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Since updating to 20.0.3, my published html5 files no longer work correctly in IE. I have created a simple 5 frame animation with a next and back button to navigate the frames. The error seems related to the new soundStream script and var keys. Here is a snippet of the new resulting code: <script> (function (cjs, an) { var p; // shortcut to reference prototypes var lib={};var ss={};var img={}; var rect; // used to reference frame bounds lib.ssMetadata = []; (lib.AnMovieClip = function(){ this.currentSoundStreamInMovieclip; this.actionFrames = []; this.soundStreamDuration = new Map(); this.streamSoundSymbolsList = []; this.gotoAndPlayForStreamSoundSync = function(positionOrLabel){ cjs.MovieClip.prototype.gotoAndPlay.call(this,positionOrLabel); } this.gotoAndPlay = function(positionOrLabel){ this.clearAllSoundStreams(); this.startStreamSoundsForTargetedFrame(positionOrLabel); cjs.MovieClip.prototype.gotoAndPlay.call(t
Hi, Is is possible to collapse & expand all the Actions Panel Scripts all in one go, without having to go down the list and clicking on each arrow in the tree. When opening a file with lots of scripts, this becomes very tedious to collapse the scripts, in order to concentrate on the current working set, without lots of scrolling up an down the panel to find the correct item.A keyboard short cut or menu option to "Collapse All Scripts" & "Expand All Scripts" would be very helpful of it doesn't already exist!
Hey there,When I run my animated movie in normal timeline it runs great as you can see in the video but when I export it or do a test scene in animate or in browser certain line appears and don't know why I checked everything thing and it didn't seem to go 😣 So please help me as I want to proceed further but I fear if that too will want wrong 😞!!!!!
https://github.com/jrrbru/flash-export I am trying to figure out if this script can be adjusted to work for my purposes. You will have to forgive my ignorance in these sorts of things, but I not a programmer. I am working with HTML-banners created in Adobe Animate. I need export individual frames with names "gif1", "gif2", "gif3" etc to PNG for creating GIF backup images for banners from many .fla files. It is very time consuming to do it manually. I want to find or create some sort of script that would help me batch export all of the files from subfolders at once or at the very least have it automated down to a single keystroke for each. Would it be possible to point this script at a folder and have it render a whole bunch of files at once? Putting each PNG seq for each file in a its own folder?I really appreciate any advice in this area. Like I said I fairly programming illiterate, but I feel like this could really help me.
This happens frequently, and seems to only happen while using my tablet. My drivers are all updated, but this frustrating problem persists. Anyone have a solution?
I just finished the 20.0.3 update and now the program crashes after working for a few minutes. It seems that copying and pasting within a grouped object is the thing that crashes it. I've tried it in an Ai and in an An
Hello everyone, I have a game that I am developing in as3 and I have a question, I have a few movieclips that when doing RollOver direct you to another frame, I extracted it from a maze game, but I would like to know how to make it go to the other one frame only when I click and roll over, what I mean is not to go to another frame when I hover over the MovieClip but when I click and hover over this MovieClip, could you help me please is very important.
[Moderator moved from The Lounge to Adobe Animate CC - General .]Honestly I don’t understand why this hasn’t been created yet. There is a couple animation apps that are actually good. But Animate would wipe the floor with them if they stepped in. It’s 2017, time to go mobile. I have the newest iPad Pro 12.9 and I’m positive it could handle the computer power to work properly. This ipad is amazing.
Hi everyone! I'm trying to put together a sprite sheet for a game and I'm not sure what's wrong or how to fix it. I've attached what the sprite sheet ended up looking like. Please advise!
I'm not sure what I did wrong, but I pressed or clicked something and now whenever I Shift and drag with the mouse or with my digital pen, all of my lines are angled at 45 degrees as I draw and erase, when they should be vertical or horizontal. Any tips on how to readjust this would be very much appreciated.
I need a version of Animate that still supports AS 2.0, as the latest version does not have support. Is there a way to download an older version that supports AS 2.0 even when the full version is not purchased?
Hi everyone. I made a few games years ago on Actionscript 2, but have no idea why my codes arent working to move my character. I have made them a symbol with each animation (facing left, facing right, walking left, walking right, jump right, jump left) all in the one symbol and labelled each on a seperate layer in the symbol. layer one has the motion tween for each, layer 2 is labelled and has the action this.gotoAndPlay("standright") or this.gotoAndPlay("jumpright"). The default is standright. When I add the action script snippet for move with keyboard arrows to my character, she does not move. I need help making her work and make it so she faces left when walking left, faces right when walking right, etc... Please help me out.
