GLB export from Adobe Dimension 4.1.4 suddenly colorless + USDZ export error
- October 8, 2025
- 0 replies
- 48 views
Hi everyone,
Since this week, all of my exported 3D files from Adobe Dimension 4.1.4 have stopped showing textures. Whether I export as .glb or .gltf, the results are colorless or the export fails completely.
.glb and .gltf: open as plain gray, no materials showing in Blender or 3D Viewer
.usdz: shows the error “Something went wrong while exporting your scene” (screenshot attached)
Finder previews also show the .glb files as .usdz with a “Locked” label underneath
Files with imported models from other programs still display textures fine, the problem only happens with materials created in Dimension
Everything was working perfectly until recently. The issue started right after my Creative Cloud app updated automatically, so it might be linked to the latest patch.
System info:
Adobe Dimension version: 4.1.4
macOS 15.1 (24B2082)
Steps tried: restart, different export settings, “Embed Textures” checked and unchecked
If this is a bug in 4.1.4, could Adobe please confirm or share a workaround? This completely breaks exports for 3D pipelines.
Thanks,
Hana
(screenshot attached)
