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Participating Frequently
Dec 10, 2024 9:05 AM UTC
Answered

Is there a way to flip a texture in Dimension?

I'm using an imported model  (made in Cinema 4D, exported as .obj) in my scene. When I try to place a texture on it it appears flipped (mirorred) and I can not figure out how to mirror it back without editing texture itself. The same with a decal.

I've tried different export options regarded to UV and even normals flipping - nothing changes. 

Tried also Object -> generate UVs -> didn't help

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Ares Hovhannesyan
Ares HovhannesyanCorrect answer
Community Expert
Dec 11, 2024 5:59 PM UTC

You need to Mirror your object. See capture. (IMHO Dn during import do not correctly understand object postion)

1.Select object

2.Select Mirror and mirror as Y.

3 Move to ground..

3. Any image  will be in correct position

7 replies

Ares Hovhannesyan
Community Expert
Community Expert
Dec 10, 2024 4:04 PM UTC

Can you try this? https://youtu.be/kWxFca4YNac?si=13bG2h0el888OCxc

Is it possible for you to share the object via any cloud for testing? Thanks

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Participating Frequently
Dec 10, 2024 4:33 PM UTC

here you go. The scene and the texture.

https://we.tl/t-JuIVfx03YL

 

This is what it brings me:

 

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Ares Hovhannesyan
Community Expert
Ares HovhannesyanCommunity ExpertCorrect answer
Community Expert
Dec 11, 2024 5:59 PM UTC

You need to Mirror your object. See capture. (IMHO Dn during import do not correctly understand object postion)

1.Select object

2.Select Mirror and mirror as Y.

3 Move to ground..

3. Any image  will be in correct position

Translate