Hello am happy to join this community
hello gaes, I'm working on a number of projects regarding learning media. the learning media contains pop ups when the user clicks on the movie clip. I have set it up so it does not appear automatically when opening the frame. but when I press the back button and reopen the frame that contains the pop up, suddenly the pop up appears again together. maybe there are some suggestions from professionals here? thanks. as clarifying information, I added my file to this post. here the link --> https://drive.google.com/file/d/1ADIblVtXRRdsEq-GCWr9mIo7uB4WaZI1/view?usp=sharing cheers,Derek Leon
How does it work in 2021 with creat animations and video games?
i add in a layer which contains a sound file and it works. but then when i play the sound from anywhere else besides the begining, i cant hear anything. im trying to sync movement with sound and i cant do that, please someone help.
Hello, I have created a very simple scene for now.Main stage is composed of only 1 layer with a movie clip that i created.The movie clip is an animated circle that scales up and down.When i insert this movie clip into the main scene timeline and hit play. The movie clip doesn't do anything.I'm trying to create an interactive html canvas and have some hotspots that are animated continously. I thought it would be as simple as creating the animation in an movie clip and just throwing the movie clip to the main scene timeline but it does not seem to work. Any ideas? I'm new to this program.
How to export the real embedded video footage which we have animated?
Hey everybody,at first: sorry. I am a real noob about coding and stuff. I'm an animator and Illustrator. BUT i want to make an interactive Comic with animated content as my bachelor thesis. Since edge animate was rather easy to use for simple action stuff i thought i give anime cc a try.I'm still at the very beginning and I find so less videos on how to use the code fragments properly..what do i want to do basicly?- have a looped gif or video as background- one button to click which lets panels appear above the video (OR even starts an animation on top )--> when all panels are shown i want to change the background loop to start another pagesecond and fancier thing i'd like would be:-drag an character on a certain path like an video slider. it should depend how many panels are already shown on how far you already draged the character (.. and the character itselft shout play frames like an walkcycle while being dragged.. but that sound ridiculous in my head ^^)can you help
I'm new to animate and I dont really know how to properly describe the problem I am having. It doesn't matter what brush i'm using or shape i'm making it isn't showing me the stroke color or fill color, It's just outlining the "path" with the color of the layer that the "path" is on. I updated and it was still happening. Then I unstalled/reinstalled and it was still happening. I also messed around with preferences and no luck.
Hey guys, I'm using Animate 2020 publishing export into HTML5 canvas for Google banners. One of the requirements of the platform is to stop all animation after clickthrough. In order to do so, I would like to do the following. After publishing *.fla file, inside resulting HTML document I would like to use getElementById() function to access certain movie clip called "mcHolder" at making it gotoAndStop() to a specific frame called "last_frame". So I'm trying to access it this way. This is how exportroot is defined by the publishing process exportRoot = new lib._20Q2_BANNER_300x250_NL(); Any suggestions on how to make it work? This one below can not do the job. exportRoot.mcHolder.children[0].gotoAndStop('last_frame'); I understand that this question is more coding related than animation. But maybe someone already figured it out. kind regards, Tania
I am looking to create a simple dashbord with three numbers and percentages that are updated regulary. I would like the numbers to have a simple count up animation as they are updated and I am hoping that the graphic can be populated with content from a database so thatwhen the database is updated, the graphic udates automatically. This will be displayed on a web page. Before I begin the process of building this, I am wondering if this would be a better project for Animate or After Effects. My guess is that Animate would suit it better since it is essentially a simple app.
Bonjour ! Hello !J'ai créé un bouton sur Animate CC mais lorsque je l'exporte il ne fonctionne pas.J'ai 2 questions : - Comment exporter un bouton ?- Comment l'intégrer à une page HTML5 ?Please help me ! 🙂
Hey guys!I'm having troubles exporting my animations, everything works just fine except when I create a spritesheet from my movieclip, everything that is nested inside one of the animated movieclips doesnt show up on the spritesheet, I'm going mental here please haaaaaaalp 😞 thanks a lot in advance
Hi there!I'm just getting started with animating in Adobe Animate (2019), and I have found something which really puzzles me - for some reason the Shape hints are not able to register the curve I place them on (See attached screenshot). As I was unable to find anyone with a similar experience online, I tried reinstalling Animate, after which the Shape hints worked as expected for a bit, before they suddenly stopped functioning again.Most likely I'm simply overlooking something, but I can't seem to figure out what.Does anyone know what could make the shape hints not register the curve they are placed on?Any help is greatly appreciated - thank you in advance!Rasmus
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