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Participant
January 28, 2025
Question

Generate UV's not generating actual UV's

  • January 28, 2025
  • 1 reply
  • 456 views

I used to go to OBJECT > GENERATE UVs. And a pop up would allow me to save a PSD, and it used to work a couple days ago. Now when I select that option nothing happens.

 

I can see some folk susing the alternate FILE > EXPORT > SELECTED OBJECT UVs, but when I choose that path, it generates a UV map of the original object before it was modified. Meaning if I choose the CUBE shape and modify it into a Rectangle, this latter option will only generate a UV for the original Cube shape and not the new Rectangular shape. And my graphics are now squished when applied as a material. I have restarted many times, deleted my preferences, and ugraded to the new 4.1.1

 

This issue appears on 2 seperate Macs

1 reply

Ares Hovhannesyan
Community Expert
Community Expert
January 29, 2025

If you want 2D rectungle just export  PLANE object. For cube it will keep mesh and you will see 5 edges. 

Participant
January 29, 2025

Sorry, let me explain a different way. When I import the cube, and modify the cube into a rectangular cube, the FILE > EXPORT > SELECTED OBJECT UVs option generates a UV for the original cube, not the modifued rectangular cube. The same thing happens with any other shape in the library. See attached, the UV that was exported in Photoshop does not match the model in Dimensions

Ares Hovhannesyan
Community Expert
Community Expert
January 30, 2025

Correct, that work that way. It generated UV's from original meshes.