branched: decal distortion
I have this same problem. Whenever I add my PNG that I want rendered on the glass shape, it only appears undistorted whenever it is small and away from the edges(see top attached image). BUT, whenever it is enlarged or touching the edges it becomes distorted, warped or scrambled(see bottom attached imaged). Which makes this difficult or impossible for my situation because I need to be 1/8" away from the edge of the glass cutout. Is there any fix for this?.
