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Participant
August 27, 2021
Answered

enable collision?

  • August 27, 2021
  • 2 replies
  • 1109 views

Hi, I am using Dimension and trying to export a .glb file with collision on objects.  I cannot figure out how to do that.  The file is a build for a metaverse property, and the avatar walks through the walls.  how do i enable collision?

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Correct answer Ares Hovhannesyan

Is this animation?

 

Here is reference where you can find info how to realize collision in Dimension. 

Learn the basics of arranging objects in Dimension, from moving, rotating, and scaling your 3D objects to easily snapping objects to each other.
 

Collision based transformation

Collision transformation is a system that changes the behavior of the transform tools. It allows objects to naturally interact with each other on contact.

2 replies

Ussnorway7605025
Legend
August 28, 2021

Short answer is you don't

Collision is a function of animation not objects... You enable it as part of the import step which is different for each software i.e, Blander, Iclone and Unity each put the tick box in a different place... Nothing to do with Adobe or Dimension

Ares Hovhannesyan
Community Expert
Ares HovhannesyanCommunity ExpertCorrect answer
Community Expert
August 27, 2021

Is this animation?

 

Here is reference where you can find info how to realize collision in Dimension. 

Learn the basics of arranging objects in Dimension, from moving, rotating, and scaling your 3D objects to easily snapping objects to each other.
 

Collision based transformation

Collision transformation is a system that changes the behavior of the transform tools. It allows objects to naturally interact with each other on contact.

Participant
August 27, 2021

hi, thanks, but that first link to dimension help didn't specify how to enable collision in dimension?  it showed basic object movement only - scaling, rotating, etc.  do i need to get substance 3d to actually have a collision option?

 

Participant
August 27, 2021

and one more thing - no, it's not animation.  its a building shell.  when i import it to the metaverse land you can walk through the walls.  need that to not be possible.