Any tips on how to make a water splash look more realistic?
I'm trying to render a splash to be like water. The material type I have selected is glass, however it either looks like white ceramic or tin foil depending on which lighting environment I give it. You can also see on the image below that where the splash is in front of the cans, it appears see through. But when the splash is away from the can, it colours in a 100% opacity so you can't see through to the background image
Does anyone have any ideas on making this look more real?
Thanks!

