 12:14:30.209 7930-7930/com.amanitadesign.TestAndroidGooglePlayANE W/dalvikvm: VFY: unable to find class referenced in signature (Landroid/support/v4/app/FragmentActivity;)12-05 12:14:30.209 7930-7930/com.amanitadesign.TestAndroidGooglePlayANE W/dalvikvm: VFY: Ljava/lang/Object; is not instance of Landroid/app/Activity;12-05 12:14:30.209 7930-7930/com.amanitadesign.TestAndroidGooglePlayANE W/dalvikvm: VFY: bad arg 1 (into Landroid/app/Activity;)12-05 12:14:30.209 7930-7930/com.amanitadesign.TestAndroidGooglePlayANE W/dalvikvm: VFY: rejecting call to Lcom/google/android/gms/internal/zzqi;.<init> (Landroid/app/Activity;)V12-05 12:14:30.209 7930-7930/com.amanitadesign.TestAndroidGooglePlayANE W/dalvikvm: VFY: rejecting opcode 0x70 at 0x000212-05 12:14:30.209 7930-7930/com.amanitadesign.TestAndroidGooglePlayANE W/dalvikvm: VFY:&nb
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