Materials not applying correctly
I’ve recently started using Blender to create objects, but for now I am still using Adobe Dimension to build my scene since I already know it and am midway through a project.
I just imported my first blender related object, and I’m not able to match the material of existing objects to the new object. The new objects absorb the color, but not the “texturing” (e.g. surface variations).
Note the rifles and pistols on the left have nice tonal variations, and the batons on the right do not.
I’ve tried using the sampler tool and starting from scratch with the Darken Antique Bronze and then adjusting color and other properties.

This could well be some setting in Blender as I’ve ad no problem importing objects I’ve created in Photoshop and Sketchup, so I’m asking in my Blender community also. But if anyone has any ideas, I’d sure be grateful.
