Camera drift when rendering
I've saved a bunch of camera bookmarks that I want to render, but whenever I render preview or render for real the objects, or camrea, drifts. This is a big problem for me as the placement in the frame is real important. Been using Dimension since launch and this has never been a problem before.
Ref. images is the original placements compared to the drift. It seems to get worse the further it is from point zero in the map.




