Imported materials on the Assets Shell / Substance Material Presets / bump map on the graphics
I am importing materials from Substance in sbsar.
The material looks and behave ok.
however, there are two features I don't get to do.
1 - See the imported materials on the Library Assets Materials shell.
2 - swap between different materials presets when the substance materials are configured that way.
Am I doing something wrong or those features are still not implemented?
In addition, it would be amazing if could add a bump map to the graphics placed on the model to generate embossed and engraved graphics.
