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Dec 10, 2024 9:05 AM UTC
Answered
Is there a way to flip a texture in Dimension?
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I'm using an imported model (made in Cinema 4D, exported as .obj) in my scene. When I try to place a texture on it it appears flipped (mirorred) and I can not figure out how to mirror it back without editing texture itself. The same with a decal.
I've tried different export options regarded to UV and even normals flipping - nothing changes.
Tried also Object -> generate UVs -> didn't help


