Hi, the SBSAR materials downloaded from Adobe Substance don't include the bumpiness. See how on a sphere in Substance the bumps affect the sphere shape and give it an extra dimension and shape, but in Dimension, the sphere is still just a sphere. And when it's rendered out, it doesn't include the bumps. How do I include the bumps? Thanks,
It doesn't look like Adobe Dimension supports this. If you apply the same material in Adobe Substance 3D Stager you get the option of Displacement in Properties > Object and that will turn on that feature. In this screen shot I have a simple cube using the same exact .SBSAR file but there is no Displacement toggle in Adobe Dimension.
You can use PS. Import textured sphere with material as jpg into PS and Generate Bump or Normal Map. Then you can load that image into Dn Normals |+| icon to generate bump in Dn.