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Known Participant
July 7, 2020
Answered

Imported materials on the Assets Shell / Substance Material Presets / bump map on the graphics

  • July 7, 2020
  • 1 reply
  • 428 views

I am importing materials from Substance in sbsar. 

The material looks and behave ok.
however, there are two features I don't get to do.

 

1 -  See the imported materials on the Library Assets Materials shell.

2 - swap between different materials presets when the substance materials are configured that way.

Am I doing something wrong or those features are still not implemented?

In addition, it would be amazing if could add a bump map to the graphics placed on the model to generate embossed and engraved graphics.

This topic has been closed for replies.
Correct answer Ares Hovhannesyan

This features are still not implemented. Substanc ematerials have their own properties and they can be edited from scratched by Substance painter or any other Substance app.

1 reply

Ares Hovhannesyan
Community Expert
Ares HovhannesyanCommunity ExpertCorrect answer
Community Expert
July 7, 2020

This features are still not implemented. Substanc ematerials have their own properties and they can be edited from scratched by Substance painter or any other Substance app.

Known Participant
July 8, 2020

Thanks for your reply Area.

 

Should I leave a post in the features request section then?